Player Matchup

Bastet
Bastet
G1R4HV1
Bastet
Level 47
God Stats
3W - 1L
1,889 SR
Queue Stats
14W - 12L
1,514 Elo+
Party 2
Janus
Janus
III0o0III0o0lll
Janus
Level 67
God Stats
4W - 7L
1,478 SR
Queue Stats
81W - 82L
1,434 Elo+
Party 3
Charybdis
Charybdis
ItsN33ker1
Charybdis
Level 145
God Stats
1W - 2L
1,691 SR
Queue Stats
33W - 25L
1,438 Elo+
Party 2
Kuzenbo
Kuzenbo
MutumbaZomba
Kuzenbo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 24L
1,507 Elo+
Party 2
Mercury
Mercury
offical_ahmed10
Mercury
Level 56
God Stats
65W - 60L
1,553 SR
Queue Stats
123W - 162L
1,432 Elo+
Party 3
Team Averages
Level 76
1,622 SR
1,465 Elo+

VS

Team Averages
Level 113
1,561 SR
1,514 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
LGuettner
Ratatoskr
Level 158
God Stats
6W - 4L
1,713 SR
Queue Stats
209W - 141L
1,608 Elo+
Party 1
Vamana
Vamana
OnLy-HiGHer-
Vamana
Level 129
God Stats
4W - 6L
1,483 SR
Queue Stats
79W - 79L
1,535 Elo+
Party 1
Thanatos
Thanatos
nephelim914
Thanatos
Level 106
God Stats
8W - 9L
1,609 SR
Queue Stats
366W - 379L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
G1R4HV1
Bastet
12
0 / 4 / 0
6,624
510
4,114
10,042
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 6 / 2
6,434
495
4,062
8,338
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
ItsN33ker1
Charybdis
9
1 / 7 / 2
5,521
425
7,533
10,863
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
MutumbaZomba
Kuzenbo
8
1 / 4 / 3
5,901
454
4,188
13,034
13,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 1 / 0
6,585
507
1,754
7,666
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
5 / 0 / 8
9,253
712
9,423
5,220
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
 
Sol
13
5 / 2 / 6
8,076
621
12,427
8,698
2,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
LGuettner
Ratatoskr
12
4 / 0 / 6
7,566
582
6,178
12,650
9,296
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vamana
14
1 / 0 / 2
8,528
656
3,585
7,030
7,090
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
nephelim914
Thanatos
13
7 / 2 / 1
7,918
609
4,612
8,407
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
22
22
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
8
9
W
Sol
 
Sol
5
2
6
4
L
Bastet
G1R4HV1
Bastet
0
4
0
0
L
0
6
2
0.17
L
Charybdis
ItsN33ker1
Charybdis
1
7
2
0.29
W
Ratatoskr
LGuettner
Ratatoskr
4
0
6
7
L
Kuzenbo
MutumbaZomba
Kuzenbo
1
4
3
0.63
W
Vamana
1
0
2
2
W
Thanatos
nephelim914
Thanatos
7
2
1
3.75
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,651
Damage
36,225
49,943
Taken
42,005
22,770
Mitigated
23,494
9,629
Healing
20,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,423
2,537
0
1,434
5,220
1,634
1,580
1,635
3,585
66,399
0
W
Sol
 
Sol
12,427
5,209
0
3,340
8,698
2,461
1,612
2,006
6,692
52,555
5,385
L
Bastet
G1R4HV1
Bastet
4,114
1,067
0
2,927
10,042
2,999
0
900
9,074
0
38,966
L
4,062
171
0
834
8,338
1,620
0
4,407
3,702
50,565
0
L
Charybdis
ItsN33ker1
Charybdis
7,533
4,321
0
2,654
10,863
2,554
0
4,856
5,875
0
26,749
W
Ratatoskr
LGuettner
Ratatoskr
6,178
1,846
572
3,973
12,650
9,296
0
3,132
9,518
0
26,912
L
Kuzenbo
MutumbaZomba
Kuzenbo
4,188
2,000
0
1,154
13,034
13,187
10
7,479
5,412
13,071
0
W
Vamana
3,585
667
0
2,772
7,030
7,090
348
0
7,030
0
50,240
W
Thanatos
nephelim914
Thanatos
4,612
716
0
8,874
8,407
3,013
1,148
1,477
6,930
0
34,683
L
1,754
1,038
0
2,060
7,666
2,410
0
2,660
4,836
0
31,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,065
Gold Earned
41,341
330
Minions Killed
480
0
Camps Cleared
0
1,235,041
Distance Traveled
1,333,209
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,253
712
127
10
0
264,333
8
W
Sol
8,076
621
107
8
0
251,502
4
L
Bastet
6,624
510
85
7
0
278,921
0
L
Janus
6,434
495
111
9
0
239,534
1
L
Charybdis
5,521
425
51
4
0
202,976
1
W
Ratatoskr
7,566
582
48
4
0
283,689
2
L
Kuzenbo
5,901
454
14
1
0
237,796
2
W
Vamana
8,528
656
125
10
0
240,069
1
W
Thanatos
7,918
609
73
6
0
293,616
0
L
Mercury
6,585
507
69
5
0
275,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role