Player Matchup

Nike
Nike
 
Nike
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Kyokoutsu
Zeus
Level 18
God Stats
0W - 1L
1,306 SR
Queue Stats
7W - 5L
1,451 Elo+
Solo
Hachiman
Hachiman
Olyien
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,664 Elo+
Party 1
He Bo
He Bo
Ponomoa
He Bo
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 29L
1,531 Elo+
Party 1
Charybdis
Charybdis
Zuxtarrra
Charybdis
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 43L
1,306 Elo+
Party 2
Team Averages
Level 54
1,461 SR
1,490 Elo+

VS

Team Averages
Level 33
1,500 SR
1,446 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BoufaZ
Hun Batz
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
332W - 281L
1,555 Elo+
Party 4
Ah Puch
Ah Puch
RAEN_13
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,298 Elo+
Party 3
Gilgamesh
Gilgamesh
Shenae
Gilgamesh
Level 86
God Stats
8W - 3L
1,500 SR
Queue Stats
465W - 410L
1,579 Elo+
Party 4
Odin
Odin
ZenTiio
Odin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,298 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
5 / 4 / 9
10,477
748
13,033
14,842
14,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
15
6 / 8 / 6
10,228
731
17,605
13,192
3,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Olyien
Hachiman
16
3 / 4 / 5
9,914
708
12,469
10,089
3,327
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
Ponomoa
He Bo
15
2 / 6 / 9
9,261
662
15,253
8,948
2,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Zuxtarrra
Charybdis
14
0 / 4 / 5
8,103
579
4,429
10,168
3,440
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
10 / 3 / 12
11,647
832
15,746
22,636
23,600
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
BoufaZ
Hun Batz
18
11 / 5 / 8
11,646
832
12,845
15,165
6,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
RAEN_13
Ah Puch
17
2 / 4 / 9
10,290
735
10,975
10,591
3,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Shenae
Gilgamesh
17
2 / 2 / 9
9,998
714
7,498
14,051
12,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Odin
ZenTiio
Odin
17
1 / 3 / 17
9,876
705
2,442
17,942
12,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
81
16
Kills
26
26
Deaths
17
34
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
5
4
9
2.38
W
Cthulhu
 
Cthulhu
10
3
12
5.33
W
Hun Batz
BoufaZ
Hun Batz
11
5
8
3
L
Zeus
6
8
6
1.13
L
Hachiman
Olyien
Hachiman
3
4
5
1.38
L
He Bo
Ponomoa
He Bo
2
6
9
1.08
W
Ah Puch
RAEN_13
Ah Puch
2
4
9
1.63
W
Gilgamesh
Shenae
Gilgamesh
2
2
9
3.25
W
Odin
ZenTiio
Odin
1
3
17
3.17
L
Charybdis
Zuxtarrra
Charybdis
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,789
Damage
49,506
57,239
Taken
80,385
28,220
Mitigated
59,558
14,784
Healing
30,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
13,033
624
1,943
4,331
14,842
14,598
469
5,223
9,395
0
24,306
W
Cthulhu
 
Cthulhu
15,746
238
2,666
7,959
22,636
23,600
531
5,956
16,459
31,168
0
W
Hun Batz
BoufaZ
Hun Batz
12,845
1,114
2,617
3,803
15,165
6,871
2,341
7,758
7,367
0
26,948
L
Zeus
17,605
2,464
753
1,746
13,192
3,868
31
5,941
6,999
31,485
0
L
Hachiman
Olyien
Hachiman
12,469
6,914
723
1,806
10,089
3,327
285
4,191
5,773
0
22,324
L
He Bo
Ponomoa
He Bo
15,253
304
382
388
8,948
2,987
218
4,595
4,232
24,631
0
W
Ah Puch
RAEN_13
Ah Puch
10,975
600
445
3,149
10,591
3,898
736
5,848
4,443
30,323
0
W
Gilgamesh
Shenae
Gilgamesh
7,498
1,645
1,911
2,923
14,051
12,707
1,452
5,269
8,639
0
19,114
W
Odin
ZenTiio
Odin
2,442
730
0
5,005
17,942
12,482
508
8,027
9,699
99
4,900
L
Charybdis
Zuxtarrra
Charybdis
4,429
2,010
181
2,531
10,168
3,440
473
5,776
4,020
0
13,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,983
Gold Earned
53,457
126
Minions Killed
121
0
Camps Cleared
0
1,170,056
Distance Traveled
1,334,273
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,477
748
21
2
0
249,710
0
W
Cthulhu
11,647
832
30
2
0
284,001
6
W
Hun Batz
11,646
832
27
2
0
255,126
0
L
Zeus
10,228
731
26
2
0
195,967
0
L
Hachiman
9,914
708
26
2
0
242,483
0
L
He Bo
9,261
662
22
2
0
239,930
2
W
Ah Puch
10,290
735
38
3
0
225,450
0
W
Gilgamesh
9,998
714
24
2
0
288,396
5
W
Odin
9,876
705
2
0
0
281,300
0
L
Charybdis
8,103
579
31
2
0
241,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role