Player Matchup

Terra
Terra
Centrafrique
Terra
Level 120
God Stats
0W - 3L
1,285 SR
Queue Stats
13W - 13L
1,279 Elo+
Solo
Chronos
Chronos
NikandreNabba
Chronos
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 43L
1,500 Elo+
Solo
Danzaburou
Danzaburou
WhiteScarrow
Danzaburou
Level 123
God Stats
0W - 4L
1,500 SR
Queue Stats
157W - 119L
1,432 Elo+
Party 1
King Arthur
King Arthur
thefurkano07
King Arthur
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 216L
1,485 Elo+
Solo
Jormungandr
Jormungandr
Шанго
Jormungandr
Level 88
God Stats
22W - 19L
1,724 SR
Queue Stats
996W - 945L
1,431 Elo+
Party 1
Team Averages
Level 106
1,502 SR
1,425 Elo+

VS

Team Averages
Level 90
1,500 SR
1,381 Elo+
Guan Yu
Guan Yu
ADP_3114
Guan Yu
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 118L
1,391 Elo+
Party 2
Chronos
Chronos
Dark_Strangerr
Chronos
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
399W - 398L
1,371 Elo+
Solo
Hun Batz
Hun Batz
Grunt_Maou
Hun Batz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 85L
1,338 Elo+
Solo
Bellona
Bellona
Krect1993
Bellona
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 176L
1,402 Elo+
Solo
Eset
Eset
schlegu_3114
Eset
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
132W - 133L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 7
9,693
646
6,023
23,144
23,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
16
3 / 6 / 4
10,165
678
10,929
15,960
8,411
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
WhiteScarrow
Danzaburou
17
3 / 4 / 6
10,327
688
26,366
18,155
9,517
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
thefurkano07
King Arthur
16
2 / 6 / 3
9,083
606
10,565
26,604
28,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Шанго
Jormungandr
17
1 / 6 / 8
9,328
622
16,168
29,054
31,667
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ADP_3114
Guan Yu
20
14 / 2 / 11
12,352
823
21,768
28,945
37,346
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

20
7 / 3 / 15
12,106
807
29,752
17,693
10,143
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
Grunt_Maou
Hun Batz
5
0 / 1 / 0
7,434
496
1,611
931
312
Bellona
Krect1993
Bellona
19
0 / 3 / 25
11,681
779
19,691
25,557
32,557
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
5 / 1 / 17
11,288
753
28,724
13,029
6,818
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
94
10
Kills
26
26
Deaths
10
28
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ADP_3114
Guan Yu
14
2
11
9.75
L
1
4
7
1.13
W
7
3
15
4.83
W
Hun Batz
Grunt_Maou
Hun Batz
0
1
0
0
W
Bellona
Krect1993
Bellona
0
3
25
4.17
L
Chronos
3
6
4
0.83
L
Danzaburou
WhiteScarrow
Danzaburou
3
4
6
1.5
W
5
1
17
13.5
L
King Arthur
thefurkano07
King Arthur
2
6
3
0.58
L
Jormungandr
Шанго
Jormungandr
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,051
Damage
101,546
112,917
Taken
86,155
101,693
Mitigated
87,176
33,568
Healing
48,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ADP_3114
Guan Yu
21,768
1,786
12,738
15,461
28,945
37,346
347
11,409
17,536
0
32,830
L
6,023
1,098
7,583
6,147
23,144
23,596
203
12,807
10,169
11,573
0
W
29,752
13,059
1,606
3,338
17,693
10,143
2,285
7,389
10,304
59,826
0
W
Hun Batz
Grunt_Maou
Hun Batz
1,611
723
0
0
931
312
0
888
43
0
1,611
W
Bellona
Krect1993
Bellona
19,691
2,799
4,082
6,107
25,557
32,557
296
7,767
17,790
0
31,715
L
Chronos
10,929
5,327
0
693
15,960
8,411
0
7,573
8,160
22,174
0
L
Danzaburou
WhiteScarrow
Danzaburou
26,366
9,416
2,946
4,638
18,155
9,517
337
8,606
9,355
0
45,728
W
28,724
2,220
3,291
2,061
13,029
6,818
1,386
5,667
7,362
49,055
0
L
King Arthur
thefurkano07
King Arthur
10,565
1,092
1,774
6,016
26,604
28,502
132
14,694
11,396
0
21,646
L
Jormungandr
Шанго
Jormungandr
16,168
2,248
755
3,016
29,054
31,667
0
14,796
14,011
37,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,596
Gold Earned
54,861
131
Minions Killed
151
0
Camps Cleared
0
1,179,013
Distance Traveled
1,236,159
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,352
823
16
1
0
347,326
1
L
Terra
9,693
646
2
0
0
270,098
0
W
Chronos
12,106
807
73
5
0
246,370
0
W
Hun Batz
7,434
496
0
0
0
26,158
0
W
Bellona
11,681
779
21
1
0
308,557
0
L
Chronos
10,165
678
32
2
0
212,918
0
L
Danzaburou
10,327
688
45
3
0
244,266
1
W
Eset
11,288
753
41
3
0
307,748
0
L
King Arthur
9,083
606
13
1
0
220,504
0
L
Jormungandr
9,328
622
39
3
0
231,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role