Player Matchup

Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chronos
Chronos
Silver IV
Battingtrout41
Chronos
Silver IV
Level 122
God Stats
32W - 28L
1,695 SR
Queue Stats
49W - 56L
1,192 MMR
Solo
Cthulhu
Cthulhu
Silver I
GuizBtw
Cthulhu
Silver I
Level 88
God Stats
5W - 11L
1,155 SR
Queue Stats
499W - 508L
1,175 MMR
Solo
Scylla
Scylla
Silver V
itsFei
Scylla
Silver V
Level 86
God Stats
32W - 31L
1,940 SR
Queue Stats
547W - 559L
1,228 MMR
Solo
Amaterasu
Amaterasu
Silver I
l-ExOtiCaL-l
Amaterasu
Silver I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 85L
1,170 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,558 SR
1,253 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,489 SR
1,274 MMR
Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
 
Cerberus
Silver II
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Silver IV
Edris8503
Ymir
Silver IV
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 79L
1,182 MMR
Solo
Izanami
Izanami
Bronze III
Woobme
Izanami
Bronze III
Level 159
God Stats
5W - 5L
1,500 SR
Queue Stats
106W - 114L
1,224 MMR
Solo
Raijin
Raijin
Bronze II
familia-barros-
Raijin
Bronze II
Level 160
God Stats
3W - 3L
1,443 SR
Queue Stats
57W - 74L
962 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 6 / 6
8,692
395
6,701
22,590
18,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
5 / 7 / 3
11,165
508
14,345
17,893
4,022
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
GuizBtw
Cthulhu
14
1 / 8 / 2
9,345
425
9,614
20,953
12,978
Scylla
itsFei
Scylla
15
0 / 9 / 2
9,380
426
7,131
12,292
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
l-ExOtiCaL-l
Amaterasu
18
3 / 5 / 0
11,092
504
8,751
20,633
7,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ChaacGebAthenaPersephone

VS

Bans
BastetBacchusHou YiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
21 / 1 / 4
14,585
663
23,797
19,176
9,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
 
Cerberus
20
4 / 0 / 11
13,187
599
15,762
17,749
16,367
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
15
2 / 2 / 9
10,525
478
6,315
19,108
24,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Woobme
Izanami
20
4 / 4 / 8
13,646
620
15,736
16,674
6,803
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 2 / 4
11,735
533
8,367
11,620
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
9
Kills
35
35
Deaths
9
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
6
6
0.5
W
Thanatos
 
Thanatos
21
1
4
23
W
Cerberus
 
Cerberus
4
0
11
9.5
L
5
7
3
0.93
W
Ymir
2
2
9
3.25
L
Cthulhu
GuizBtw
Cthulhu
1
8
2
0.25
W
Izanami
Woobme
Izanami
4
4
8
2
W
4
2
4
3
L
Scylla
itsFei
Scylla
0
9
2
0.11
L
Amaterasu
l-ExOtiCaL-l
Amaterasu
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,542
Damage
69,977
94,361
Taken
84,327
45,917
Mitigated
61,880
22,932
Healing
45,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,701
1,149
2,089
3,341
22,590
18,344
0
7,181
15,107
26,092
2,261
W
Thanatos
 
Thanatos
23,797
9,325
0
24,994
19,176
9,769
86
4,741
14,435
0
130,849
W
Cerberus
 
Cerberus
15,762
1,252
0
8,358
17,749
16,367
1,331
10,571
7,178
92,776
0
L
14,345
4,677
0
4,479
17,893
4,022
0
3,889
13,962
62,790
0
W
Ymir
6,315
1,788
0
1,466
19,108
24,873
394
9,430
9,678
24,900
0
L
Cthulhu
GuizBtw
Cthulhu
9,614
1,098
0
3,347
20,953
12,978
0
10,846
10,067
52,484
0
W
Izanami
Woobme
Izanami
15,736
9,859
0
6,765
16,674
6,803
353
7,451
9,223
0
135,222
W
8,367
958
198
4,067
11,620
4,068
2,581
4,827
6,793
74,955
1,444
L
Scylla
itsFei
Scylla
7,131
1,033
0
943
12,292
2,622
86
4,149
8,031
70,881
0
L
Amaterasu
l-ExOtiCaL-l
Amaterasu
8,751
2,905
0
8,733
20,633
7,951
0
3,372
17,211
0
80,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,674
Gold Earned
63,678
518
Minions Killed
723
0
Camps Cleared
0
2,001,120
Distance Traveled
2,029,514
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,692
395
19
1
0
417,178
11
W
Thanatos
14,585
663
143
7
0
547,421
2
W
Cerberus
13,187
599
200
9
0
394,550
1
L
Chronos
11,165
508
119
5
0
416,425
4
W
Ymir
10,525
478
17
1
0
381,076
9
L
Cthulhu
9,345
425
102
5
0
351,224
0
W
Izanami
13,646
620
223
10
0
353,676
4
W
Raijin
11,735
533
140
6
0
352,791
3
L
Scylla
9,380
426
138
6
0
383,802
6
L
Amaterasu
11,092
504
140
6
0
432,491
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role