Player Matchup

Hou Yi
Hou Yi
CrazyWombat4212
Hou Yi
Level 24
God Stats
18W - 5L
1,593 SR
Queue Stats
40W - 29L
1,583 Elo+
Party 3
Mulan
Mulan
Jfb715
Mulan
Level 48
God Stats
12W - 8L
1,677 SR
Queue Stats
35W - 31L
1,661 Elo+
Party 4
Nox
Nox
JohnMBlues
Nox
Level 107
God Stats
4W - 2L
1,750 SR
Queue Stats
175W - 175L
1,550 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
RoastedBiscuit
Morgan Le Fay
Level 89
God Stats
2W - 0L
1,714 SR
Queue Stats
42W - 34L
1,677 Elo+
Party 4
Chaac
Chaac
Tighemyshoe
Chaac
Level 133
God Stats
14W - 6L
1,724 SR
Queue Stats
90W - 72L
1,598 Elo+
Party 3
Team Averages
Level 80
1,692 SR
1,614 Elo+

VS

Team Averages
Level 47
1,580 SR
1,602 Elo+
Da Ji
Da Ji
Phome
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,521 Elo+
Party 2
Kali
Kali
SneakyMonkey21
Kali
Level 86
God Stats
2W - 5L
1,568 SR
Queue Stats
85W - 70L
1,649 Elo+
Party 1
Ao Kuang
Ao Kuang
StarvingTexas
Ao Kuang
Level 82
God Stats
5W - 2L
1,833 SR
Queue Stats
43W - 32L
1,625 Elo+
Party 1
Charybdis
Charybdis
chismit
Charybdis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 18L
1,658 Elo+
Party 1
Nemesis
Nemesis
collestgameboy29
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 18
12,268
818
18,058
11,305
4,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Jfb715
Mulan
18
6 / 5 / 17
11,490
766
16,235
19,070
22,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
6 / 4 / 17
11,908
794
11,935
12,171
5,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
RoastedBiscuit
Morgan Le Fay
19
7 / 2 / 20
12,203
814
24,986
7,137
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 3 / 21
11,399
760
13,316
21,833
24,207
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Phome
Da Ji
15
3 / 10 / 5
9,338
623
8,214
16,906
6,099
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 9 / 8
10,992
733
11,624
24,789
9,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
StarvingTexas
Ao Kuang
19
9 / 6 / 4
11,453
764
19,697
25,316
17,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
chismit
Charybdis
16
2 / 3 / 7
9,777
652
12,418
14,067
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 4 / 5
8,948
597
4,275
13,491
5,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
47
32
Kills
18
18
Deaths
32
93
Assists
29
Player
Kills
Deaths
Assists
KDA
W
10
4
18
4.75
W
Mulan
Jfb715
Mulan
6
5
17
2.9
W
6
4
17
3.63
L
Da Ji
Phome
Da Ji
3
10
5
0.55
W
Morgan Le Fay
RoastedBiscuit
Morgan Le Fay
7
2
20
8.5
L
4
9
8
0.89
L
Ao Kuang
StarvingTexas
Ao Kuang
9
6
4
1.83
W
3
3
21
4.5
L
Charybdis
chismit
Charybdis
2
3
7
1.83
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,530
Damage
56,228
71,516
Taken
94,569
59,955
Mitigated
43,571
15,586
Healing
21,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,058
10,791
0
2,378
11,305
4,897
2,616
4,091
7,214
0
36,962
W
Mulan
Jfb715
Mulan
16,235
3,719
0
2,725
19,070
22,811
74
4,902
14,168
0
28,840
W
11,935
1,745
748
2,510
12,171
5,253
413
2,998
9,173
46,733
0
L
Da Ji
Phome
Da Ji
8,214
1,532
309
1,926
16,906
6,099
0
6,257
10,492
0
12,540
W
Morgan Le Fay
RoastedBiscuit
Morgan Le Fay
24,986
4,253
0
1,186
7,137
2,787
3,938
834
6,303
49,139
0
L
11,624
5,059
0
4,914
24,789
9,547
1,109
11,189
13,294
0
31,731
L
Ao Kuang
StarvingTexas
Ao Kuang
19,697
4,580
0
8,848
25,316
17,367
0
10,054
14,768
50,330
0
W
13,316
1,920
818
5,221
21,833
24,207
1,008
6,872
14,961
0
43,460
L
Charybdis
chismit
Charybdis
12,418
5,810
0
2,854
14,067
4,857
953
4,381
9,475
0
37,597
L
4,275
1,361
0
2,376
13,491
5,701
0
4,866
8,436
0
9,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,268
Gold Earned
50,508
230
Minions Killed
187
0
Camps Cleared
0
1,454,606
Distance Traveled
1,370,670
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,268
818
45
3
0
266,596
2
W
Mulan
11,490
766
34
2
0
313,683
1
W
Nox
11,908
794
62
4
0
296,139
4
L
Da Ji
9,338
623
7
0
0
271,036
0
W
Morgan Le Fay
12,203
814
37
2
0
266,432
0
L
Kali
10,992
733
50
3
0
269,612
1
L
Ao Kuang
11,453
764
60
4
0
288,676
2
W
Chaac
11,399
760
52
3
0
311,756
8
L
Charybdis
9,777
652
54
4
0
253,971
0
L
Nemesis
8,948
597
16
1
0
287,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role