Player Matchup

Loki
Loki
ElRayoMcQueen
Loki
Level 147
God Stats
3W - 1L
1,814 SR
Queue Stats
6W - 10L
1,872 Elo+
Party 3
Hachiman
Hachiman
OhiTzSiimple
Hachiman
Level 92
God Stats
3W - 1L
1,817 SR
Queue Stats
15W - 18L
1,577 Elo+
Party 1
Hercules
Hercules
Whiskeysonic
Hercules
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,592 Elo+
Party 1
Achilles
Achilles
Wöng
Achilles
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 19L
1,649 Elo+
Party 3
Ra
Ra
axar777
Ra
Level 128
God Stats
5W - 3L
1,500 SR
Queue Stats
164W - 140L
1,684 Elo+
Solo
Team Averages
Level 119
1,626 SR
1,675 Elo+

VS

Team Averages
Level 148
1,551 SR
1,686 Elo+
Cthulhu
Cthulhu
KnickKnax
Cthulhu
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 48L
1,571 Elo+
Party 2
Achilles
Achilles
Koopa
Achilles
Level 156
God Stats
5W - 5L
1,653 SR
Queue Stats
239W - 168L
1,684 Elo+
Party 2
Atlas
Atlas
TheBurningPyro
Atlas
Level 128
God Stats
3W - 5L
1,144 SR
Queue Stats
265W - 238L
1,624 Elo+
Solo
Apollo
Apollo
Ypsilanti
Apollo
Level 160
God Stats
1W - 2L
1,749 SR
Queue Stats
59W - 44L
1,632 Elo+
Party 2
Camazotz
Camazotz
saschasriracha
Camazotz
Level 146
God Stats
0W - 1L
1,707 SR
Queue Stats
329W - 243L
1,920 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 7
10,879
604
11,002
13,076
4,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
OhiTzSiimple
Hachiman
19
7 / 3 / 3
11,943
664
18,552
14,556
6,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Whiskeysonic
Hercules
14
3 / 6 / 13
9,266
515
9,328
22,906
17,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Wöng
Achilles
17
1 / 2 / 8
10,429
579
13,941
20,026
13,105
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
6 / 2 / 9
12,002
667
15,857
11,460
5,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KnickKnax
Cthulhu
15
3 / 5 / 4
9,235
513
9,985
13,468
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
Koopa
Achilles
17
6 / 2 / 3
10,118
562
16,761
18,100
14,896
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 6 / 7
9,606
534
12,091
21,486
16,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
Ypsilanti
Apollo
15
1 / 6 / 5
9,303
517
10,839
18,736
4,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
15
3 / 6 / 8
9,579
532
6,770
17,015
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
45
25
Kills
18
18
Deaths
25
40
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
5
7
2.3
L
Cthulhu
KnickKnax
Cthulhu
3
5
4
1
L
Achilles
Koopa
Achilles
6
2
3
3.75
W
Hachiman
OhiTzSiimple
Hachiman
7
3
3
2.83
L
5
6
7
1.42
W
Hercules
Whiskeysonic
Hercules
3
6
13
1.58
W
Achilles
Wöng
Achilles
1
2
8
2.5
L
Apollo
Ypsilanti
Apollo
1
6
5
0.58
W
6
2
9
5.25
L
Camazotz
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,680
Damage
56,446
82,024
Taken
88,805
46,874
Mitigated
45,844
30,705
Healing
28,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,002
3,209
0
3,619
13,076
4,807
0
2,187
10,889
0
63,472
L
Cthulhu
KnickKnax
Cthulhu
9,985
281
882
500
13,468
4,597
0
6,605
6,863
67,637
0
L
Achilles
Koopa
Achilles
16,761
4,925
0
5,695
18,100
14,896
558
820
17,280
0
56,195
W
Hachiman
OhiTzSiimple
Hachiman
18,552
10,959
0
7,743
14,556
6,196
1,033
1,885
12,487
0
106,733
L
12,091
4,843
2,221
3,540
21,486
16,577
0
3,153
18,333
34,493
0
W
Hercules
Whiskeysonic
Hercules
9,328
2,829
0
5,882
22,906
17,024
0
7,531
14,759
0
18,763
W
Achilles
Wöng
Achilles
13,941
3,817
0
5,654
20,026
13,105
120
5,435
14,591
0
71,415
L
Apollo
Ypsilanti
Apollo
10,839
8,779
0
7,831
18,736
4,474
0
2,820
15,916
0
70,301
W
15,857
2,044
2,360
5,447
11,460
5,742
0
5,038
6,422
115,132
0
L
Camazotz
6,770
1,861
0
7,658
17,015
5,300
0
2,459
14,556
0
51,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,519
Gold Earned
47,841
629
Minions Killed
500
0
Camps Cleared
0
1,817,849
Distance Traveled
1,793,155
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,879
604
117
7
0
376,259
2
L
Cthulhu
9,235
513
119
7
0
404,107
4
L
Achilles
10,118
562
114
6
0
364,875
1
W
Hachiman
11,943
664
161
9
0
339,112
1
L
Atlas
9,606
534
49
3
0
300,145
3
W
Hercules
9,266
515
23
1
0
348,768
8
W
Achilles
10,429
579
143
8
0
374,478
6
L
Apollo
9,303
517
134
7
0
334,408
5
W
Ra
12,002
667
185
10
0
379,232
3
L
Camazotz
9,579
532
84
5
0
389,620
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role