Player Matchup

Cthulhu
Cthulhu
CutestEevee
Cthulhu
Level 106
God Stats
8W - 3L
1,767 SR
Queue Stats
149W - 47L
2,047 Elo+
Party 1
Achilles
Achilles
Dasfter
Achilles
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 24L
2,055 Elo+
Party 1
Osiris
Osiris
DismayUnbound
Osiris
Level 159
God Stats
12W - 2L
1,765 SR
Queue Stats
153W - 65L
1,925 Elo+
Party 1
Cabrakan
Cabrakan
Guixote_
Cabrakan
Level 154
God Stats
5W - 2L
1,643 SR
Queue Stats
41W - 31L
1,859 Elo+
Party 1
Bacchus
Bacchus
TAINZYYY
Bacchus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 74L
1,945 Elo+
Party 1
Team Averages
Level 119
1,635 SR
1,966 Elo+

VS

Team Averages
Level 80
1,642 SR
1,643 Elo+
Khepri
Khepri
FluffyBerra
Khepri
Level 23
God Stats
2W - 2L
1,334 SR
Queue Stats
29W - 21L
1,718 Elo+
Party 2
Janus
Janus
HeyItsZombro
Janus
Level 160
God Stats
3W - 1L
1,859 SR
Queue Stats
29W - 20L
1,718 Elo+
Party 2
Xbalanque
Xbalanque
Synteri
Xbalanque
Level 65
God Stats
26W - 15L
1,835 SR
Queue Stats
262W - 175L
1,568 Elo+
Solo
Awilix
Awilix
XFrost_LegionX
Awilix
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 48L
1,561 Elo+
Solo
Gilgamesh
Gilgamesh
thearchdork
Gilgamesh
Level 118
God Stats
1W - 4L
1,684 SR
Queue Stats
236W - 227L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CutestEevee
Cthulhu
9
4 / 0 / 1
5,221
746
3,146
4,590
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Dasfter
Achilles
8
5 / 0 / 1
4,862
695
3,898
3,737
989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
5 / 0 / 1
5,280
754
7,652
5,183
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
Guixote_
Cabrakan
5
0 / 1 / 5
3,795
542
1,234
6,505
3,194
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
TAINZYYY
Bacchus
7
0 / 1 / 6
4,381
626
2,440
2,953
1,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
6
0 / 4 / 0
3,742
535
1,341
5,479
1,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 1
3,902
557
2,901
4,154
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Synteri
Xbalanque
5
1 / 3 / 0
3,568
510
3,827
4,908
929
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 3 / 1
3,973
568
2,377
6,489
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
thearchdork
Gilgamesh
4
0 / 2 / 1
3,370
481
1,463
3,100
1,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
14
Kills
2
2
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CutestEevee
Cthulhu
4
0
1
4.5
W
Achilles
Dasfter
Achilles
5
0
1
5.5
W
5
0
1
5.5
L
Khepri
0
4
0
0
W
Cabrakan
Guixote_
Cabrakan
0
1
5
2.5
L
0
2
1
0.25
L
Xbalanque
Synteri
Xbalanque
1
3
0
0.33
W
Bacchus
TAINZYYY
Bacchus
0
1
6
3
L
1
3
1
0.5
L
Gilgamesh
thearchdork
Gilgamesh
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,370
Damage
11,909
22,968
Taken
24,130
11,012
Mitigated
6,314
7,789
Healing
4,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CutestEevee
Cthulhu
3,146
205
0
750
4,590
1,678
0
893
3,623
25,721
0
W
Achilles
Dasfter
Achilles
3,898
1,194
0
1,528
3,737
989
0
796
2,893
0
19,476
W
7,652
3,774
0
2,790
5,183
3,671
0
201
4,982
0
27,529
L
Khepri
1,341
229
493
552
5,479
1,179
0
1,442
4,037
6,838
0
W
Cabrakan
Guixote_
Cabrakan
1,234
369
30
2,108
6,505
3,194
120
1,423
4,977
5,710
0
L
2,901
490
0
1,000
4,154
1,155
0
2,674
1,480
17,286
0
L
Xbalanque
Synteri
Xbalanque
3,827
2,914
0
947
4,908
929
60
529
4,343
0
14,591
W
Bacchus
TAINZYYY
Bacchus
2,440
702
0
583
2,953
1,480
155
645
2,251
12,327
3,250
L
2,377
1,312
0
1,390
6,489
1,839
0
1,938
4,551
0
13,397
L
Gilgamesh
thearchdork
Gilgamesh
1,463
652
0
337
3,100
1,212
0
14
3,027
0
7,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,539
Gold Earned
18,555
191
Minions Killed
127
0
Camps Cleared
0
742,852
Distance Traveled
624,956
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,221
746
53
8
0
156,316
1
W
Achilles
4,862
695
41
6
0
159,707
2
W
Osiris
5,280
754
45
6
0
149,662
1
L
Khepri
3,742
535
8
1
0
148,143
0
W
Cabrakan
3,795
542
17
2
0
143,595
3
L
Janus
3,902
557
39
6
0
140,729
0
L
Xbalanque
3,568
510
28
4
0
127,475
1
W
Bacchus
4,381
626
35
5
0
133,572
0
L
Awilix
3,973
568
35
5
0
138,137
0
L
Gilgamesh
3,370
481
17
2
0
70,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role