Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
BlackbeakHeir
Awilix
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 21L
1,832 Elo+
Party 1
Kuzenbo
Kuzenbo
MuxPenquinz
Kuzenbo
Level 45
God Stats
3W - 5L
1,964 SR
Queue Stats
37W - 27L
1,719 Elo+
Party 1
Ullr
Ullr
dynite_18
Ullr
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 7L
1,900 Elo+
Party 1
Team Averages
Level 114
1,593 SR
1,690 Elo+

VS

Team Averages
Level 82
1,556 SR
1,548 Elo+
Awilix
Awilix
EndorFoux
Awilix
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 148L
1,542 Elo+
Party 2
Vamana
Vamana
Jagodzianka1
Vamana
Level 25
God Stats
2W - 4L
1,418 SR
Queue Stats
24W - 26L
1,526 Elo+
Party 2
Ares
Ares
NoJokeNoRefunds
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Sincus
Izanami
Level 123
God Stats
16W - 12L
1,864 SR
Queue Stats
103W - 89L
1,563 Elo+
Party 2
He Bo
He Bo
Xanturio
He Bo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 66L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
7 / 2 / 2
10,448
871
17,029
6,469
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Terra
 
Terra
15
1 / 2 / 7
9,297
775
7,836
13,364
12,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 3 / 3
8,584
715
2,187
7,436
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
MuxPenquinz
Kuzenbo
14
0 / 4 / 7
8,622
719
5,814
13,918
16,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
18
5 / 1 / 2
10,509
876
9,532
8,565
3,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
EndorFoux
Awilix
14
2 / 5 / 5
8,328
694
6,742
11,115
3,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
14
1 / 1 / 3
7,701
642
3,531
9,621
8,144
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
3 / 3 / 3
8,774
731
8,513
10,960
8,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Sincus
Izanami
17
2 / 3 / 5
9,201
767
7,422
11,061
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
Xanturio
He Bo
16
4 / 2 / 6
9,317
776
8,970
8,510
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
14
Kills
12
12
Deaths
14
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
2
2
4
W
Terra
 
Terra
1
2
7
2.25
W
1
3
3
0.83
L
Awilix
EndorFoux
Awilix
2
5
5
0.9
L
Vamana
1
1
3
2.5
W
Kuzenbo
MuxPenquinz
Kuzenbo
0
4
7
0.88
L
3
3
3
1.5
L
Izanami
Sincus
Izanami
2
3
5
1.5
L
He Bo
Xanturio
He Bo
4
2
6
3.5
W
Ullr
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,398
Damage
35,178
49,752
Taken
51,267
38,482
Mitigated
26,875
14,728
Healing
7,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,029
656
0
394
6,469
2,632
1,729
3,282
3,187
57,064
0
W
Terra
 
Terra
7,836
1,691
2,682
5,751
13,364
12,847
779
5,983
7,258
12,711
0
W
2,187
464
0
1,410
7,436
3,161
1,323
2,127
5,277
0
23,568
L
Awilix
EndorFoux
Awilix
6,742
3,027
0
902
11,115
3,653
0
5,817
5,298
0
17,886
L
Vamana
3,531
2,582
0
2,065
9,621
8,144
57
6,211
3,410
0
14,671
W
Kuzenbo
MuxPenquinz
Kuzenbo
5,814
1,885
561
1,344
13,918
16,245
847
4,194
9,534
13,075
0
L
8,513
1,131
0
739
10,960
8,345
0
8,541
2,419
14,895
0
L
Izanami
Sincus
Izanami
7,422
5,171
0
2,645
11,061
3,960
0
4,415
6,646
0
42,930
L
He Bo
Xanturio
He Bo
8,970
826
0
1,018
8,510
2,773
0
5,695
2,815
33,260
0
W
Ullr
9,532
3,847
0
2,586
8,565
3,597
1,954
1,897
6,632
0
49,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,460
Gold Earned
43,321
272
Minions Killed
215
0
Camps Cleared
0
1,264,781
Distance Traveled
1,207,024
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,448
871
96
8
0
238,681
2
W
Terra
9,297
775
12
1
0
265,248
5
W
Awilix
8,584
715
43
4
0
267,472
1
L
Awilix
8,328
694
30
3
0
272,349
4
L
Vamana
7,701
642
24
2
0
255,583
0
W
Kuzenbo
8,622
719
11
1
0
226,530
0
L
Ares
8,774
731
13
1
0
206,681
1
L
Izanami
9,201
767
89
7
0
245,029
1
L
He Bo
9,317
776
59
5
0
227,382
3
W
Ullr
10,509
876
110
9
0
266,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role