Player Matchup

Scylla
Scylla
MoonnMoonn
Scylla
Level 108
God Stats
1W - 2L
1,350 SR
Queue Stats
64W - 104L
1,369 Elo+
Party 1
Chaac
Chaac
Psyris
Chaac
Level 43
God Stats
5W - 11L
1,555 SR
Queue Stats
47W - 85L
1,490 Elo+
Party 1
Cabrakan
Cabrakan
Sulrix
Cabrakan
Level 49
God Stats
10W - 14L
1,587 SR
Queue Stats
102W - 156L
1,416 Elo+
Party 1
Team Averages
Level 67
1,497 SR
1,425 Elo+

VS

Team Averages
Level 111
1,652 SR
1,651 Elo+
Jing Wei
Jing Wei
Lunaraen
Jing Wei
Level 124
God Stats
4W - 4L
1,989 SR
Queue Stats
50W - 29L
1,775 Elo+
Party 2
Nike
Nike
Manuel1325
Nike
Level 83
God Stats
4W - 4L
1,466 SR
Queue Stats
138W - 218L
1,354 Elo+
Solo
Hel
Hel
Mithty
Hel
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 27L
1,823 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MoonnMoonn
Scylla
15
3 / 3 / 4
10,835
677
18,074
11,083
4,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Psyris
Chaac
14
4 / 5 / 3
10,111
632
11,834
17,447
16,971
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Sulrix
Cabrakan
14
0 / 3 / 6
10,122
633
8,936
16,135
22,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Lunaraen
Jing Wei
17
6 / 1 / 5
11,967
748
18,791
19,974
9,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 4 / 10
10,652
666
6,507
17,835
11,897
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hel
Mithty
Hel
17
4 / 2 / 7
11,321
708
12,478
10,665
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
7
Kills
11
11
Deaths
7
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Lunaraen
Jing Wei
6
1
5
8.5
W
1
4
10
1.5
W
Hel
Mithty
Hel
4
2
7
3.75
L
Scylla
MoonnMoonn
Scylla
3
3
4
1.67
L
Chaac
Psyris
Chaac
4
5
3
1.1
L
Cabrakan
Sulrix
Cabrakan
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,844
Damage
37,776
44,665
Taken
48,474
44,094
Mitigated
25,551
11,164
Healing
25,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Lunaraen
Jing Wei
18,791
12,283
0
2,632
19,974
9,094
1,749
10,141
9,453
0
63,388
W
6,507
568
0
0
17,835
11,897
431
10,704
6,803
0
23,888
W
Hel
Mithty
Hel
12,478
394
15,237
7,443
10,665
4,560
479
5,611
4,872
45,597
0
L
Scylla
MoonnMoonn
Scylla
18,074
1,051
39
3,182
11,083
4,916
1,020
3,701
7,382
55,043
0
L
Chaac
Psyris
Chaac
11,834
1,641
0
4,593
17,447
16,971
280
4,961
12,486
0
34,780
L
Cabrakan
Sulrix
Cabrakan
8,936
807
756
2,594
16,135
22,207
0
4,361
11,774
18,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,068
Gold Earned
33,940
154
Minions Killed
203
7
Camps Cleared
7
828,960
Distance Traveled
921,697
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,967
748
97
6
3
307,617
2
W
Nike
10,652
666
26
2
2
302,506
2
W
Hel
11,321
708
80
5
2
311,574
4
L
Scylla
10,835
677
93
6
4
268,166
6
L
Chaac
10,111
632
40
3
2
271,450
2
L
Cabrakan
10,122
633
21
1
1
289,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role