Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Ev1L Skidmarx
Chang'e
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
177W - 213L
1,401 Elo+
Party 2
Vamana
Vamana
Karma_1975
Vamana
Level 123
God Stats
3W - 0L
1,433 SR
Queue Stats
74W - 71L
1,330 Elo+
Party 1
Atlas
Atlas
WickedHarpie
Atlas
Level 147
God Stats
9W - 14L
1,452 SR
Queue Stats
193W - 272L
1,384 Elo+
Party 2
Thor
Thor
hellboy1992
Thor
Level 27
God Stats
1W - 1L
1,249 SR
Queue Stats
40W - 41L
1,289 Elo+
Solo
Team Averages
Level 113
1,427 SR
1,381 Elo+

VS

Team Averages
Level 16
1,246 SR
1,136 Elo+
Kukulkan
Kukulkan
KSA_Killer_420
Kukulkan
Level 8
God Stats
0W - 8L
1,004 SR
Queue Stats
2W - 11L
1,013 Elo+
Party 3
Gilgamesh
Gilgamesh
Mal7as
Gilgamesh
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,143 Elo+
Party 3
Ra
Ra
chernov_dm
Ra
Level 26
God Stats
4W - 15L
1,224 SR
Queue Stats
72W - 119L
1,248 Elo+
Solo
Mercury
Mercury
fire_dirt_
Mercury
Level 8
God Stats
2W - 11L
1,004 SR
Queue Stats
2W - 11L
1,013 Elo+
Party 3
Guan Yu
Guan Yu
thanos934
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 44L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
10 / 1 / 14
12,831
855
20,483
13,227
6,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
20
13 / 0 / 16
13,794
920
20,536
6,886
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Karma_1975
Vamana
17
3 / 3 / 13
11,639
776
9,150
17,774
16,219
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 4 / 16
12,341
823
11,474
20,495
24,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
4 / 4 / 13
11,435
762
7,797
16,504
8,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
4 / 10 / 6
11,000
733
14,175
17,272
5,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Mal7as
Gilgamesh
15
1 / 8 / 6
9,440
629
5,484
14,936
8,195
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
0 / 9 / 7
9,656
644
4,178
13,112
4,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mercury
fire_dirt_
Mercury
18
5 / 2 / 3
11,301
753
7,536
14,048
4,965
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
thanos934
Guan Yu
16
2 / 7 / 5
10,101
673
5,607
20,475
8,473
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
39
36
Kills
12
12
Deaths
36
72
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
10
1
14
17
W
Chang'e
13
0
16
21
L
Kukulkan
4
10
6
0.7
W
Vamana
Karma_1975
Vamana
3
3
13
3.17
L
Gilgamesh
Mal7as
Gilgamesh
1
8
6
0.5
W
6
4
16
3.5
L
0
9
7
0.39
L
Mercury
fire_dirt_
Mercury
5
2
3
3.25
W
4
4
13
2.63
L
Guan Yu
thanos934
Guan Yu
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,440
Damage
36,980
74,886
Taken
79,843
59,807
Mitigated
31,881
23,301
Healing
6,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
20,483
2,045
672
3,389
13,227
6,942
4,047
1,562
11,665
48,884
0
W
Chang'e
20,536
1,398
4,864
4,282
6,886
4,005
1,548
2,063
4,823
67,656
0
L
Kukulkan
14,175
1,333
0
91
17,272
5,849
0
12,774
4,179
45,232
0
W
Vamana
Karma_1975
Vamana
9,150
5,434
1,964
4,618
17,774
16,219
1,928
4,171
13,603
257
25,285
L
Gilgamesh
Mal7as
Gilgamesh
5,484
631
566
896
14,936
8,195
0
9,531
5,167
0
14,151
W
11,474
4,893
525
2,987
20,495
24,334
1,087
5,158
15,337
30,770
0
L
4,178
417
177
132
13,112
4,399
108
7,984
4,890
22,545
0
L
Mercury
fire_dirt_
Mercury
7,536
2,542
0
1,838
14,048
4,965
603
8,386
5,484
0
28,214
W
7,797
346
0
0
16,504
8,307
1,900
5,399
11,105
3,421
36,946
L
Guan Yu
thanos934
Guan Yu
5,607
297
480
2,211
20,475
8,473
0
13,310
6,917
0
20,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,040
Gold Earned
51,498
273
Minions Killed
166
0
Camps Cleared
0
1,680,932
Distance Traveled
1,364,573
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,831
855
79
5
0
324,038
3
W
Chang'e
13,794
920
100
7
0
335,534
1
L
Kukulkan
11,000
733
58
4
0
244,020
0
W
Vamana
11,639
776
26
2
0
346,383
0
L
Gilgamesh
9,440
629
8
1
0
249,764
4
W
Atlas
12,341
823
22
1
0
333,609
7
L
Ra
9,656
644
27
2
0
214,452
5
L
Mercury
11,301
753
49
3
0
367,035
0
W
Thor
11,435
762
46
3
0
341,368
0
L
Guan Yu
10,101
673
24
2
0
289,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role