Player Matchup

Atlas
Atlas
Gucciboidrip
Atlas
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 25L
1,487 Elo+
Party 1
Anhur
Anhur
LorenjiCampachi
Anhur
Level 149
God Stats
9W - 8L
1,487 SR
Queue Stats
218W - 215L
1,437 Elo+
Party 1
Poseidon
Poseidon
ooALL MIGHToo
Poseidon
Level 146
God Stats
7W - 7L
1,524 SR
Queue Stats
18W - 21L
1,500 Elo+
Party 1
Team Averages
Level 137
1,504 SR
1,475 Elo+

VS

Team Averages
Level 94
1,581 SR
1,585 Elo+
Zeus
Zeus
Kidd_Saiki
Zeus
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
149W - 174L
1,241 Elo+
Solo
Geb
Geb
bnote4545
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,758 Elo+
Party 2
Izanami
Izanami
o CRiMZON o
Izanami
Level 145
God Stats
2W - 0L
1,744 SR
Queue Stats
106W - 51L
1,755 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 8
11,484
638
18,849
24,568
20,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
7 / 5 / 2
11,724
651
8,948
14,095
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
ooALL MIGHToo
Poseidon
15
2 / 7 / 3
10,797
600
8,820
14,437
4,278
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 4
13,592
755
19,898
14,534
5,660
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 3 / 10
12,864
715
10,243
20,130
24,217
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
o CRiMZON o
Izanami
18
3 / 3 / 9
12,463
692
15,717
13,825
6,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
11
Kills
12
13
Deaths
11
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
1
8
6
W
7
5
4
1.8
L
7
5
2
1.6
W
2
3
10
2.33
W
Izanami
o CRiMZON o
Izanami
3
3
9
2.5
L
Poseidon
ooALL MIGHToo
Poseidon
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,617
Damage
45,858
53,100
Taken
48,489
30,356
Mitigated
36,378
11,311
Healing
11,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,849
5,212
21
7,329
24,568
20,795
0
13,643
10,925
43,943
0
W
19,898
1,801
278
2,432
14,534
5,660
1,039
8,908
5,070
48,416
0
L
8,948
4,048
0
3,474
14,095
5,283
636
8,014
6,081
0
32,580
W
10,243
504
674
4,860
20,130
24,217
457
7,851
11,672
23,417
0
W
Izanami
o CRiMZON o
Izanami
15,717
7,271
0
3,028
13,825
6,501
2,155
9,484
3,785
0
70,271
L
Poseidon
ooALL MIGHToo
Poseidon
8,820
1,503
91
396
14,437
4,278
0
8,934
5,503
43,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,005
Gold Earned
38,919
159
Minions Killed
202
6
Camps Cleared
9
837,610
Distance Traveled
927,476
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,484
638
43
2
0
314,967
0
W
Zeus
13,592
755
72
4
0
292,309
2
L
Anhur
11,724
651
61
3
3
240,586
3
W
Geb
12,864
715
11
1
0
329,044
2
W
Izanami
12,463
692
119
7
9
306,123
2
L
Poseidon
10,797
600
55
3
3
282,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role