Player Matchup

Ymir
Ymir
Arqu913
Ymir
Level 87
God Stats
61W - 40L
1,607 SR
Queue Stats
141W - 102L
1,560 Elo+
Party 1
Artemis
Artemis
NoobReportMe
Artemis
Level 160
God Stats
13W - 8L
1,628 SR
Queue Stats
266W - 220L
1,689 Elo+
Party 1
Tyr
Tyr
PanKapelusznik
Tyr
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 16L
1,740 Elo+
Party 1
Scylla
Scylla
ParnasPL
Scylla
Level 44
God Stats
19W - 12L
1,676 SR
Queue Stats
333W - 155L
1,842 Elo+
Party 1
Tsukuyomi
Tsukuyomi
metalistayt
Tsukuyomi
Level 157
God Stats
3W - 1L
1,716 SR
Queue Stats
206W - 148L
1,717 Elo+
Party 1
Team Averages
Level 95
1,625 SR
1,710 Elo+

VS

Team Averages
Level 73
1,565 SR
1,625 Elo+
Medusa
Medusa
 
Medusa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GriffDawg98
Thor
Level 23
God Stats
1W - 2L
1,548 SR
Queue Stats
7W - 6L
1,771 Elo+
Party 2
Kukulkan
Kukulkan
Mushquenum
Kukulkan
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 32L
1,466 Elo+
Solo
Jormungandr
Jormungandr
Statboii
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,681 Elo+
Solo
Chiron
Chiron
raphrocket
Chiron
Level 137
God Stats
1W - 1L
1,778 SR
Queue Stats
13W - 14L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Arqu913
Ymir
19
3 / 2 / 14
12,165
760
6,351
18,896
21,583
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
NoobReportMe
Artemis
20
10 / 1 / 4
13,505
844
15,911
12,636
8,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
2 / 6 / 13
11,746
734
11,706
15,464
8,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
ParnasPL
Scylla
20
9 / 7 / 7
12,856
804
20,509
15,523
4,899
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
metalistayt
Tsukuyomi
20
4 / 4 / 10
13,157
822
16,061
16,689
7,765
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
7 / 5 / 6
12,406
775
23,231
24,866
9,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 10 / 5
10,791
674
7,416
17,744
6,385
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Mushquenum
Kukulkan
12
0 / 1 / 0
8,346
522
0
3,731
866
Jormungandr
Statboii
Jormungandr
19
3 / 5 / 9
11,966
748
10,445
16,940
21,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
raphrocket
Chiron
19
4 / 7 / 6
11,527
720
13,263
17,116
6,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
45
28
Kills
19
20
Deaths
28
48
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
7
5
6
2
W
Ymir
Arqu913
Ymir
3
2
14
5
L
5
10
5
0.75
L
Kukulkan
Mushquenum
Kukulkan
0
1
0
0
W
Artemis
NoobReportMe
Artemis
10
1
4
12
W
2
6
13
1.42
W
Scylla
ParnasPL
Scylla
9
7
7
1.79
L
Jormungandr
Statboii
Jormungandr
3
5
9
1.5
W
Tsukuyomi
metalistayt
Tsukuyomi
4
4
10
2.25
L
Chiron
raphrocket
Chiron
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,538
Damage
54,355
79,208
Taken
80,397
51,390
Mitigated
44,621
21,802
Healing
11,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
23,231
10,789
0
5,712
24,866
9,441
0
8,531
15,325
0
54,340
W
Ymir
Arqu913
Ymir
6,351
489
186
3,067
18,896
21,583
207
1,628
17,268
23,403
0
L
7,416
443
0
929
17,744
6,385
0
6,198
10,907
0
22,100
L
Kukulkan
Mushquenum
Kukulkan
0
0
0
0
3,731
866
0
1,352
2,285
0
0
W
Artemis
NoobReportMe
Artemis
15,911
6,917
0
6,101
12,636
8,247
5,751
513
12,123
0
63,075
W
11,706
1,958
0
3,620
15,464
8,896
1,833
4,406
11,058
0
22,197
W
Scylla
ParnasPL
Scylla
20,509
1,459
0
4,016
15,523
4,899
976
908
14,615
55,090
0
L
Jormungandr
Statboii
Jormungandr
10,445
2,246
0
482
16,940
21,670
0
5,312
10,555
39,853
0
W
Tsukuyomi
metalistayt
Tsukuyomi
16,061
4,819
0
4,812
16,689
7,765
2,453
2,990
13,699
0
60,347
L
Chiron
raphrocket
Chiron
13,263
4,545
440
3,624
17,116
6,259
0
4,156
12,410
0
48,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,429
Gold Earned
55,036
317
Minions Killed
213
0
Camps Cleared
0
1,652,344
Distance Traveled
1,075,867
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,406
775
69
4
0
295,334
1
W
Ymir
12,165
760
30
2
0
312,330
0
L
Thor
10,791
674
27
2
0
258,327
0
L
Kukulkan
8,346
522
0
0
0
0
0
W
Artemis
13,505
844
104
7
0
328,866
1
W
Tyr
11,746
734
30
2
0
332,783
2
W
Scylla
12,856
804
62
4
0
337,023
1
L
Jormungandr
11,966
748
38
2
0
258,366
1
W
Tsukuyomi
13,157
822
91
6
0
341,342
2
L
Chiron
11,527
720
79
5
0
263,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role