Player Matchup

Neith
Neith
Chxtterbox
Neith
Level 29
God Stats
22W - 16L
1,470 SR
Queue Stats
197W - 192L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
KodokunaOw
Baron Samedi
Level 28
God Stats
1W - 2L
1,270 SR
Queue Stats
5W - 6L
1,408 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Noxhowl
Cu Chulainn
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,458 Elo+
Party 1
Arachne
Arachne
SpaffSandwich
Arachne
Level 107
God Stats
13W - 5L
1,744 SR
Queue Stats
163W - 140L
1,577 Elo+
Party 2
Janus
Janus
lorkah
Janus
Level 143
God Stats
4W - 3L
1,740 SR
Queue Stats
175W - 169L
1,559 Elo+
Party 2
Team Averages
Level 87
1,545 SR
1,502 Elo+

VS

Team Averages
Level 79
1,563 SR
1,526 Elo+
Achilles
Achilles
Appelible
Achilles
Level 49
God Stats
6W - 9L
1,428 SR
Queue Stats
175W - 175L
1,522 Elo+
Party 3
Cliodhna
Cliodhna
Deomnbane563
Cliodhna
Level 121
God Stats
1W - 3L
1,637 SR
Queue Stats
160W - 138L
1,551 Elo+
Party 3
Ganesha
Ganesha
Kalphatroll13
Ganesha
Level 118
God Stats
8W - 11L
1,390 SR
Queue Stats
178W - 149L
1,580 Elo+
Party 3
Neith
Neith
RomainMJ
Neith
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,429 Elo+
Solo
Scylla
Scylla
Zimpzter
Scylla
Level 50
God Stats
0W - 2L
1,858 SR
Queue Stats
48W - 46L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
3 / 3 / 6
13,565
522
12,655
17,924
7,306
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
KodokunaOw
Baron Samedi
19
5 / 2 / 16
13,797
531
16,761
16,938
14,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Noxhowl
Cu Chulainn
20
4 / 5 / 11
14,489
557
16,488
28,382
26,059
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
20
15 / 0 / 9
16,248
625
25,374
21,676
11,779
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
lorkah
Janus
20
7 / 1 / 14
16,110
620
23,249
11,322
3,512
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Appelible
Achilles
19
5 / 7 / 0
12,691
488
15,849
29,786
27,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
Deomnbane563
Cliodhna
19
4 / 5 / 2
12,267
472
16,957
23,436
10,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
17
0 / 5 / 5
11,308
435
10,302
30,604
44,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
RomainMJ
Neith
18
1 / 7 / 2
11,594
446
9,193
17,951
6,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Zimpzter
Scylla
16
1 / 10 / 3
11,104
427
10,719
19,396
7,032
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
23
34
Kills
11
11
Deaths
34
56
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
Appelible
Achilles
5
7
0
0.71
W
Neith
3
3
6
2
L
Cliodhna
Deomnbane563
Cliodhna
4
5
2
1
L
Ganesha
0
5
5
0.5
W
Baron Samedi
KodokunaOw
Baron Samedi
5
2
16
6.5
W
Cu Chulainn
Noxhowl
Cu Chulainn
4
5
11
1.9
L
Neith
RomainMJ
Neith
1
7
2
0.29
W
Arachne
15
0
9
19.5
L
Scylla
Zimpzter
Scylla
1
10
3
0.25
W
Janus
lorkah
Janus
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,527
Damage
63,020
96,242
Taken
121,173
62,871
Mitigated
95,881
37,696
Healing
19,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Appelible
Achilles
15,849
5,060
0
3,012
29,786
27,597
299
6,041
22,607
12,576
66,669
W
Neith
12,655
5,886
0
6,923
17,924
7,306
2,828
4,306
13,618
0
110,820
L
Cliodhna
Deomnbane563
Cliodhna
16,957
957
0
6,947
23,436
10,264
146
9,353
13,883
0
107,625
L
Ganesha
10,302
369
0
2,349
30,604
44,034
65
9,517
20,569
53,046
6,536
W
Baron Samedi
KodokunaOw
Baron Samedi
16,761
1,526
3,044
6,659
16,938
14,215
402
6,768
10,170
47,188
0
W
Cu Chulainn
Noxhowl
Cu Chulainn
16,488
2,649
0
4,905
28,382
26,059
371
2,644
25,738
10,221
80,562
L
Neith
RomainMJ
Neith
9,193
3,531
0
4,226
17,951
6,954
0
6,528
11,173
0
93,666
W
Arachne
25,374
20,206
0
11,337
21,676
11,779
1,115
5,248
16,428
0
158,808
L
Scylla
Zimpzter
Scylla
10,719
1,066
0
2,636
19,396
7,032
1,157
10,112
8,952
61,516
0
W
Janus
lorkah
Janus
23,249
1,351
665
4,163
11,322
3,512
1,941
2,986
8,336
143,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,209
Gold Earned
58,964
790
Minions Killed
670
0
Camps Cleared
0
2,741,943
Distance Traveled
2,275,806
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,691
488
159
6
0
403,907
1
W
Neith
13,565
522
173
7
0
455,300
3
L
Cliodhna
12,267
472
147
6
0
505,054
1
L
Ganesha
11,308
435
36
1
0
516,901
13
W
Baron Samedi
13,797
531
47
2
0
508,696
3
W
Cu Chulainn
14,489
557
164
6
0
537,633
0
L
Neith
11,594
446
202
8
0
425,330
4
W
Arachne
16,248
625
189
7
0
669,374
5
L
Scylla
11,104
427
126
5
0
424,614
5
W
Janus
16,110
620
217
8
0
570,940
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role