Player Matchup

Jing Wei
Jing Wei
Gold IV
 
Jing Wei
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold IV
AshtonB23
Ravana
Gold IV
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 162L
1,440 MMR
Party 1
Agni
Agni
Gold I
TBPDJ
Agni
Gold I
Level 136
God Stats
12W - 1L
1,907 SR
Queue Stats
99W - 100L
1,534 MMR
Party 1
Artemis
Artemis
Silver III
yardie876
Artemis
Silver III
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 20L
1,454 MMR
Solo
Osiris
Osiris
Gold IV
zoodles
Osiris
Gold IV
Level 157
God Stats
9W - 5L
1,623 SR
Queue Stats
158W - 165L
1,479 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,606 SR
1,481 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,476 SR
1,486 MMR
Kuzenbo
Kuzenbo
Silver II
 
Kuzenbo
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze IV
Grillwild
Hachiman
Bronze IV
Level 131
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 122L
1,454 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Higgss
Sun Wukong
Gold I
Level 160
God Stats
16W - 16L
1,380 SR
Queue Stats
307W - 309L
1,709 MMR
Party 2
Eset
Eset
Silver III
JessicaRoxS
Eset
Silver III
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 114L
1,269 MMR
Party 2
Da Ji
Da Ji
Bronze III
ZKNippleRing
Da Ji
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
4 / 5 / 1
8,591
537
7,036
12,485
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
AshtonB23
Ravana
15
6 / 1 / 3
8,879
555
9,467
7,721
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
TBPDJ
Agni
15
5 / 6 / 5
9,053
566
9,348
10,074
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
yardie876
Artemis
12
0 / 6 / 5
7,033
440
4,490
13,499
6,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
zoodles
Osiris
14
1 / 1 / 2
8,213
513
7,282
13,276
11,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
KaliThothCamazotzAthenaCliodhna

VS

Bans
PersephoneGaneshaAtlasAnubisBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
2 / 1 / 6
7,490
468
9,514
12,605
14,672
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Grillwild
Hachiman
13
4 / 4 / 2
8,340
521
5,736
8,449
1,900
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Higgss
Sun Wukong
16
4 / 1 / 2
9,530
596
8,488
14,399
13,191
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 6 / 6
8,226
514
5,146
9,246
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 4 / 4
9,130
571
10,521
13,247
4,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
16
Kills
19
19
Deaths
16
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
5
1
0.9
L
Kuzenbo
 
Kuzenbo
2
1
6
5
W
Ravana
AshtonB23
Ravana
6
1
3
7.5
L
Hachiman
Grillwild
Hachiman
4
4
2
1.25
L
Sun Wukong
Higgss
Sun Wukong
4
1
2
5
L
2
6
6
0.83
W
Agni
TBPDJ
Agni
5
6
5
1.25
L
7
4
4
2.25
W
Artemis
yardie876
Artemis
0
6
5
0.42
W
Osiris
zoodles
Osiris
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,623
Damage
39,405
57,055
Taken
57,946
27,531
Mitigated
37,154
16,620
Healing
13,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
7,036
5,293
0
3,839
12,485
3,746
1,157
2,120
10,365
0
52,536
L
Kuzenbo
 
Kuzenbo
9,514
2,830
350
2,195
12,605
14,672
0
1,738
10,867
27,444
0
W
Ravana
AshtonB23
Ravana
9,467
2,801
0
3,074
7,721
2,840
0
2,377
5,264
0
51,703
L
Hachiman
Grillwild
Hachiman
5,736
2,763
0
1,552
8,449
1,900
0
2,624
5,825
0
50,341
L
Sun Wukong
Higgss
Sun Wukong
8,488
2,469
0
7,847
14,399
13,191
0
680
13,719
0
60,615
L
5,146
340
147
896
9,246
2,628
28
1,986
7,260
49,481
0
W
Agni
TBPDJ
Agni
9,348
451
0
671
10,074
2,982
0
3,348
6,578
54,130
0
L
10,521
1,782
0
250
13,247
4,763
0
2,320
10,477
0
60,708
W
Artemis
yardie876
Artemis
4,490
1,412
0
3,069
13,499
6,832
60
4,477
8,894
0
30,970
W
Osiris
zoodles
Osiris
7,282
3,992
110
5,857
13,276
11,131
81
1,938
11,294
0
59,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,769
Gold Earned
42,716
469
Minions Killed
477
0
Camps Cleared
0
1,562,013
Distance Traveled
1,572,548
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,591
537
83
5
0
283,389
7
L
Kuzenbo
7,490
468
35
2
0
352,560
7
W
Ravana
8,879
555
84
5
0
334,895
5
L
Hachiman
8,340
521
88
6
0
285,363
7
L
Sun Wukong
9,530
596
146
9
0
347,259
9
L
Eset
8,226
514
103
6
0
274,935
5
W
Agni
9,053
566
111
7
0
299,184
2
L
Da Ji
9,130
571
105
7
0
312,431
1
W
Artemis
7,033
440
52
3
0
306,820
0
W
Osiris
8,213
513
139
9
0
337,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role