Player Matchup

Sun Wukong
Sun Wukong
ArdalanGM
Sun Wukong
Level 61
God Stats
4W - 1L
1,759 SR
Queue Stats
9W - 8L
1,441 Elo+
Party 1
Ao Kuang
Ao Kuang
BabaBooey0
Ao Kuang
Level 50
God Stats
3W - 0L
1,491 SR
Queue Stats
15W - 15L
1,548 Elo+
Party 1
Bakasura
Bakasura
IRcommander051
Bakasura
Level 100
God Stats
2W - 0L
1,711 SR
Queue Stats
10W - 3L
1,580 Elo+
Party 1
Bacchus
Bacchus
PersianVirgin
Bacchus
Level 28
God Stats
3W - 0L
1,534 SR
Queue Stats
5W - 3L
1,396 Elo+
Party 1
Zeus
Zeus
xWhiteFogx
Zeus
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
66W - 51L
1,424 Elo+
Solo
Team Averages
Level 57
1,599 SR
1,478 Elo+

VS

Team Averages
Level 23
1,482 SR
1,450 Elo+
Loki
Loki
BuBuBustaBayne
Loki
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 35L
1,500 Elo+
Party 3
Ares
Ares
Chad Bane6099
Ares
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
143W - 160L
1,454 Elo+
Party 2
Gilgamesh
Gilgamesh
Dojyaan D4C
Gilgamesh
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 124L
1,425 Elo+
Party 2
Zeus
Zeus
JulienGaming
Zeus
Level 2
God Stats
51W - 39L
1,500 SR
Queue Stats
372W - 372L
1,500 Elo+
Party 3
Artemis
Artemis
kaitxu2010
Artemis
Level 19
God Stats
11W - 22L
1,411 SR
Queue Stats
21W - 45L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArdalanGM
Sun Wukong
15
4 / 1 / 7
8,693
790
7,311
10,207
8,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
BabaBooey0
Ao Kuang
16
6 / 2 / 7
9,101
827
9,509
9,627
4,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
17
3 / 1 / 9
9,609
874
7,171
11,186
5,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
15
2 / 0 / 9
8,912
810
4,873
6,139
5,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 1 / 7
8,843
804
10,339
4,039
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 1
8,530
775
11,499
8,232
4,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 1
7,592
690
4,478
14,348
11,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Dojyaan D4C
Gilgamesh
14
0 / 5 / 3
7,866
715
6,593
12,213
6,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 5 / 2
7,532
685
5,053
8,344
2,629
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
kaitxu2010
Artemis
12
0 / 3 / 1
6,988
635
416
4,175
2,240
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
18
Kills
5
5
Deaths
18
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ArdalanGM
Sun Wukong
4
1
7
7.5
W
Ao Kuang
BabaBooey0
Ao Kuang
6
2
7
4.75
L
4
2
1
2.25
L
0
3
1
0.17
L
Gilgamesh
Dojyaan D4C
Gilgamesh
0
5
3
0.3
W
Bakasura
3
1
9
7.5
L
1
5
2
0.4
W
Bacchus
2
0
9
6.5
L
Artemis
kaitxu2010
Artemis
0
3
1
0.17
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,203
Damage
28,039
41,198
Taken
47,312
25,882
Mitigated
26,941
9,974
Healing
6,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ArdalanGM
Sun Wukong
7,311
954
166
1,474
10,207
8,517
122
2,924
6,838
0
23,932
W
Ao Kuang
BabaBooey0
Ao Kuang
9,509
2,133
0
3,092
9,627
4,738
137
2,233
7,176
24,099
1,685
L
11,499
1,910
0
890
8,232
4,483
0
5,873
2,359
0
29,572
L
4,478
138
1,058
2,120
14,348
11,431
0
7,440
6,678
17,044
0
L
Gilgamesh
Dojyaan D4C
Gilgamesh
6,593
1,643
0
1,604
12,213
6,158
0
4,756
6,827
0
24,864
W
Bakasura
7,171
5,821
0
4,515
11,186
5,603
90
1,966
8,759
0
29,548
L
5,053
1,301
75
722
8,344
2,629
0
3,567
4,497
16,898
0
W
Bacchus
4,873
249
0
727
6,139
5,654
517
1,671
3,239
9,371
0
L
Artemis
kaitxu2010
Artemis
416
70
0
0
4,175
2,240
0
2,643
1,322
0
5,792
W
10,339
499
0
0
4,039
1,370
553
737
3,146
34,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,158
Gold Earned
38,508
215
Minions Killed
135
0
Camps Cleared
0
1,276,906
Distance Traveled
1,064,157
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,693
790
40
4
0
277,360
2
W
Ao Kuang
9,101
827
28
3
0
255,144
1
L
Loki
8,530
775
33
3
0
248,460
3
L
Ares
7,592
690
19
2
0
226,431
1
L
Gilgamesh
7,866
715
48
4
0
216,695
1
W
Bakasura
9,609
874
72
7
0
271,112
0
L
Zeus
7,532
685
25
2
0
198,555
0
W
Bacchus
8,912
810
10
1
0
243,686
2
L
Artemis
6,988
635
10
1
0
174,016
0
W
Zeus
8,843
804
65
6
0
229,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role