Player Matchup

Geb
Geb
ItzFäg09
Geb
Level 68
God Stats
3W - 3L
1,716 SR
Queue Stats
227W - 231L
1,474 Elo+
Party 3
Neith
Neith
SnurreSprätt
Neith
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
13W - 21L
1,500 Elo+
Party 3
Awilix
Awilix
Wahlkvist
Awilix
Level 45
God Stats
7W - 6L
1,500 SR
Queue Stats
439W - 377L
1,492 Elo+
Party 3
Danzaburou
Danzaburou
vKyoG0z
Danzaburou
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 30L
1,243 Elo+
Party 2
Bellona
Bellona
zarkgish
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,334 Elo+
Party 2
Team Averages
Level 35
1,543 SR
1,409 Elo+

VS

Team Averages
Level 56
1,635 SR
1,606 Elo+
Athena
Athena
Axlan_Solskin
Athena
Level 23
God Stats
2W - 0L
1,682 SR
Queue Stats
7W - 5L
1,792 Elo+
Party 1
Izanami
Izanami
Dillremann
Izanami
Level 17
God Stats
5W - 1L
1,487 SR
Queue Stats
5W - 3L
1,410 Elo+
Party 1
Kukulkan
Kukulkan
PulvenYiss
Kukulkan
Level 59
God Stats
6W - 2L
1,820 SR
Queue Stats
11W - 2L
1,798 Elo+
Party 1
Hun Batz
Hun Batz
SESEMICH
Hun Batz
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 125L
1,360 Elo+
Solo
Sun Wukong
Sun Wukong
StrangeLover
Sun Wukong
Level 60
God Stats
5W - 3L
1,688 SR
Queue Stats
40W - 28L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 4
8,055
448
9,880
17,342
14,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 4 / 0
7,312
406
5,833
8,503
3,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
Wahlkvist
Awilix
14
4 / 5 / 1
8,576
476
8,737
14,120
5,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
vKyoG0z
Danzaburou
14
2 / 4 / 1
8,601
478
4,901
9,832
2,445
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
zarkgish
Bellona
12
1 / 9 / 2
7,537
419
5,937
13,258
11,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 16
9,617
534
4,692
13,649
14,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Dillremann
Izanami
16
5 / 3 / 8
10,561
587
9,127
10,501
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
PulvenYiss
Kukulkan
17
7 / 2 / 7
10,127
563
11,713
7,408
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
SESEMICH
Hun Batz
16
3 / 4 / 13
9,824
546
9,871
13,460
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
StrangeLover
Sun Wukong
17
11 / 0 / 9
10,780
599
10,889
11,843
10,224
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
82
10
Kills
29
29
Deaths
10
8
Assists
53
Player
Kills
Deaths
Assists
KDA
W
3
1
16
11
W
Izanami
Dillremann
Izanami
5
3
8
3
L
2
7
4
0.57
W
Kukulkan
PulvenYiss
Kukulkan
7
2
7
5.25
W
Hun Batz
SESEMICH
Hun Batz
3
4
13
2.38
L
1
4
0
0.25
W
Sun Wukong
StrangeLover
Sun Wukong
11
0
9
15.5
L
Awilix
Wahlkvist
Awilix
4
5
1
0.9
L
Danzaburou
vKyoG0z
Danzaburou
2
4
1
0.63
L
Bellona
zarkgish
Bellona
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,288
Damage
46,292
63,055
Taken
56,861
37,915
Mitigated
36,932
12,310
Healing
15,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,692
914
1,130
4,913
13,649
14,775
186
3,847
9,802
24,177
0
W
Izanami
Dillremann
Izanami
9,127
6,970
0
3,465
10,501
3,776
1,840
1,828
8,673
0
63,355
L
9,880
1,058
153
1,299
17,342
14,756
0
4,883
12,459
26,549
0
W
Kukulkan
PulvenYiss
Kukulkan
11,713
1,218
0
692
7,408
2,695
534
578
6,830
69,825
0
W
Hun Batz
SESEMICH
Hun Batz
9,871
3,568
0
3,426
13,460
5,462
0
2,203
11,257
0
66,253
L
5,833
2,769
0
1,818
8,503
3,394
0
4,642
3,861
0
39,591
W
Sun Wukong
StrangeLover
Sun Wukong
10,889
2,786
0
1,846
11,843
10,224
1,337
3,032
8,811
0
57,598
L
Awilix
Wahlkvist
Awilix
8,737
3,051
0
3,762
14,120
5,534
0
2,587
11,533
0
48,608
L
Danzaburou
vKyoG0z
Danzaburou
4,901
1,268
0
4,928
9,832
2,445
1,030
2,119
7,713
0
49,979
L
Bellona
zarkgish
Bellona
5,937
909
0
350
13,258
11,786
0
2,174
11,084
5,749
28,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,081
Gold Earned
50,909
365
Minions Killed
513
0
Camps Cleared
0
1,589,385
Distance Traveled
1,717,948
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,617
534
37
2
0
342,660
3
W
Izanami
10,561
587
130
7
0
340,368
3
L
Geb
8,055
448
24
1
0
275,374
6
W
Kukulkan
10,127
563
126
7
0
335,437
4
W
Hun Batz
9,824
546
100
6
0
360,785
0
L
Neith
7,312
406
79
4
0
282,001
0
W
Sun Wukong
10,780
599
120
7
0
338,698
3
L
Awilix
8,576
476
87
5
0
346,678
0
L
Danzaburou
8,601
478
91
5
0
374,989
0
L
Bellona
7,537
419
84
5
0
310,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role