Player Matchup

Sun Wukong
Sun Wukong
Dainek_
Sun Wukong
Level 69
God Stats
9W - 7L
1,444 SR
Queue Stats
261W - 161L
1,641 Elo+
Party 1
Ra
Ra
OddUtahRaptor
Ra
Level 12
God Stats
16W - 7L
1,677 SR
Queue Stats
19W - 10L
1,631 Elo+
Party 1
Rama
Rama
gameboy2018
Rama
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 80L
1,636 Elo+
Party 1
Team Averages
Level 50
1,540 SR
1,636 Elo+

VS

Team Averages
Level 72
1,567 SR
1,451 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
IonizedCheese36
Olorun
Level 46
God Stats
1W - 1L
1,700 SR
Queue Stats
19W - 35L
1,410 Elo+
Party 2
Hou Yi
Hou Yi
SlickBackShlump
Hou Yi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 67L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dainek_
Sun Wukong
13
6 / 1 / 5
8,385
839
12,426
9,498
8,560
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 8
7,056
706
7,800
5,950
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 0 / 7
8,467
847
10,573
6,088
2,274
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
4 / 0 / 1
7,561
756
8,959
14,036
10,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 7 / 4
6,463
646
4,852
9,860
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 7 / 4
6,511
651
3,860
10,688
2,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
14
Kills
5
5
Deaths
14
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
4
0
1
4.5
W
Sun Wukong
Dainek_
Sun Wukong
6
1
5
8.5
L
0
7
4
0.29
W
1
4
8
1.25
L
1
7
4
0.43
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,799
Damage
17,671
21,536
Taken
34,584
12,784
Mitigated
16,853
6,314
Healing
9,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
8,959
1,422
0
5,451
14,036
10,783
72
3,294
10,742
0
27,558
W
Sun Wukong
Dainek_
Sun Wukong
12,426
2,656
95
1,523
9,498
8,560
48
3,000
6,498
0
28,457
L
4,852
1,450
1,448
1,980
9,860
3,145
180
2,348
7,512
19,425
0
W
7,800
782
697
869
5,950
1,950
0
688
5,262
19,625
0
L
3,860
1,786
0
1,027
10,688
2,925
31
2,742
7,946
0
14,387
W
10,573
8,838
0
3,130
6,088
2,274
902
1,459
4,629
0
26,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,908
Gold Earned
20,535
103
Minions Killed
101
5
Camps Cleared
5
553,263
Distance Traveled
551,467
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,561
756
38
4
1
225,191
2
W
Sun Wukong
8,385
839
23
2
0
209,378
2
L
Olorun
6,463
646
43
4
1
161,093
2
W
Ra
7,056
706
33
3
2
170,021
1
L
Hou Yi
6,511
651
20
2
3
165,183
0
W
Rama
8,467
847
47
5
3
173,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role