Player Matchup

Geb
Geb
Bronze III
BTTempus
Geb
Bronze III
Level 127
God Stats
0W - 1L
1,202 SR
Queue Stats
3W - 3L
1,567 MMR
Party 2
Eset
Eset
Bronze III
KuyaAko
Eset
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,567 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
MrKigler
Gilgamesh
Bronze III
Level 141
God Stats
0W - 2L
1,638 SR
Queue Stats
2W - 3L
1,600 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 132
1,447 SR
1,578 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 139
1,565 SR
1,520 MMR
Tsukuyomi
Tsukuyomi
Bronze III
 
Tsukuyomi
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
Chikunga
Morgan Le Fay
Bronze III
Level 148
God Stats
3W - 2L
1,683 SR
Queue Stats
9W - 10L
1,560 MMR
Party 1
Horus
Horus
Silver II
TonyTomato
Horus
Silver II
Level 109
God Stats
2W - 1L
1,513 SR
Queue Stats
8W - 9L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
8,257
635
4,285
21,157
17,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Eset
KuyaAko
Eset
12
1 / 7 / 4
7,845
603
5,561
11,703
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
MrKigler
Gilgamesh
12
3 / 7 / 3
9,078
698
14,340
23,461
14,421
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
BacchusThothHe BoMerlinFenrir

VS

Bans
GaneshaAchillesAgniAresZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
7 / 5 / 12
10,061
774
14,097
15,695
7,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Chikunga
Morgan Le Fay
16
10 / 0 / 10
10,937
841
26,447
8,690
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
13
3 / 1 / 15
9,311
716
7,983
11,924
14,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
5
Kills
20
20
Deaths
6
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
5
12
2.6
L
1
6
4
0.5
W
Morgan Le Fay
Chikunga
Morgan Le Fay
10
0
10
15
L
Eset
KuyaAko
Eset
1
7
4
0.43
L
Gilgamesh
MrKigler
Gilgamesh
3
7
3
0.64
W
Horus
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,186
Damage
48,527
56,321
Taken
36,309
34,367
Mitigated
26,126
11,817
Healing
11,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
14,097
3,133
0
4,099
15,695
7,507
371
3,624
12,071
0
38,481
L
4,285
804
584
2,615
21,157
17,088
101
11,323
9,834
9,680
0
W
Morgan Le Fay
Chikunga
Morgan Le Fay
26,447
2,705
0
2,235
8,690
4,488
1,191
2,296
6,394
60,198
0
L
Eset
KuyaAko
Eset
5,561
123
1,157
1,204
11,703
2,858
95
6,475
5,228
30,214
0
L
Gilgamesh
MrKigler
Gilgamesh
14,340
3,297
1,394
4,863
23,461
14,421
92
9,449
14,012
0
33,691
W
Horus
7,983
3,827
1,982
3,190
11,924
14,131
93
4,321
7,603
0
13,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,180
Gold Earned
30,309
87
Minions Killed
134
3
Camps Cleared
6
687,377
Distance Traveled
760,456
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,061
774
34
3
1
247,701
2
L
Geb
8,257
635
5
0
0
232,279
3
W
Morgan Le Fay
10,937
841
87
7
4
255,311
2
L
Eset
7,845
603
45
3
1
213,580
5
L
Gilgamesh
9,078
698
37
3
2
241,518
4
W
Horus
9,311
716
13
1
1
257,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role