Player Matchup

Sol
Sol
Choji 2RUD3
Sol
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,255 Elo+
Party 2
Loki
Loki
Mateizito
Loki
Level 11
God Stats
6W - 6L
1,658 SR
Queue Stats
18W - 22L
1,491 Elo+
Solo
Skadi
Skadi
Rainbowstu
Skadi
Level 154
God Stats
2W - 2L
1,712 SR
Queue Stats
389W - 401L
1,427 Elo+
Solo
Atlas
Atlas
Thethree2
Atlas
Level 88
God Stats
2W - 2L
1,588 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
tarantado1
Xing Tian
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,759 Elo+
Solo
Team Averages
Level 84
1,591 SR
1,486 Elo+

VS

Team Averages
Level 89
1,613 SR
1,550 Elo+
Atlas
Atlas
AK47Joker
Atlas
Level 88
God Stats
4W - 1L
1,848 SR
Queue Stats
111W - 85L
1,622 Elo+
Party 1
Apollo
Apollo
Dorsaw
Apollo
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
316W - 363L
1,402 Elo+
Solo
Ymir
Ymir
GoonDragoon
Ymir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 184L
1,567 Elo+
Party 1
Discordia
Discordia
GoonSpittoon
Discordia
Level 29
God Stats
8W - 4L
1,717 SR
Queue Stats
62W - 56L
1,614 Elo+
Party 1
Nemesis
Nemesis
TemtationDulux
Nemesis
Level 123
God Stats
15W - 8L
1,500 SR
Queue Stats
97W - 74L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 10 / 9
14,518
691
21,692
22,715
8,525
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
20
4 / 3 / 8
15,421
734
13,287
12,075
4,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
20
3 / 5 / 9
14,134
673
23,572
20,932
8,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Thethree2
Atlas
20
4 / 5 / 11
15,428
735
20,543
30,620
42,547
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
tarantado1
Xing Tian
19
1 / 7 / 13
13,008
619
12,249
22,981
26,866
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AK47Joker
Atlas
20
10 / 2 / 13
16,346
778
19,009
32,422
49,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Apollo
Dorsaw
Apollo
20
2 / 2 / 8
14,521
691
8,968
9,859
3,959
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
1 / 6 / 22
15,249
726
16,582
32,934
36,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
GoonSpittoon
Discordia
20
3 / 3 / 20
14,050
669
21,846
13,268
6,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 4 / 11
16,430
782
24,350
28,803
17,459
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
104
17
Kills
30
30
Deaths
17
50
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Atlas
AK47Joker
Atlas
10
2
13
8.25
L
5
10
9
0.95
W
Apollo
Dorsaw
Apollo
2
2
8
3
W
1
6
22
2
W
Discordia
GoonSpittoon
Discordia
3
3
20
4.33
L
Loki
4
3
8
2.67
L
Skadi
3
5
9
1.5
W
14
4
11
4.88
L
Atlas
Thethree2
Atlas
4
5
11
1.9
L
Xing Tian
tarantado1
Xing Tian
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,343
Damage
90,755
109,323
Taken
117,286
91,588
Mitigated
113,340
15,361
Healing
24,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
AK47Joker
Atlas
19,009
5,844
0
4,626
32,422
49,097
32
19,219
13,203
53,350
0
L
21,692
6,012
0
5,792
22,715
8,525
2,071
11,309
11,241
62,097
0
W
Apollo
Dorsaw
Apollo
8,968
6,051
0
2,744
9,859
3,959
1,868
3,415
6,444
0
62,223
W
16,582
3,141
920
7,123
32,934
36,636
365
11,059
20,675
64,414
0
W
Discordia
GoonSpittoon
Discordia
21,846
1,110
0
4,012
13,268
6,189
1,233
7,693
5,575
56,785
0
L
Loki
13,287
5,486
0
0
12,075
4,920
1,419
6,944
5,062
0
63,208
L
Skadi
23,572
8,237
0
2,019
20,932
8,730
4,726
10,889
9,829
0
71,976
W
24,350
9,223
0
4,941
28,803
17,459
2,112
13,098
15,705
0
64,869
L
Atlas
Thethree2
Atlas
20,543
8,589
572
6,388
30,620
42,547
532
16,488
13,570
47,525
0
L
Xing Tian
tarantado1
Xing Tian
12,249
827
0
590
22,981
26,866
1,017
10,762
11,994
26,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,509
Gold Earned
76,596
327
Minions Killed
377
0
Camps Cleared
0
2,010,652
Distance Traveled
2,096,191
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
16,346
778
58
3
0
420,929
3
L
Sol
14,518
691
82
4
0
347,461
0
W
Apollo
14,521
691
93
4
0
443,448
4
W
Ymir
15,249
726
80
4
0
356,522
1
W
Discordia
14,050
669
72
3
0
388,576
2
L
Loki
15,421
734
99
5
0
474,119
6
L
Skadi
14,134
673
85
4
0
430,763
3
W
Nemesis
16,430
782
74
4
0
486,716
2
L
Atlas
15,428
735
46
2
0
386,168
0
L
Xing Tian
13,008
619
15
1
0
372,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role