Player Matchup

Scylla
Scylla
Gold IV
ImaHoodDoge508
Scylla
Gold IV
Level 135
God Stats
1W - 2L
1,737 SR
Queue Stats
84W - 74L
1,587 MMR
Solo
Charybdis
Charybdis
Gold V
Mxlies
Charybdis
Gold V
Level 107
God Stats
1W - 2L
1,529 SR
Queue Stats
64W - 83L
1,591 MMR
Solo
Ne Zha
Ne Zha
Bronze III
NvGlaz
Ne Zha
Bronze III
Level 128
God Stats
3W - 5L
1,858 SR
Queue Stats
28W - 30L
1,500 MMR
Party 1
Vamana
Vamana
Silver I
drumstik2
Vamana
Silver I
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
165W - 156L
1,547 MMR
Party 1
Fenrir
Fenrir
Silver II
mrsteelurkill
Fenrir
Silver II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,525 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,625 SR
1,550 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,643 SR
1,547 MMR
Ratatoskr
Ratatoskr
Silver I
BionicCreator
Ratatoskr
Silver I
Level 102
God Stats
2W - 1L
1,691 SR
Queue Stats
8W - 10L
1,593 MMR
Solo
Mulan
Mulan
Gold V
SirMäster
Mulan
Gold V
Level 157
God Stats
3W - 1L
1,715 SR
Queue Stats
42W - 44L
1,541 MMR
Solo
Medusa
Medusa
Bronze III
TBSthebutter
Medusa
Bronze III
Level 96
God Stats
9W - 6L
1,488 SR
Queue Stats
72W - 58L
1,507 MMR
Party 2
Tiamat
Tiamat
Silver I
XOTWOD
Tiamat
Silver I
Level 151
God Stats
5W - 2L
1,823 SR
Queue Stats
104W - 111L
1,594 MMR
Solo
Geb
Geb
Bronze III
xCoLishuN
Geb
Bronze III
Level 158
God Stats
2W - 5L
1,500 SR
Queue Stats
19W - 18L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 6
10,799
514
13,273
11,997
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Mxlies
Charybdis
16
3 / 7 / 5
9,714
463
12,636
14,820
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
NvGlaz
Ne Zha
15
4 / 5 / 6
10,169
484
8,180
16,708
20,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
drumstik2
Vamana
18
6 / 6 / 3
11,437
545
15,046
26,424
13,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 6 / 5
10,173
484
8,073
19,686
10,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AgniSolAtlasCliodhna

VS

Bans
ThothBastetZeusDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BionicCreator
Ratatoskr
17
4 / 6 / 14
11,126
530
9,460
17,774
5,974
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
18
3 / 4 / 8
11,688
557
13,913
23,539
22,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
20
11 / 3 / 6
13,642
650
23,432
14,460
4,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
XOTWOD
Tiamat
19
7 / 4 / 5
12,117
577
13,592
14,446
9,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
3 / 3 / 15
11,422
544
9,877
18,407
18,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
76
20
Kills
28
28
Deaths
20
25
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
BionicCreator
Ratatoskr
4
6
14
1.83
L
3
4
6
1.5
L
Charybdis
Mxlies
Charybdis
3
7
5
0.79
L
Ne Zha
NvGlaz
Ne Zha
4
5
6
1.4
W
Mulan
3
4
8
1.75
W
Medusa
11
3
6
4.67
W
Tiamat
XOTWOD
Tiamat
7
4
5
2.38
L
Vamana
drumstik2
Vamana
6
6
3
1.25
L
4
6
5
1.08
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,208
Damage
70,274
89,635
Taken
88,626
53,489
Mitigated
61,025
15,481
Healing
28,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
BionicCreator
Ratatoskr
9,460
2,362
0
744
17,774
5,974
0
4,073
13,209
0
51,826
L
13,273
721
106
1,497
11,997
3,680
0
6,108
5,542
72,201
0
L
Charybdis
Mxlies
Charybdis
12,636
5,931
0
3,118
14,820
5,399
0
2,841
11,979
0
70,719
L
Ne Zha
NvGlaz
Ne Zha
8,180
1,968
0
2,284
16,708
20,382
494
3,932
12,730
0
39,869
W
Mulan
13,913
2,208
625
10,723
23,539
22,908
806
3,745
19,688
949
77,459
W
Medusa
23,432
12,445
0
8,054
14,460
4,594
2,608
1,650
12,353
0
122,401
W
Tiamat
XOTWOD
Tiamat
13,592
1,178
412
4,450
14,446
9,030
1,049
4,619
9,619
80,841
0
L
Vamana
drumstik2
Vamana
15,046
9,045
0
5,196
26,424
13,046
268
3,685
22,079
0
82,050
L
8,073
2,554
184
3,096
19,686
10,982
0
5,834
13,724
0
71,238
W
9,877
1,092
0
3,376
18,407
18,519
213
1,828
16,495
28,173
7,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,292
Gold Earned
59,995
575
Minions Killed
600
0
Camps Cleared
0
1,979,450
Distance Traveled
2,152,805
22
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,126
530
83
4
0
488,810
9
L
Scylla
10,799
514
147
7
0
406,903
9
L
Charybdis
9,714
463
121
6
0
365,798
7
L
Ne Zha
10,169
484
50
2
0
387,283
1
W
Mulan
11,688
557
160
8
0
414,210
6
W
Medusa
13,642
650
184
9
0
431,768
8
W
Tiamat
12,117
577
145
7
0
387,715
5
L
Vamana
11,437
545
142
7
0
360,396
1
L
Fenrir
10,173
484
115
5
0
459,070
4
W
Geb
11,422
544
28
1
0
430,302
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role