Player Matchup

Sol
Sol
BlebikHIP
Sol
Level 44
God Stats
11W - 13L
1,470 SR
Queue Stats
65W - 80L
1,476 Elo+
Party 1
Hou Yi
Hou Yi
KHANE986
Hou Yi
Level 117
God Stats
0W - 6L
1,713 SR
Queue Stats
347W - 401L
1,384 Elo+
Party 4
Cernunnos
Cernunnos
Msaber786
Cernunnos
Level 67
God Stats
7W - 9L
1,377 SR
Queue Stats
149W - 191L
1,400 Elo+
Party 4
Ares
Ares
Nasu786
Ares
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,384 Elo+
Party 4
Ratatoskr
Ratatoskr
Pechenka420
Ratatoskr
Level 63
God Stats
4W - 1L
1,877 SR
Queue Stats
95W - 95L
1,658 Elo+
Party 1
Team Averages
Level 72
1,587 SR
1,460 Elo+

VS

Team Averages
Level 104
1,535 SR
1,429 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
BALYOZZZ
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,214 Elo+
Party 2
Geb
Geb
Hazard32
Geb
Level 139
God Stats
39W - 32L
1,623 SR
Queue Stats
1,261W - 1,366L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
IALLEGRO
Gilgamesh
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 272L
1,421 Elo+
Party 2
Nu Wa
Nu Wa
MissesGoku
Nu Wa
Level 125
God Stats
226W - 221L
1,551 SR
Queue Stats
458W - 515L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
7,628
545
7,321
8,602
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
KHANE986
Hou Yi
13
3 / 4 / 2
7,990
571
8,706
13,461
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
Msaber786
Cernunnos
10
1 / 6 / 1
6,450
461
6,200
9,031
2,553
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Nasu786
Ares
10
0 / 5 / 3
6,368
455
2,467
14,100
10,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
Pechenka420
Ratatoskr
11
5 / 4 / 2
7,810
558
5,630
10,258
3,228
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
10 / 0 / 3
8,276
591
15,067
8,819
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
BALYOZZZ
Fenrir
14
5 / 4 / 6
8,267
591
10,181
12,389
6,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 11
7,597
543
5,454
10,343
8,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gilgamesh
IALLEGRO
Gilgamesh
12
1 / 6 / 3
7,068
505
6,013
11,418
8,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
12
2 / 2 / 3
7,458
533
5,190
5,503
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
12
Kills
21
21
Deaths
13
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
10
0
3
11.5
W
Fenrir
BALYOZZZ
Fenrir
5
4
6
2
L
3
2
1
1.75
W
3
1
11
8.5
W
Gilgamesh
IALLEGRO
Gilgamesh
1
6
3
0.42
L
Hou Yi
KHANE986
Hou Yi
3
4
2
1
W
Nu Wa
2
2
3
1.75
L
Cernunnos
Msaber786
Cernunnos
1
6
1
0.25
L
Ares
Nasu786
Ares
0
5
3
0.3
L
Ratatoskr
Pechenka420
Ratatoskr
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,324
Damage
41,905
55,452
Taken
48,472
23,375
Mitigated
27,138
11,526
Healing
12,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
15,067
6,195
0
3,682
8,819
2,678
757
2,557
6,262
0
49,102
W
Fenrir
BALYOZZZ
Fenrir
10,181
1,649
134
2,937
12,389
6,317
616
2,022
10,367
104
45,380
L
7,321
2,703
0
3,405
8,602
2,922
0
1,895
6,591
39,464
6,135
W
5,454
1,219
0
2,776
10,343
8,433
0
2,926
7,417
12,704
0
W
Gilgamesh
IALLEGRO
Gilgamesh
6,013
1,501
219
1,692
11,418
8,230
172
1,108
10,310
5,912
26,448
L
Hou Yi
KHANE986
Hou Yi
8,706
4,279
0
4,092
13,461
4,622
152
2,611
10,744
0
45,311
W
Nu Wa
5,190
721
44
1,448
5,503
1,480
61
476
5,027
42,913
0
L
Cernunnos
Msaber786
Cernunnos
6,200
1,990
0
916
9,031
2,553
630
2,208
6,761
0
32,008
L
Ares
Nasu786
Ares
2,467
223
368
2,495
14,100
10,050
0
2,856
11,116
14,783
0
L
Ratatoskr
Pechenka420
Ratatoskr
5,630
1,307
0
250
10,258
3,228
0
1,596
8,590
0
34,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,246
Gold Earned
38,666
306
Minions Killed
298
0
Camps Cleared
0
1,286,453
Distance Traveled
1,387,160
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,276
591
70
5
0
270,202
1
W
Fenrir
8,267
591
79
6
0
296,457
0
L
Sol
7,628
545
87
6
0
268,611
1
W
Geb
7,597
543
14
1
0
281,195
7
W
Gilgamesh
7,068
505
48
3
0
252,995
7
L
Hou Yi
7,990
571
78
6
0
217,866
4
W
Nu Wa
7,458
533
87
6
0
286,311
0
L
Cernunnos
6,450
461
52
4
0
217,520
1
L
Ares
6,368
455
19
1
0
274,934
4
L
Ratatoskr
7,810
558
70
5
0
307,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role