Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BOMBKING1247
Ah Muzen Cab
Level 5
God Stats
3W - 2L
1,190 SR
Queue Stats
18W - 22L
1,304 Elo+
Solo
Scylla
Scylla
Jaduus
Scylla
Level 18
God Stats
8W - 18L
1,279 SR
Queue Stats
189W - 208L
1,193 Elo+
Solo
Ares
Ares
SheWolf0603
Ares
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,181 Elo+
Party 2
Guan Yu
Guan Yu
XMuisemonX
Guan Yu
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
189W - 174L
1,347 Elo+
Party 2
Ra
Ra
farantc
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 69L
1,021 Elo+
Solo
Team Averages
Level 23
1,394 SR
1,209 Elo+

VS

Team Averages
Level 97
1,468 SR
1,427 Elo+
Loki
Loki
Logical_Reaper3
Loki
Level 108
God Stats
26W - 27L
1,504 SR
Queue Stats
103W - 101L
1,426 Elo+
Solo
Anubis
Anubis
ShaneDRG
Anubis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 186L
1,533 Elo+
Party 1
Anhur
Anhur
Vinty Von Camp
Anhur
Level 107
God Stats
1W - 3L
1,231 SR
Queue Stats
101W - 109L
1,557 Elo+
Party 1
Tiamat
Tiamat
ZeroDoesThingz
Tiamat
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 32L
1,147 Elo+
Solo
Chaac
Chaac
battleduty5
Chaac
Level 27
God Stats
2W - 2L
1,605 SR
Queue Stats
35W - 51L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BOMBKING1247
Ah Muzen Cab
17
2 / 6 / 6
10,113
632
15,851
17,114
5,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Jaduus
Scylla
18
4 / 9 / 2
11,021
689
5,191
15,974
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 9 / 8
9,857
616
4,935
24,170
22,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
XMuisemonX
Guan Yu
20
7 / 5 / 5
12,312
770
8,404
25,088
21,485
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 10 / 5
9,553
597
2,861
13,432
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 15
11,704
732
6,849
11,883
4,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
ShaneDRG
Anubis
20
17 / 2 / 11
13,902
869
25,893
9,421
5,188
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
15 / 5 / 9
13,031
814
21,085
13,343
5,667
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 0 / 23
12,000
750
15,518
3,312
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 3 / 14
10,746
672
13,833
20,894
22,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
111
13
Kills
39
39
Deaths
13
26
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BOMBKING1247
Ah Muzen Cab
2
6
6
0.83
L
Scylla
Jaduus
Scylla
4
9
2
0.56
W
2
3
15
3.17
W
Anubis
ShaneDRG
Anubis
17
2
11
11.25
L
0
9
8
0.44
W
15
5
9
3.9
L
Guan Yu
XMuisemonX
Guan Yu
7
5
5
1.9
W
3
0
23
14.5
W
2
3
14
3
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,242
Damage
83,178
95,778
Taken
58,853
55,621
Mitigated
40,704
18,543
Healing
13,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BOMBKING1247
Ah Muzen Cab
15,851
8,480
0
4,968
17,114
5,291
0
6,203
10,550
0
41,773
L
Scylla
Jaduus
Scylla
5,191
394
180
1,647
15,974
3,141
441
9,070
6,634
32,583
0
W
6,849
1,031
0
1,408
11,883
4,797
2,690
1,309
10,574
0
55,349
W
Anubis
ShaneDRG
Anubis
25,893
1,975
0
3,756
9,421
5,188
944
1,438
7,951
69,093
0
L
4,935
500
0
1,216
24,170
22,934
0
6,840
16,596
13,630
0
W
21,085
13,497
0
81
13,343
5,667
1,984
2,160
11,133
0
48,627
L
Guan Yu
XMuisemonX
Guan Yu
8,404
587
1,668
7,636
25,088
21,485
0
11,866
12,459
0
45,447
W
15,518
1,126
739
979
3,312
2,479
0
1,595
1,643
26,836
0
W
13,833
3,722
451
6,147
20,894
22,573
451
6,129
14,565
0
27,161
L
2,861
480
608
620
13,432
2,770
0
6,003
7,110
14,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,856
Gold Earned
61,383
240
Minions Killed
297
0
Camps Cleared
0
1,310,717
Distance Traveled
1,594,429
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,113
632
47
3
0
272,538
0
L
Scylla
11,021
689
68
4
0
230,759
0
W
Loki
11,704
732
72
5
0
311,903
0
W
Anubis
13,902
869
105
7
0
319,399
1
L
Ares
9,857
616
21
1
0
254,494
0
W
Anhur
13,031
814
64
4
0
286,669
3
L
Guan Yu
12,312
770
69
4
0
328,622
1
W
Tiamat
12,000
750
35
2
0
354,368
4
W
Chaac
10,746
672
21
1
0
322,090
0
L
Ra
9,553
597
35
2
0
224,304
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role