Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Jonthebluecow
Jing Wei
Level 129
God Stats
9W - 14L
1,375 SR
Queue Stats
834W - 482L
1,634 Elo+
Party 2
Mulan
Mulan
harvey119
Mulan
Level 160
God Stats
13W - 2L
1,715 SR
Queue Stats
995W - 533L
1,675 Elo+
Party 2
Xing Tian
Xing Tian
joew1986
Xing Tian
Level 160
God Stats
39W - 13L
1,604 SR
Queue Stats
1,017W - 572L
1,671 Elo+
Party 2
Team Averages
Level 146
1,539 SR
1,596 Elo+

VS

Team Averages
Level 91
1,484 SR
1,503 Elo+
Tyr
Tyr
Dillremann
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Freya
Freya
Emiya_Shirou19
Freya
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,603 Elo+
Party 3
Heimdallr
Heimdallr
PulvenYiss
Heimdallr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,438 Elo+
Party 1
Ao Kuang
Ao Kuang
georgean712
Ao Kuang
Level 108
God Stats
0W - 2L
1,422 SR
Queue Stats
227W - 207L
1,488 Elo+
Party 3
He Bo
He Bo
tony-0630-niglo
He Bo
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 190L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
11 / 8 / 18
13,705
806
20,303
14,551
6,501
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
 
Ullr
20
4 / 4 / 18
12,292
723
10,370
12,290
4,926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
Jonthebluecow
Jing Wei
20
6 / 4 / 16
13,025
766
16,367
14,988
5,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
harvey119
Mulan
20
13 / 6 / 13
13,993
823
21,714
18,257
13,898
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
joew1986
Xing Tian
19
3 / 3 / 21
12,128
713
16,227
17,227
20,046
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 10
9,555
562
8,119
21,494
21,376
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 7 / 8
10,993
647
7,954
16,616
7,097
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
PulvenYiss
Heimdallr
20
5 / 8 / 7
11,595
682
20,790
20,470
9,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
georgean712
Ao Kuang
20
10 / 4 / 10
12,758
750
14,292
26,613
20,020
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 10 / 6
10,795
635
6,964
12,580
3,507
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
64
37
Kills
23
25
Deaths
39
86
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
11
8
18
2.5
W
Ullr
 
Ullr
4
4
18
3.25
L
1
10
10
0.6
L
5
7
8
1.29
W
Jing Wei
Jonthebluecow
Jing Wei
6
4
16
3.5
L
Heimdallr
PulvenYiss
Heimdallr
5
8
7
1.06
L
Ao Kuang
georgean712
Ao Kuang
10
4
10
3.75
W
Mulan
harvey119
Mulan
13
6
13
3.25
W
Xing Tian
joew1986
Xing Tian
3
3
21
4.5
L
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,981
Damage
58,119
77,313
Taken
97,773
51,202
Mitigated
61,435
22,922
Healing
27,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
20,303
4,986
439
762
14,551
6,501
0
6,575
7,976
0
28,635
W
Ullr
 
Ullr
10,370
2,803
2,323
3,089
12,290
4,926
2,178
4,127
8,163
0
37,813
L
8,119
2,042
409
2,092
21,494
21,376
0
3,818
17,436
0
13,592
L
7,954
2,333
1,032
4,141
16,616
7,097
0
1,462
14,955
13,623
0
W
Jing Wei
Jonthebluecow
Jing Wei
16,367
14,435
1,438
6,085
14,988
5,831
2,494
5,975
9,013
0
46,962
L
Heimdallr
PulvenYiss
Heimdallr
20,790
5,615
683
4,267
20,470
9,435
0
3,836
16,466
0
54,446
L
Ao Kuang
georgean712
Ao Kuang
14,292
1,517
922
13,267
26,613
20,020
0
5,657
20,831
32,035
0
W
Mulan
harvey119
Mulan
21,714
2,695
2,032
3,842
18,257
13,898
1,209
7,116
11,141
0
32,567
W
Xing Tian
joew1986
Xing Tian
16,227
149
1,498
1,414
17,227
20,046
14
5,417
11,810
25,755
0
L
6,964
62
461
711
12,580
3,507
0
1,454
10,975
15,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,143
Gold Earned
55,696
166
Minions Killed
127
0
Camps Cleared
0
1,594,343
Distance Traveled
1,267,175
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,705
806
16
1
0
301,856
0
W
Ullr
12,292
723
57
3
0
357,706
0
L
Tyr
9,555
562
10
1
0
265,854
0
L
Freya
10,993
647
10
1
0
263,004
0
W
Jing Wei
13,025
766
61
4
0
266,117
2
L
Heimdallr
11,595
682
58
3
0
240,427
0
L
Ao Kuang
12,758
750
29
2
0
302,627
0
W
Mulan
13,993
823
20
1
0
269,317
2
W
Xing Tian
12,128
713
12
1
0
399,347
3
L
He Bo
10,795
635
20
1
0
195,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role