Player Matchup

Scylla
Scylla
 
Scylla
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Baabbyy
Ymir
Level 75
God Stats
6W - 2L
1,436 SR
Queue Stats
9W - 4L
1,483 Elo+
Party 1
Chang'e
Chang'e
MOMO__LE__BOSS
Chang'e
Level 99
God Stats
2W - 0L
1,724 SR
Queue Stats
11W - 6L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
Rayn034
Danzaburou
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,428 Elo+
Party 1
Nemesis
Nemesis
VsperOhw
Nemesis
Level 62
God Stats
12W - 4L
1,722 SR
Queue Stats
17W - 8L
1,755 Elo+
Solo
Team Averages
Level 82
1,576 SR
1,540 Elo+

VS

Team Averages
Level 94
1,560 SR
1,485 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
HERTZAMANTIS
Nu Wa
Level 58
God Stats
0W - 1L
1,484 SR
Queue Stats
16W - 19L
1,472 Elo+
Solo
Mulan
Mulan
JanaJe
Mulan
Level 60
God Stats
22W - 32L
1,658 SR
Queue Stats
241W - 289L
1,601 Elo+
Solo
Kuzenbo
Kuzenbo
Korbon
Kuzenbo
Level 155
God Stats
1W - 4L
1,285 SR
Queue Stats
28W - 37L
1,385 Elo+
Solo
Thanatos
Thanatos
MuRaTFB
Thanatos
Level 81
God Stats
5W - 1L
1,874 SR
Queue Stats
38W - 43L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
8 / 1 / 7
11,990
545
17,288
13,193
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
Baabbyy
Ymir
15
0 / 1 / 11
10,032
456
4,947
17,089
16,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
7 / 4 / 8
11,811
537
15,369
18,737
5,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Rayn034
Danzaburou
18
6 / 1 / 5
11,666
530
11,614
14,698
4,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
VsperOhw
Nemesis
17
5 / 4 / 10
10,903
496
10,777
16,638
6,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
2 / 5 / 0
9,740
443
8,760
13,783
3,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 4
9,619
437
20,894
16,105
5,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
JanaJe
Mulan
14
1 / 5 / 4
9,008
409
6,655
19,209
15,383
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
Korbon
Kuzenbo
13
0 / 3 / 5
8,644
393
6,546
14,725
17,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
MuRaTFB
Thanatos
15
6 / 7 / 1
9,736
443
9,112
19,198
7,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
26
Kills
11
11
Deaths
26
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
1
7
11.5
L
Ah Muzen Cab
 
Ah Muzen Cab
2
5
0
0.4
W
Ymir
Baabbyy
Ymir
0
1
11
5.5
L
2
6
4
0.67
L
Mulan
JanaJe
Mulan
1
5
4
0.6
L
Kuzenbo
Korbon
Kuzenbo
0
3
5
0.83
W
7
4
8
2.75
L
Thanatos
MuRaTFB
Thanatos
6
7
1
0.93
W
Danzaburou
Rayn034
Danzaburou
6
1
5
8.5
W
Nemesis
VsperOhw
Nemesis
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,995
Damage
51,967
80,355
Taken
83,020
37,447
Mitigated
48,858
29,770
Healing
20,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
17,288
1,867
0
3,757
13,193
4,310
48
5,662
6,840
98,272
1,639
L
Ah Muzen Cab
 
Ah Muzen Cab
8,760
2,632
0
3,539
13,783
3,925
0
3,781
9,916
0
77,656
W
Ymir
Baabbyy
Ymir
4,947
311
20
2,830
17,089
16,462
370
6,120
10,680
37,497
0
L
20,894
4,086
0
2,186
16,105
5,275
372
9,304
6,569
66,915
0
L
Mulan
JanaJe
Mulan
6,655
819
0
3,245
19,209
15,383
383
9,900
8,967
0
47,967
L
Kuzenbo
Korbon
Kuzenbo
6,546
2,751
0
1,257
14,725
17,013
133
4,595
10,054
21,858
0
W
15,369
1,303
4,621
8,719
18,737
5,467
0
6,812
11,532
64,418
0
L
Thanatos
MuRaTFB
Thanatos
9,112
1,549
0
9,950
19,198
7,262
1,096
8,778
10,196
0
52,399
W
Danzaburou
Rayn034
Danzaburou
11,614
5,016
0
6,397
14,698
4,827
2,827
5,460
9,029
0
81,986
W
Nemesis
VsperOhw
Nemesis
10,777
3,552
391
3,035
16,638
6,381
1,224
5,913
10,298
0
63,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,402
Gold Earned
46,747
536
Minions Killed
459
0
Camps Cleared
0
2,113,960
Distance Traveled
1,963,877
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,990
545
146
7
0
443,148
10
L
Ah Muzen Cab
9,740
443
154
7
0
403,008
4
W
Ymir
10,032
456
64
3
0
429,669
6
L
Nu Wa
9,619
437
101
5
0
377,651
6
L
Mulan
9,008
409
88
4
0
353,727
11
L
Kuzenbo
8,644
393
32
1
0
439,629
5
W
Chang'e
11,811
537
108
5
0
403,856
4
L
Thanatos
9,736
443
84
4
0
389,862
0
W
Danzaburou
11,666
530
138
6
0
404,165
11
W
Nemesis
10,903
496
80
4
0
433,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role