Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
SL33PMOD3
Hou Yi
Level 148
God Stats
11W - 4L
1,500 SR
Queue Stats
82W - 64L
1,640 Elo+
Party 1
Mercury
Mercury
Āśțā
Mercury
Level 158
God Stats
10W - 2L
1,836 SR
Queue Stats
378W - 368L
1,558 Elo+
Party 1
Team Averages
Level 148
1,567 SR
1,540 Elo+

VS

Team Averages
Level 19
1,508 SR
1,321 Elo+
Bellona
Bellona
ArticSlayer4420
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,178 Elo+
Party 2
Atlas
Atlas
DuckyPanther137
Atlas
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,178 Elo+
Party 2
Mercury
Mercury
Thespartan10000
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 2
Persephone
Persephone
barrabas000
Persephone
Level 33
God Stats
4W - 2L
1,538 SR
Queue Stats
46W - 44L
1,569 Elo+
Solo
Anhur
Anhur
demon205215
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
9 / 2 / 9
9,254
925
13,255
8,476
7,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
 
Sylvanus
14
1 / 1 / 16
8,285
829
5,154
11,278
10,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
 
Guan Yu
14
4 / 0 / 12
8,190
819
7,304
8,351
7,318
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
SL33PMOD3
Hou Yi
16
6 / 0 / 5
9,340
934
5,727
5,224
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Āśțā
Mercury
16
12 / 0 / 6
9,445
945
8,499
6,249
2,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
6,631
663
8,067
11,714
8,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 9 / 2
7,059
706
4,901
15,730
10,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 7 / 1
6,407
641
4,576
9,782
2,941
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
barrabas000
Persephone
10
0 / 1 / 0
5,975
598
2,420
1,423
361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 8 / 2
7,106
711
4,486
9,523
2,579
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
11
32
Kills
3
3
Deaths
32
48
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
9
2
9
6.75
W
Sylvanus
 
Sylvanus
1
1
16
9
W
Guan Yu
 
Guan Yu
4
0
12
10
L
0
7
3
0.21
L
1
9
2
0.22
W
Hou Yi
SL33PMOD3
Hou Yi
6
0
5
8.5
L
1
7
1
0.21
L
Persephone
barrabas000
Persephone
0
1
0
0
L
1
8
2
0.25
W
Mercury
Āśțā
Mercury
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,939
Damage
24,450
39,578
Taken
48,172
30,401
Mitigated
24,631
17,019
Healing
1,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
13,255
1,073
0
2,486
8,476
7,088
3,391
1,901
6,575
33,547
0
W
Sylvanus
 
Sylvanus
5,154
2,097
3,653
4,531
11,278
10,893
1,231
1,776
9,502
11,862
0
W
Guan Yu
 
Guan Yu
7,304
601
1,962
2,304
8,351
7,318
58
1,649
6,702
0
18,158
L
8,067
2,482
0
577
11,714
8,665
0
5,388
6,036
0
19,160
L
4,901
1,995
0
372
15,730
10,085
0
4,816
10,648
14,635
0
W
Hou Yi
SL33PMOD3
Hou Yi
5,727
3,213
0
1,793
5,224
2,164
3,787
1,263
3,961
0
31,830
L
4,576
2,254
0
381
9,782
2,941
0
2,703
6,913
0
9,766
L
Persephone
barrabas000
Persephone
2,420
100
0
238
1,423
361
0
251
1,163
7,052
0
L
4,486
2,326
0
32
9,523
2,579
0
4,353
5,002
0
11,769
W
Mercury
Āśțā
Mercury
8,499
4,671
0
290
6,249
2,938
0
732
5,517
0
28,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,514
Gold Earned
33,178
217
Minions Killed
87
0
Camps Cleared
0
1,041,296
Distance Traveled
754,268
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,254
925
62
6
0
198,935
1
W
Sylvanus
8,285
829
11
1
0
179,140
3
W
Guan Yu
8,190
819
16
2
0
226,485
4
L
Bellona
6,631
663
27
3
0
188,835
0
L
Atlas
7,059
706
20
2
0
160,726
0
W
Hou Yi
9,340
934
73
7
0
203,973
0
L
Mercury
6,407
641
11
1
0
212,452
1
L
Persephone
5,975
598
6
1
0
47,500
1
L
Anhur
7,106
711
23
2
0
144,755
0
W
Mercury
9,445
945
55
6
0
232,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role