Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Sandylemons
Hercules
Level 124
God Stats
7W - 6L
1,659 SR
Queue Stats
31W - 32L
1,509 Elo+
Party 1
Sol
Sol
jazzybear0427
Sol
Level 46
God Stats
10W - 13L
1,560 SR
Queue Stats
20W - 28L
1,442 Elo+
Party 1
Heimdallr
Heimdallr
oTyrano
Heimdallr
Level 125
God Stats
1W - 1L
1,681 SR
Queue Stats
75W - 54L
1,418 Elo+
Party 1
Team Averages
Level 114
1,580 SR
1,474 Elo+

VS

Team Averages
Level 6
1,463 SR
1,373 Elo+
Heimdallr
Heimdallr
KTstaxkz
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,576 Elo+
Solo
Odin
Odin
Kingkong228125
Odin
Level 7
God Stats
1W - 8L
1,313 SR
Queue Stats
16W - 38L
1,372 Elo+
Solo
Merlin
Merlin
TomorroW6295
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,184 Elo+
Solo
Thor
Thor
casimerito samu
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 2
Cthulhu
Cthulhu
doespestalfredo
Cthulhu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
16 / 0 / 10
10,314
1,031
13,475
4,856
2,182
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
 
Sylvanus
15
5 / 0 / 28
8,896
890
8,835
12,058
9,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Sandylemons
Hercules
15
6 / 0 / 28
9,143
914
10,805
10,864
7,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 0 / 13
8,890
889
7,697
7,826
3,092
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
oTyrano
Heimdallr
16
15 / 0 / 19
10,104
1,010
19,644
8,838
5,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KTstaxkz
Heimdallr
11
0 / 5 / 0
6,060
606
2,132
8,053
2,744
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 9 / 0
6,316
632
4,932
18,224
11,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
11
0 / 9 / 0
6,128
613
4,701
10,132
3,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 10 / 0
6,125
613
3,608
13,071
7,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 12 / 0
6,587
659
6,539
22,530
13,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
0
43
Kills
0
0
Deaths
45
98
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
16
0
10
21
W
Sylvanus
 
Sylvanus
5
0
28
19
L
Heimdallr
KTstaxkz
Heimdallr
0
5
0
0
L
0
9
0
0
W
Hercules
Sandylemons
Hercules
6
0
28
20
L
Merlin
0
9
0
0
L
0
10
0
0
L
0
12
0
0
W
1
0
13
7.5
W
Heimdallr
oTyrano
Heimdallr
15
0
19
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,456
Damage
21,912
44,442
Taken
72,010
27,378
Mitigated
38,841
22,652
Healing
3,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
13,475
2,749
0
0
4,856
2,182
1,358
1,510
3,241
43,158
0
W
Sylvanus
 
Sylvanus
8,835
3,212
6,339
5,299
12,058
9,396
675
3,783
8,080
15,107
2,163
L
Heimdallr
KTstaxkz
Heimdallr
2,132
830
0
0
8,053
2,744
0
2,879
5,047
0
6,647
L
4,932
1,814
15
1,869
18,224
11,958
0
8,128
9,819
0
13,153
W
Hercules
Sandylemons
Hercules
10,805
4,784
1,183
3,608
10,864
7,517
136
1,611
9,253
0
21,914
L
Merlin
4,701
709
0
0
10,132
3,250
0
3,344
6,655
10,487
0
L
3,608
1,454
0
0
13,071
7,173
17
5,254
7,621
0
6,558
L
6,539
651
0
2,086
22,530
13,716
109
8,760
13,571
23,715
0
W
7,697
3,388
137
4,343
7,826
3,092
4,785
1,602
6,126
36,492
3,134
W
Heimdallr
oTyrano
Heimdallr
19,644
13,678
0
1,743
8,838
5,191
3,387
2,218
6,502
0
36,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,347
Gold Earned
31,216
221
Minions Killed
93
0
Camps Cleared
0
996,656
Distance Traveled
897,350
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,314
1,031
72
7
0
194,761
1
W
Sylvanus
8,896
890
20
2
0
188,280
1
L
Heimdallr
6,060
606
8
1
0
179,014
0
L
Odin
6,316
632
18
2
0
196,176
2
W
Hercules
9,143
914
24
2
0
217,129
0
L
Merlin
6,128
613
19
2
0
170,923
0
L
Thor
6,125
613
9
1
0
187,706
2
L
Cthulhu
6,587
659
39
4
0
163,531
0
W
Sol
8,890
889
69
7
0
186,180
0
W
Heimdallr
10,104
1,010
36
4
0
210,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role