Player Matchup

Thoth
Thoth
Bronze III
ELITEinDIAPERZ
Thoth
Bronze III
Level 160
God Stats
6W - 1L
1,384 SR
Queue Stats
14W - 20L
1,469 MMR
Party 1
Geb
Geb
Silver II
GoldBloodGhost
Geb
Silver II
Level 127
God Stats
3W - 1L
1,689 SR
Queue Stats
7W - 4L
1,552 MMR
Party 1
Ne Zha
Ne Zha
Silver II
kenjinn
Ne Zha
Silver II
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 9L
1,552 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 148
1,524 SR
1,524 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 96
1,351 SR
1,250 MMR
Chaac
Chaac
Silver III
Luizmarlon
Chaac
Silver III
Level 117
God Stats
5W - 11L
1,434 SR
Queue Stats
33W - 62L
1,043 MMR
Solo
Chronos
Chronos
Bronze IV
cartslaw
Chronos
Bronze IV
Level 127
God Stats
0W - 2L
1,120 SR
Queue Stats
57W - 87L
1,309 MMR
Solo
Neith
Neith
Bronze III
powerargor
Neith
Bronze III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 8
12,416
828
20,153
8,764
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 15
11,300
753
7,351
18,737
22,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
kenjinn
Ne Zha
15
8 / 2 / 9
11,311
754
17,493
16,687
11,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GilgameshHadesAh Muzen CabScyllaSobek

VS

Bans
AchillesAtlasBastetKhepriSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
3 / 7 / 2
10,962
731
10,930
21,677
18,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chronos
cartslaw
Chronos
13
1 / 8 / 4
9,370
625
9,033
17,785
4,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
13
1 / 6 / 4
9,550
637
7,727
13,514
3,363
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
21
Kills
5
5
Deaths
21
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
11
1
8
15
W
2
2
15
4.75
L
Chaac
3
7
2
0.57
L
Chronos
cartslaw
Chronos
1
8
4
0.38
W
Ne Zha
kenjinn
Ne Zha
8
2
9
6.25
L
Neith
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,997
Damage
27,690
44,188
Taken
52,976
37,444
Mitigated
26,166
14,967
Healing
9,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,153
472
1,064
2,979
8,764
3,784
1,926
1,197
7,505
68,050
0
W
7,351
724
745
3,716
18,737
22,237
0
2,676
15,823
19,159
0
L
Chaac
10,930
1,032
306
6,195
21,677
18,490
248
10,475
10,828
0
32,053
L
Chronos
cartslaw
Chronos
9,033
2,206
0
762
17,785
4,313
340
9,839
7,617
33,161
0
W
Ne Zha
kenjinn
Ne Zha
17,493
3,716
0
6,463
16,687
11,423
1,224
5,265
10,948
0
46,859
L
Neith
7,727
2,411
0
2,023
13,514
3,363
382
7,517
5,727
0
25,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,027
Gold Earned
29,882
177
Minions Killed
129
9
Camps Cleared
5
821,948
Distance Traveled
727,014
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,416
828
112
7
4
272,289
3
W
Geb
11,300
753
24
2
1
270,764
7
L
Chaac
10,962
731
36
2
1
254,750
5
L
Chronos
9,370
625
42
3
2
255,003
4
W
Ne Zha
11,311
754
41
3
4
278,895
0
L
Neith
9,550
637
51
3
2
217,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role