Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
FiLthy YounG
Zhong Kui
Level 108
God Stats
3W - 4L
1,896 SR
Queue Stats
228W - 261L
1,457 Elo+
Solo
Kali
Kali
HARDSx
Kali
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 130L
1,471 Elo+
Solo
Sol
Sol
SasckGabriel
Sol
Level 12
God Stats
2W - 3L
1,508 SR
Queue Stats
2W - 3L
1,468 Elo+
Party 1
Atlas
Atlas
major filipi
Atlas
Level 134
God Stats
2W - 4L
1,725 SR
Queue Stats
134W - 142L
1,450 Elo+
Solo
Team Averages
Level 80
1,626 SR
1,469 Elo+

VS

Team Averages
Level 103
1,582 SR
1,414 Elo+
Sol
Sol
ATKBLADE
Sol
Level 113
God Stats
21W - 24L
1,509 SR
Queue Stats
279W - 393L
1,374 Elo+
Party 2
Poseidon
Poseidon
I-CEIFADOR-BR-l
Poseidon
Level 106
God Stats
29W - 27L
1,675 SR
Queue Stats
362W - 466L
1,436 Elo+
Party 2
Fenrir
Fenrir
KALYMODAFOCABR
Fenrir
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 47L
1,397 Elo+
Solo
Bellona
Bellona
ThievingChalk5
Bellona
Level 64
God Stats
86W - 71L
1,605 SR
Queue Stats
383W - 404L
1,428 Elo+
Solo
Cerberus
Cerberus
pitboys83
Cerberus
Level 148
God Stats
71W - 83L
1,618 SR
Queue Stats
507W - 626L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
1
0 / 0 / 0
3,972
306
0
0
0
Zhong Kui
FiLthy YounG
Zhong Kui
12
2 / 2 / 0
7,347
565
7,552
10,315
10,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kali
HARDSx
Kali
11
0 / 4 / 0
6,106
470
1,891
10,778
3,514
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 3 / 0
6,408
493
3,028
7,009
1,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 0 / 0
5,693
438
3,647
6,990
3,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
7,645
588
3,878
7,204
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
13
3 / 1 / 1
7,764
597
4,738
4,540
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 1 / 0
7,821
602
4,067
9,310
3,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 2
7,053
543
3,583
7,311
6,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
pitboys83
Cerberus
10
0 / 0 / 4
6,594
507
2,259
9,234
5,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
3
Kills
9
9
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
0
0
W
2
0
1
2.5
L
Zhong Kui
FiLthy YounG
Zhong Kui
2
2
0
1
L
Kali
HARDSx
Kali
0
4
0
0
W
Poseidon
3
1
1
3.5
W
3
1
0
3
L
1
3
0
0.33
W
1
1
2
2
L
0
0
0
0
W
Cerberus
pitboys83
Cerberus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,118
Damage
18,525
35,092
Taken
37,599
18,435
Mitigated
19,003
12,938
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
3,878
1,458
306
4,050
7,204
2,100
313
2,135
5,069
42,304
4,392
L
Zhong Kui
FiLthy YounG
Zhong Kui
7,552
937
0
5,018
10,315
10,002
46
1,674
8,523
44,867
0
L
Kali
HARDSx
Kali
1,891
879
0
3,862
10,778
3,514
0
715
10,063
0
38,750
W
Poseidon
4,738
651
0
0
4,540
1,513
50
2,361
2,179
37,656
0
W
4,067
1,026
0
1,896
9,310
3,361
442
2,937
6,373
0
49,830
L
3,028
498
0
2,337
7,009
1,903
179
3,512
3,281
29,612
0
W
3,583
934
0
2,477
7,311
6,496
620
3,799
3,512
0
32,499
L
3,647
1,258
0
1,721
6,990
3,016
0
4,423
2,491
26,462
0
W
Cerberus
pitboys83
Cerberus
2,259
146
57
1,745
9,234
5,533
483
2,995
6,239
22,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,526
Gold Earned
36,877
273
Minions Killed
411
0
Camps Cleared
0
998,029
Distance Traveled
1,340,769
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,972
306
0
0
0
1,875
0
W
Sol
7,645
588
95
7
0
251,954
4
L
Zhong Kui
7,347
565
107
8
0
232,717
1
L
Kali
6,106
470
73
6
0
246,094
1
W
Poseidon
7,764
597
79
6
0
278,336
0
W
Fenrir
7,821
602
89
7
0
310,882
3
L
Sol
6,408
493
58
4
0
250,088
4
W
Bellona
7,053
543
75
6
0
255,114
6
L
Atlas
5,693
438
35
3
0
267,255
1
W
Cerberus
6,594
507
73
6
0
244,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role