Player Matchup

Nemesis
Nemesis
Adrásteia
Nemesis
Level 27
God Stats
13W - 10L
1,557 SR
Queue Stats
20W - 19L
1,509 Elo+
Solo
Tiamat
Tiamat
Deefrent
Tiamat
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,755 Elo+
Solo
Cabrakan
Cabrakan
Dysabeld
Cabrakan
Level 133
God Stats
4W - 6L
1,196 SR
Queue Stats
99W - 97L
1,572 Elo+
Solo
Sun Wukong
Sun Wukong
KohaiNoTenshi
Sun Wukong
Level 121
God Stats
4W - 9L
1,500 SR
Queue Stats
187W - 176L
1,347 Elo+
Solo
Artemis
Artemis
Miqutzu
Artemis
Level 104
God Stats
10W - 5L
1,763 SR
Queue Stats
44W - 53L
1,445 Elo+
Solo
Team Averages
Level 102
1,503 SR
1,526 Elo+

VS

Team Averages
Level 116
1,480 SR
1,490 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
JarleQuality
Zeus
Level 37
God Stats
3W - 0L
1,425 SR
Queue Stats
14W - 12L
1,673 Elo+
Party 1
Arachne
Arachne
TaTzee
Arachne
Level 156
God Stats
5W - 3L
1,500 SR
Queue Stats
33W - 43L
1,367 Elo+
Party 1
Achilles
Achilles
dischargedwyn
Achilles
Level 87
God Stats
22W - 13L
1,491 SR
Queue Stats
119W - 111L
1,582 Elo+
Solo
Neith
Neith
xXShannaro_7354X
Neith
Level 139
God Stats
8W - 6L
1,483 SR
Queue Stats
102W - 109L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adrásteia
Nemesis
13
1 / 4 / 4
6,855
686
4,883
10,098
6,108
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Deefrent
Tiamat
13
1 / 4 / 2
6,911
691
6,666
8,786
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
Dysabeld
Cabrakan
13
2 / 7 / 5
7,671
767
6,608
13,127
13,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
KohaiNoTenshi
Sun Wukong
13
3 / 5 / 0
7,287
729
4,651
11,736
9,306
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
Miqutzu
Artemis
14
2 / 5 / 4
7,386
739
7,610
8,218
3,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
5 / 2 / 12
8,463
846
7,570
8,435
5,946
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 4 / 14
8,073
807
13,552
7,146
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
TaTzee
Arachne
17
12 / 1 / 8
9,171
917
13,078
13,275
7,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
dischargedwyn
Achilles
15
4 / 0 / 5
8,049
805
5,555
9,430
9,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 2 / 6
7,867
787
5,372
6,100
2,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
9
Kills
25
25
Deaths
9
15
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
2
12
5.5
L
Nemesis
Adrásteia
Nemesis
1
4
4
0.75
L
Tiamat
Deefrent
Tiamat
1
4
2
0.5
L
Cabrakan
Dysabeld
Cabrakan
2
7
5
0.64
W
3
4
14
2.5
L
Sun Wukong
KohaiNoTenshi
Sun Wukong
3
5
0
0.6
L
Artemis
Miqutzu
Artemis
2
5
4
0.8
W
Arachne
TaTzee
Arachne
12
1
8
16
W
Achilles
dischargedwyn
Achilles
4
0
5
6.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,418
Damage
45,127
51,965
Taken
44,386
36,424
Mitigated
27,652
9,596
Healing
12,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,570
888
0
3,213
8,435
5,946
267
3,057
5,206
19,737
0
L
Nemesis
Adrásteia
Nemesis
4,883
1,845
0
1,895
10,098
6,108
0
4,339
5,609
0
14,411
L
Tiamat
Deefrent
Tiamat
6,666
553
0
2,408
8,786
4,254
0
3,565
4,884
20,846
0
L
Cabrakan
Dysabeld
Cabrakan
6,608
962
871
2,099
13,127
13,312
0
5,170
7,752
14,491
0
W
13,552
1,462
0
572
7,146
2,090
0
1,069
5,941
29,329
0
L
Sun Wukong
KohaiNoTenshi
Sun Wukong
4,651
328
180
637
11,736
9,306
0
2,667
8,949
0
15,840
L
Artemis
Miqutzu
Artemis
7,610
2,936
364
1,142
8,218
3,444
138
4,280
3,649
0
23,775
W
Arachne
TaTzee
Arachne
13,078
8,861
0
6,365
13,275
7,422
0
5,288
7,725
0
22,219
W
Achilles
dischargedwyn
Achilles
5,555
1,621
125
1,479
9,430
9,832
106
2,290
7,064
0
27,519
W
5,372
1,232
0
803
6,100
2,362
1,682
888
5,176
0
32,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,110
Gold Earned
41,623
168
Minions Killed
216
0
Camps Cleared
0
886,661
Distance Traveled
997,864
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,463
846
31
3
0
186,336
1
L
Nemesis
6,855
686
21
2
0
187,448
1
L
Tiamat
6,911
691
46
5
0
194,885
3
L
Cabrakan
7,671
767
19
2
0
127,689
1
W
Zeus
8,073
807
44
4
0
190,425
0
L
Sun Wukong
7,287
729
29
3
0
205,328
0
L
Artemis
7,386
739
53
5
0
171,311
1
W
Arachne
9,171
917
21
2
0
232,016
0
W
Achilles
8,049
805
47
5
0
203,631
0
W
Neith
7,867
787
73
7
0
185,456
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role