Player Matchup

Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
CheddarMenace
Atlas
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,391 Elo+
Party 1
Danzaburou
Danzaburou
JinguJangu
Danzaburou
Level 17
God Stats
2W - 6L
1,294 SR
Queue Stats
16W - 21L
1,208 Elo+
Party 1
Achilles
Achilles
MBoodhoo
Achilles
Level 87
God Stats
8W - 8L
1,429 SR
Queue Stats
334W - 304L
1,432 Elo+
Party 1
Thoth
Thoth
gonkcar
Thoth
Level 21
God Stats
13W - 9L
1,500 SR
Queue Stats
286W - 236L
1,255 Elo+
Party 1
Team Averages
Level 57
1,445 SR
1,357 Elo+

VS

Team Averages
Level 101
1,548 SR
1,520 Elo+
Ra
Ra
 
Ra
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
 
Cliodhna
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
ManuOrtega11
Ares
Level 106
God Stats
7W - 4L
1,500 SR
Queue Stats
79W - 65L
1,552 Elo+
Party 3
Rama
Rama
Wembie
Rama
Level 149
God Stats
8W - 8L
1,713 SR
Queue Stats
261W - 223L
1,535 Elo+
Party 2
Osiris
Osiris
markymarks
Osiris
Level 109
God Stats
4W - 5L
1,527 SR
Queue Stats
97W - 69L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
2 / 3 / 0
5,243
524
3,027
8,695
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 3 / 1
4,902
490
3,941
10,114
3,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
JinguJangu
Danzaburou
6
1 / 4 / 0
4,352
435
2,874
4,892
1,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Achilles
MBoodhoo
Achilles
7
0 / 7 / 0
4,470
447
2,687
10,219
6,212
Breastplate

Breastplate

+20
Physical Protection

Thoth
gonkcar
Thoth
8
0 / 5 / 1
4,348
435
1,968
4,250
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
8 / 0 / 2
7,726
773
5,222
4,389
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
 
Cliodhna
12
3 / 1 / 8
6,722
672
5,857
6,155
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

7
2 / 3 / 8
5,442
544
4,677
9,758
6,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Wembie
Rama
11
4 / 0 / 1
6,312
631
5,703
5,201
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
markymarks
Osiris
11
5 / 0 / 5
6,725
673
7,271
6,986
5,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
4
Kills
22
22
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
3
0
0.67
W
Ra
 
Ra
8
0
2
9
W
Cliodhna
 
Cliodhna
3
1
8
7
L
1
3
1
0.5
L
Danzaburou
JinguJangu
Danzaburou
1
4
0
0.25
L
Achilles
MBoodhoo
Achilles
0
7
0
0
W
2
3
8
2
W
Rama
Wembie
Rama
4
0
1
4.5
L
Thoth
gonkcar
Thoth
0
5
1
0.1
W
Osiris
markymarks
Osiris
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,497
Damage
28,730
38,170
Taken
32,489
14,483
Mitigated
17,699
10,459
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,027
1,855
0
4,460
8,695
2,205
0
825
7,870
0
25,367
W
Ra
 
Ra
5,222
894
483
2,000
4,389
1,522
138
1,605
2,784
57,357
0
W
Cliodhna
 
Cliodhna
5,857
1,106
0
2,744
6,155
1,855
0
259
5,896
0
38,000
L
3,941
1,754
1,116
3,275
10,114
3,482
0
2,909
7,205
14,968
0
L
Danzaburou
JinguJangu
Danzaburou
2,874
1,397
0
287
4,892
1,367
0
1,692
3,200
0
12,341
L
Achilles
MBoodhoo
Achilles
2,687
875
0
1,321
10,219
6,212
0
1,502
8,717
0
14,400
W
4,677
263
213
1,798
9,758
6,957
0
1,811
7,947
6,927
1,413
W
Rama
Wembie
Rama
5,703
4,593
0
2,610
5,201
1,487
1,148
1,896
3,305
0
39,137
L
Thoth
gonkcar
Thoth
1,968
108
0
0
4,250
1,217
0
1,983
2,267
16,041
0
W
Osiris
markymarks
Osiris
7,271
2,678
0
3,514
6,986
5,878
140
338
6,648
0
34,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,315
Gold Earned
32,927
152
Minions Killed
365
0
Camps Cleared
0
935,125
Distance Traveled
1,042,382
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,243
524
53
5
0
224,302
0
W
Ra
7,726
773
111
11
0
202,402
5
W
Cliodhna
6,722
672
87
9
0
241,017
3
L
Atlas
4,902
490
19
2
0
205,209
2
L
Danzaburou
4,352
435
19
2
0
155,599
0
L
Achilles
4,470
447
33
3
0
178,548
1
W
Ares
5,442
544
14
1
0
201,217
7
W
Rama
6,312
631
77
8
0
179,720
3
L
Thoth
4,348
435
28
3
0
171,467
1
W
Osiris
6,725
673
76
8
0
218,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role