Player Matchup

Fenrir
Fenrir
EarnedCell44159
Fenrir
Level 142
God Stats
23W - 22L
1,383 SR
Queue Stats
258W - 247L
1,497 Elo+
Party 3
Chaac
Chaac
Iceyy Cat
Chaac
Level 37
God Stats
12W - 14L
1,272 SR
Queue Stats
178W - 177L
1,350 Elo+
Party 3
Scylla
Scylla
TootzierRoll
Scylla
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
64W - 70L
1,522 Elo+
Party 2
Izanami
Izanami
YungRoonskie
Izanami
Level 84
God Stats
5W - 6L
1,500 SR
Queue Stats
85W - 86L
1,522 Elo+
Party 2
Atlas
Atlas
YyeetMaster69
Atlas
Level 98
God Stats
5W - 6L
1,500 SR
Queue Stats
151W - 156L
1,474 Elo+
Party 3
Team Averages
Level 82
1,431 SR
1,473 Elo+

VS

Team Averages
Level 101
1,421 SR
1,471 Elo+
Hera
Hera
BRseraph
Hera
Level 120
God Stats
7W - 11L
1,306 SR
Queue Stats
231W - 215L
1,442 Elo+
Party 1
Bastet
Bastet
McTheShizzle
Bastet
Level 110
God Stats
30W - 20L
1,610 SR
Queue Stats
159W - 183L
1,493 Elo+
Solo
Artio
Artio
MissStellaBell
Artio
Level 22
God Stats
2W - 4L
1,624 SR
Queue Stats
162W - 163L
1,420 Elo+
Party 1
Zhong Kui
Zhong Kui
Spantik
Zhong Kui
Level 130
God Stats
0W - 3L
1,258 SR
Queue Stats
237W - 215L
1,466 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Thormadn3ss
Ah Muzen Cab
Level 125
God Stats
17W - 18L
1,306 SR
Queue Stats
228W - 180L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
3 / 0 / 1
3,913
783
1,225
2,365
538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chaac
Iceyy Cat
Chaac
5
0 / 0 / 0
3,177
635
1,343
2,736
1,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
7
1 / 0 / 1
3,862
772
1,099
1,409
307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
YungRoonskie
Izanami
6
1 / 0 / 1
3,451
690
891
1,221
280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
0 / 0 / 2
3,531
706
1,603
2,711
1,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
5
0 / 2 / 0
3,301
660
418
2,622
559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
6
0 / 2 / 0
3,395
679
1,130
2,987
659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

3
0 / 1 / 0
2,771
554
59
1,338
545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
Spantik
Zhong Kui
6
0 / 0 / 0
3,660
732
1,119
2,254
943
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
Thormadn3ss
Ah Muzen Cab
3
0 / 0 / 0
2,743
549
862
1,149
192
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
0
2
0
0
W
3
0
1
3.5
W
Chaac
Iceyy Cat
Chaac
0
0
0
0
L
Bastet
0
2
0
0
L
0
1
0
0
L
Zhong Kui
Spantik
Zhong Kui
0
0
0
0
L
Ah Muzen Cab
Thormadn3ss
Ah Muzen Cab
0
0
0
0
W
Scylla
1
0
1
1.5
W
Izanami
YungRoonskie
Izanami
1
0
1
1.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,161
Damage
3,588
10,442
Taken
10,350
3,484
Mitigated
2,898
5,449
Healing
3,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
418
191
0
760
2,622
559
0
687
1,935
11,390
0
W
1,225
261
0
1,483
2,365
538
0
153
2,212
0
10,685
W
Chaac
Iceyy Cat
Chaac
1,343
120
0
1,619
2,736
1,248
0
1,119
1,617
0
9,272
L
Bastet
1,130
420
0
914
2,987
659
0
755
2,232
0
13,565
L
59
0
62
184
1,338
545
0
500
838
1,156
0
L
Zhong Kui
Spantik
Zhong Kui
1,119
34
0
1,464
2,254
943
0
0
2,056
14,480
0
L
Ah Muzen Cab
Thormadn3ss
Ah Muzen Cab
862
554
0
488
1,149
192
0
760
389
0
6,196
W
Scylla
1,099
129
0
305
1,409
307
0
265
1,144
13,331
0
W
Izanami
YungRoonskie
Izanami
891
785
0
611
1,221
280
968
0
1,221
0
18,600
W
1,603
954
67
1,364
2,711
1,111
162
59
2,652
7,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,934
Gold Earned
15,870
137
Minions Killed
105
0
Camps Cleared
0
515,687
Distance Traveled
389,151
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
3,301
660
26
5
0
66,040
1
W
Fenrir
3,913
783
26
5
0
115,348
0
W
Chaac
3,177
635
21
4
0
106,537
0
L
Bastet
3,395
679
36
7
0
113,593
1
L
Artio
2,771
554
3
1
0
65,249
0
L
Zhong Kui
3,660
732
30
6
0
94,961
0
L
Ah Muzen Cab
2,743
549
10
2
0
49,308
1
W
Scylla
3,862
772
29
6
0
100,589
0
W
Izanami
3,451
690
48
10
0
89,779
1
W
Atlas
3,531
706
13
3
0
103,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role