Player Matchup

Achilles
Achilles
Silver II
Killer442980
Achilles
Silver II
Level 77
God Stats
1W - 1L
1,427 SR
Queue Stats
31W - 21L
1,486 MMR
Party 1
Ganesha
Ganesha
Silver II
Otis7006
Ganesha
Silver II
Level 86
God Stats
8W - 4L
1,865 SR
Queue Stats
31W - 21L
1,486 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
vZephh
Zhong Kui
Silver II
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 20L
1,486 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 82
1,597 SR
1,486 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,746 SR
1,467 MMR
Scylla
Scylla
Bronze III
AdventurousWeeb
Scylla
Bronze III
Level 135
God Stats
1W - 1L
1,807 SR
Queue Stats
7W - 11L
1,476 MMR
Solo
Skadi
Skadi
Gold V
DanTheMan12-NY
Skadi
Gold V
Level 136
God Stats
1W - 1L
1,741 SR
Queue Stats
49W - 56L
1,440 MMR
Solo
Odin
Odin
Silver IV
PorSuPollo_
Odin
Silver IV
Level 147
God Stats
2W - 3L
1,690 SR
Queue Stats
26W - 29L
1,485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Killer442980
Achilles
12
3 / 0 / 4
7,418
742
4,058
4,131
4,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ganesha
Otis7006
Ganesha
12
0 / 1 / 9
7,972
797
1,827
6,897
6,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Zhong Kui
vZephh
Zhong Kui
13
6 / 0 / 3
8,315
832
5,732
4,567
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Ah Muzen CabZeusAphroditeBastetSobek

VS

Bans
GilgameshHou YiNeithCharybdisVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
6,399
640
2,785
7,074
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 1 / 1
6,565
657
4,752
3,190
655
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 1 / 0
6,356
636
834
4,127
1,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
0
1
1
0.5
W
Achilles
Killer442980
Achilles
3
0
4
5
W
Ganesha
Otis7006
Ganesha
0
1
9
4.5
L
0
1
0
0
W
Zhong Kui
vZephh
Zhong Kui
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,617
Damage
8,371
15,595
Taken
14,391
14,013
Mitigated
4,072
7,218
Healing
1,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,785
486
0
286
7,074
1,456
0
3,977
2,754
11,570
0
L
4,752
1,738
0
0
3,190
655
0
1,624
1,414
0
24,515
W
Achilles
Killer442980
Achilles
4,058
675
0
1,259
4,131
4,720
253
763
3,254
0
12,397
W
Ganesha
Otis7006
Ganesha
1,827
181
0
2,891
6,897
6,259
280
1,900
4,869
20,225
0
L
834
85
0
857
4,127
1,961
0
2,270
1,618
0
8,553
W
Zhong Kui
vZephh
Zhong Kui
5,732
530
0
3,068
4,567
3,034
440
454
4,033
31,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,705
Gold Earned
19,320
120
Minions Killed
95
7
Camps Cleared
2
603,769
Distance Traveled
453,499
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,399
640
27
3
1
121,912
1
L
Skadi
6,565
657
51
5
0
183,671
0
W
Achilles
7,418
742
13
1
0
211,260
3
W
Ganesha
7,972
797
4
0
0
187,417
3
L
Odin
6,356
636
17
2
1
147,916
3
W
Zhong Kui
8,315
832
103
10
7
205,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role