Player Matchup

Rama
Rama
CheifinDaGreen
Rama
Level 44
God Stats
2W - 1L
1,458 SR
Queue Stats
26W - 24L
1,420 Elo+
Solo
Jing Wei
Jing Wei
GhostDawg3144
Jing Wei
Level 68
God Stats
43W - 47L
1,469 SR
Queue Stats
170W - 182L
1,439 Elo+
Solo
Chaac
Chaac
Howardaduck
Chaac
Level 66
God Stats
5W - 11L
1,346 SR
Queue Stats
54W - 50L
1,516 Elo+
Solo
Cabrakan
Cabrakan
miksupoizu97
Cabrakan
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Izanami
Izanami
mommymanager91
Izanami
Level 98
God Stats
248W - 362L
1,393 SR
Queue Stats
445W - 752L
1,422 Elo+
Solo
Team Averages
Level 65
1,433 SR
1,460 Elo+

VS

Team Averages
Level 84
1,591 SR
1,502 Elo+
Gilgamesh
Gilgamesh
Corbs9
Gilgamesh
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ravana
Ravana
LonelyMolecules
Ravana
Level 115
God Stats
1W - 1L
1,727 SR
Queue Stats
61W - 64L
1,470 Elo+
Solo
Hel
Hel
ScaryJoey964389
Hel
Level 110
God Stats
19W - 7L
1,754 SR
Queue Stats
271W - 251L
1,580 Elo+
Party 1
Atlas
Atlas
fearful-boat765
Atlas
Level 123
God Stats
184W - 172L
1,473 SR
Queue Stats
2,197W - 2,279L
1,459 Elo+
Solo
Heimdallr
Heimdallr
pluto581regular
Heimdallr
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 10
15,436
1,286
35,287
10,630
6,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
GhostDawg3144
Jing Wei
19
4 / 1 / 12
12,924
1,077
13,701
9,846
3,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
6 / 2 / 21
14,699
1,225
14,924
17,870
22,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
miksupoizu97
Cabrakan
19
3 / 1 / 17
13,107
1,092
10,926
8,848
7,026
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

19
3 / 1 / 9
12,611
1,051
10,262
5,581
2,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

286

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Corbs9
Gilgamesh
14
0 / 0 / 0
8,718
727
0
0
0
18
3 / 12 / 4
13,362
1,114
19,853
31,858
13,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 0 / 0
8,700
725
0
0
0
19
1 / 9 / 6
13,489
1,124
7,712
33,868
27,922
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
pluto581regular
Heimdallr
19
4 / 10 / 4
13,956
1,163
17,207
25,412
12,275
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
22
31
Kills
8
8
Deaths
31
69
Assists
14
Player
Kills
Deaths
Assists
KDA
W
15
3
10
6.67
L
Gilgamesh
Corbs9
Gilgamesh
0
0
0
0
W
Jing Wei
GhostDawg3144
Jing Wei
4
1
12
10
W
6
2
21
8.25
L
3
12
4
0.42
L
0
0
0
0
L
1
9
6
0.44
W
Cabrakan
miksupoizu97
Cabrakan
3
1
17
11.5
W
3
1
9
7.5
L
Heimdallr
pluto581regular
Heimdallr
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,100
Damage
44,772
52,775
Taken
91,138
42,346
Mitigated
54,119
13,811
Healing
10,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,287
21,732
0
1,750
10,630
6,193
0
2,091
8,539
0
51,689
L
Gilgamesh
Corbs9
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
GhostDawg3144
Jing Wei
13,701
11,018
27
1,848
9,846
3,996
0
1,799
8,003
0
29,559
W
14,924
3,046
120
6,595
17,870
22,537
0
1,781
15,276
132
31,119
L
19,853
9,222
241
2,638
31,858
13,922
0
5,191
26,445
0
53,742
L
0
0
0
0
0
0
0
0
0
0
0
L
7,712
2,637
0
4,036
33,868
27,922
0
2,857
30,329
23,201
0
W
Cabrakan
miksupoizu97
Cabrakan
10,926
1,499
0
2,021
8,848
7,026
0
1,010
7,833
25,599
0
W
10,262
8,537
523
927
5,581
2,594
0
958
4,568
0
45,928
L
Heimdallr
pluto581regular
Heimdallr
17,207
12,849
0
3,334
25,412
12,275
0
3,010
22,025
39
49,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,777
Gold Earned
58,225
237
Minions Killed
158
11
Camps Cleared
5
987,811
Distance Traveled
561,258
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,436
1,286
40
3
4
172,203
0
L
Gilgamesh
8,718
727
0
0
0
0
0
W
Jing Wei
12,924
1,077
36
3
0
205,630
0
W
Chaac
14,699
1,225
38
3
3
202,194
0
L
Ravana
13,362
1,114
69
6
2
205,131
1
L
Hel
8,700
725
0
0
0
0
0
L
Atlas
13,489
1,124
23
2
2
214,918
3
W
Cabrakan
13,107
1,092
26
2
3
212,942
0
W
Izanami
12,611
1,051
97
8
1
194,842
2
L
Heimdallr
13,956
1,163
66
6
1
141,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role