Player Matchup

Bakasura
Bakasura
Darkplayer394
Bakasura
Level 71
God Stats
1W - 1L
1,223 SR
Queue Stats
154W - 166L
1,340 Elo+
Party 1
Amaterasu
Amaterasu
Miikokiller
Amaterasu
Level 69
God Stats
9W - 5L
1,293 SR
Queue Stats
272W - 252L
1,485 Elo+
Solo
Medusa
Medusa
NJackoo93
Medusa
Level 46
God Stats
5W - 2L
1,508 SR
Queue Stats
29W - 34L
1,323 Elo+
Solo
Poseidon
Poseidon
ShadowWolfX666
Poseidon
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 35L
1,064 Elo+
Party 1
Bacchus
Bacchus
stief22
Bacchus
Level 45
God Stats
7W - 6L
1,392 SR
Queue Stats
64W - 66L
1,359 Elo+
Party 1
Team Averages
Level 51
1,383 SR
1,314 Elo+

VS

Team Averages
Level 42
1,591 SR
1,321 Elo+
Ymir
Ymir
Mela_qui
Ymir
Level 13
God Stats
9W - 13L
1,345 SR
Queue Stats
38W - 78L
1,231 Elo+
Party 2
Nu Wa
Nu Wa
NymphePersephone
Nu Wa
Level 46
God Stats
1W - 4L
1,828 SR
Queue Stats
151W - 158L
1,320 Elo+
Party 3
Izanami
Izanami
Pyrumba
Izanami
Level 24
God Stats
0W - 1L
1,376 SR
Queue Stats
7W - 23L
1,318 Elo+
Party 3
Bastet
Bastet
minecraft62001
Bastet
Level 81
God Stats
12W - 10L
1,700 SR
Queue Stats
109W - 147L
1,351 Elo+
Party 2
Atlas
Atlas
tisa2011
Atlas
Level 45
God Stats
31W - 17L
1,709 SR
Queue Stats
91W - 91L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Darkplayer394
Bakasura
20
12 / 7 / 10
14,390
533
28,848
26,612
11,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Miikokiller
Amaterasu
20
14 / 1 / 7
16,707
619
21,695
30,638
35,529
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
NJackoo93
Medusa
20
19 / 0 / 5
15,930
590
31,804
21,811
9,839
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
17
3 / 9 / 10
12,158
450
12,100
16,580
5,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
stief22
Bacchus
17
2 / 4 / 26
13,310
493
14,399
24,659
38,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 10 / 6
9,421
349
6,181
22,904
22,977
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
7 / 12 / 3
12,954
480
19,681
22,392
7,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Pyrumba
Izanami
20
1 / 10 / 3
12,278
455
4,417
22,537
6,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
9 / 13 / 8
12,440
461
24,541
29,584
10,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
tisa2011
Atlas
18
4 / 5 / 6
11,740
435
15,288
34,244
39,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
47
50
Kills
21
21
Deaths
50
58
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Darkplayer394
Bakasura
12
7
10
2.43
L
Ymir
0
10
6
0.3
W
Amaterasu
Miikokiller
Amaterasu
14
1
7
17.5
W
Medusa
NJackoo93
Medusa
19
0
5
21.5
L
7
12
3
0.71
L
Izanami
Pyrumba
Izanami
1
10
3
0.25
W
Poseidon
3
9
10
0.89
L
9
13
8
1
W
Bacchus
stief22
Bacchus
2
4
26
3.75
L
Atlas
tisa2011
Atlas
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,846
Damage
70,108
120,300
Taken
131,661
100,780
Mitigated
87,004
56,400
Healing
9,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Darkplayer394
Bakasura
28,848
15,174
541
10,152
26,612
11,581
986
11,318
14,357
0
95,935
L
Ymir
6,181
1,470
0
0
22,904
22,977
221
4,472
17,409
29,055
0
W
Amaterasu
Miikokiller
Amaterasu
21,695
8,144
0
22,232
30,638
35,529
3,146
9,063
20,917
0
133,127
W
Medusa
NJackoo93
Medusa
31,804
13,406
0
13,504
21,811
9,839
5,466
8,512
12,858
0
147,000
L
19,681
3,633
298
1,221
22,392
7,101
43
7,607
14,458
55,419
0
L
Izanami
Pyrumba
Izanami
4,417
3,630
0
3,225
22,537
6,926
3,169
2,143
20,331
0
110,652
W
Poseidon
12,100
1,759
0
2,787
16,580
5,067
1,842
3,935
12,129
62,548
0
L
24,541
3,684
0
3,986
29,584
10,899
0
6,590
22,096
1,352
71,942
W
Bacchus
stief22
Bacchus
14,399
881
1,173
6,011
24,659
38,764
902
6,972
17,145
38,797
0
L
Atlas
tisa2011
Atlas
15,288
4,437
0
1,075
34,244
39,101
0
4,830
27,637
60,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,495
Gold Earned
58,833
738
Minions Killed
457
0
Camps Cleared
0
2,544,541
Distance Traveled
2,192,499
31
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,390
533
141
5
0
578,883
2
L
Ymir
9,421
349
38
1
0
457,647
0
W
Amaterasu
16,707
619
217
8
0
493,913
6
W
Medusa
15,930
590
227
8
0
507,854
8
L
Nu Wa
12,954
480
67
2
0
405,268
0
L
Izanami
12,278
455
166
6
0
385,630
0
W
Poseidon
12,158
450
116
4
0
438,213
7
L
Bastet
12,440
461
98
4
0
456,555
0
W
Bacchus
13,310
493
37
1
0
525,678
8
L
Atlas
11,740
435
88
3
0
487,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role