Player Matchup

Zeus
Zeus
AmbitiousCar5
Zeus
Level 154
God Stats
0W - 2L
1,819 SR
Queue Stats
12W - 25L
1,605 Elo+
Party 1
Nike
Nike
Authentic216
Nike
Level 52
God Stats
6W - 5L
1,523 SR
Queue Stats
18W - 39L
1,467 Elo+
Party 1
Bacchus
Bacchus
Ezttr
Bacchus
Level 29
God Stats
1W - 1L
1,702 SR
Queue Stats
6W - 10L
1,363 Elo+
Party 1
Hou Yi
Hou Yi
Hoop1ife
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
Medicrek
Sun Wukong
Level 106
God Stats
2W - 1L
1,499 SR
Queue Stats
17W - 23L
1,202 Elo+
Solo
Team Averages
Level 70
1,609 SR
1,423 Elo+

VS

Team Averages
Level 65
1,427 SR
1,444 Elo+
Sol
Sol
DAMMITDALE
Sol
Level 129
God Stats
5W - 14L
1,416 SR
Queue Stats
12W - 20L
1,398 Elo+
Solo
Guan Yu
Guan Yu
F0xbra
Guan Yu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,509 Elo+
Solo
Neith
Neith
MayappIe
Neith
Level 43
God Stats
2W - 3L
1,361 SR
Queue Stats
18W - 23L
1,460 Elo+
Solo
Chaac
Chaac
Shifty2kTrey
Chaac
Level 28
God Stats
21W - 24L
1,427 SR
Queue Stats
52W - 72L
1,284 Elo+
Solo
Hades
Hades
YellowTadpole91
Hades
Level 102
God Stats
3W - 1L
1,428 SR
Queue Stats
55W - 67L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 5
10,955
730
23,803
11,940
3,507
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 6 / 2
10,290
686
9,723
18,658
14,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
Ezttr
Bacchus
17
3 / 3 / 4
10,301
687
7,143
19,780
18,722
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hou Yi
Hoop1ife
Hou Yi
16
1 / 8 / 5
9,774
652
6,270
14,308
4,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Medicrek
Sun Wukong
18
4 / 3 / 4
10,666
711
14,070
20,029
16,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 3
12,407
827
9,323
10,547
3,945
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
F0xbra
Guan Yu
18
4 / 3 / 14
11,668
778
11,672
17,777
20,284
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Neith
MayappIe
Neith
19
7 / 4 / 9
12,644
843
17,326
11,480
5,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 4 / 2
10,646
710
8,956
23,628
12,716
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 5 / 8
12,549
837
22,450
19,471
16,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
60
17
Kills
24
24
Deaths
17
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
L
5
6
2
1
W
1
1
3
2.5
L
Bacchus
Ezttr
Bacchus
3
3
4
1.67
W
Guan Yu
F0xbra
Guan Yu
4
3
14
3.67
L
Hou Yi
Hoop1ife
Hou Yi
1
8
5
0.44
W
Neith
MayappIe
Neith
7
4
9
2.88
L
Sun Wukong
Medicrek
Sun Wukong
4
3
4
2
W
2
4
2
0.75
W
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,009
Damage
69,727
84,715
Taken
82,903
58,105
Mitigated
59,233
10,862
Healing
34,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,803
4,559
84
2,715
11,940
3,507
270
4,998
6,719
59,838
0
L
9,723
1,011
457
3,981
18,658
14,166
0
6,730
11,436
4,322
21,462
W
9,323
2,306
103
4,857
10,547
3,945
5,300
695
9,441
67,410
0
L
Bacchus
Ezttr
Bacchus
7,143
505
80
1,827
19,780
18,722
384
5,247
13,736
17,317
0
W
Guan Yu
F0xbra
Guan Yu
11,672
1,884
1,782
5,207
17,777
20,284
540
6,710
10,604
0
22,968
L
Hou Yi
Hoop1ife
Hou Yi
6,270
3,624
0
554
14,308
4,748
2,604
6,076
7,972
0
24,605
W
Neith
MayappIe
Neith
17,326
6,511
0
2,959
11,480
5,373
3,908
4,153
6,968
0
58,656
L
Sun Wukong
Medicrek
Sun Wukong
14,070
3,376
0
1,164
20,029
16,962
0
6,852
12,671
0
36,955
W
8,956
1,167
367
8,555
23,628
12,716
181
12,102
11,003
0
29,067
W
22,450
1,722
1,332
9,321
19,471
16,915
298
8,719
10,421
41,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,986
Gold Earned
59,914
210
Minions Killed
294
0
Camps Cleared
0
1,348,638
Distance Traveled
1,625,334
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,955
730
76
5
0
245,700
3
L
Nike
10,290
686
40
3
0
285,956
2
W
Sol
12,407
827
112
7
0
313,953
0
L
Bacchus
10,301
687
11
1
0
291,735
0
W
Guan Yu
11,668
778
17
1
0
341,997
1
L
Hou Yi
9,774
652
36
2
0
255,381
0
W
Neith
12,644
843
77
5
0
298,337
1
L
Sun Wukong
10,666
711
47
3
0
269,866
2
W
Chaac
10,646
710
46
3
0
373,160
0
W
Hades
12,549
837
42
3
0
297,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role