Player Matchup

Da Ji
Da Ji
Gold V
ACI00
Da Ji
Gold V
Level 142
God Stats
22W - 21L
1,506 SR
Queue Stats
649W - 598L
1,539 MMR
Party 1
Poseidon
Poseidon
Silver I
Gexini
Poseidon
Silver I
Level 127
God Stats
4W - 6L
1,545 SR
Queue Stats
283W - 258L
1,586 MMR
Solo
Odin
Odin
Gold IV
ImMxtro
Odin
Gold IV
Level 86
God Stats
0W - 2L
1,182 SR
Queue Stats
102W - 80L
1,631 MMR
Party 1
Ares
Ares
Gold IV
SammyOliver34
Ares
Gold IV
Level 73
God Stats
2W - 3L
1,500 SR
Queue Stats
62W - 48L
1,526 MMR
Party 2
Apollo
Apollo
Gold IV
partyPacc
Apollo
Gold IV
Level 123
God Stats
4W - 2L
1,961 SR
Queue Stats
130W - 119L
1,646 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,539 SR
1,586 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,608 SR
1,585 MMR
Ganesha
Ganesha
Gold IV
Crwnd-Crow
Ganesha
Gold IV
Level 128
God Stats
9W - 3L
1,500 SR
Queue Stats
126W - 106L
1,559 MMR
Party 3
Fenrir
Fenrir
Gold V
Jock3r_XK
Fenrir
Gold V
Level 122
God Stats
1W - 3L
1,499 SR
Queue Stats
31W - 35L
1,588 MMR
Solo
Scylla
Scylla
Silver I
OCW Cody Storm
Scylla
Silver I
Level 148
God Stats
1W - 1L
1,842 SR
Queue Stats
154W - 138L
1,592 MMR
Solo
Chiron
Chiron
Gold IV
YoLegxcy
Chiron
Gold IV
Level 140
God Stats
10W - 8L
1,624 SR
Queue Stats
39W - 40L
1,590 MMR
Solo
Mulan
Mulan
Gold IV
Zero0Zero
Mulan
Gold IV
Level 121
God Stats
13W - 8L
1,575 SR
Queue Stats
21W - 17L
1,594 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ACI00
Da Ji
19
10 / 9 / 7
12,980
499
16,281
22,291
8,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Gexini
Poseidon
18
2 / 7 / 12
12,554
483
21,487
19,031
6,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Odin
ImMxtro
Odin
18
1 / 7 / 5
11,108
427
10,159
22,429
19,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
8 / 5 / 4
12,569
483
11,015
26,887
33,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
partyPacc
Apollo
20
0 / 5 / 8
12,566
483
14,099
22,927
7,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bans
ChaacAthenaJormungandr

VS

Bans
CliodhnaPersephoneAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Crwnd-Crow
Ganesha
18
0 / 5 / 19
13,117
505
8,524
28,159
37,387
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Jock3r_XK
Fenrir
19
9 / 9 / 4
14,042
540
13,976
24,173
10,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
4 / 2 / 4
13,548
521
10,672
14,318
5,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
YoLegxcy
Chiron
20
12 / 2 / 6
16,241
625
29,545
17,324
7,183
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mulan
Zero0Zero
Mulan
20
7 / 3 / 9
16,182
622
24,787
29,402
39,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
74
21
Kills
32
33
Deaths
21
36
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Da Ji
ACI00
Da Ji
10
9
7
1.5
W
Ganesha
Crwnd-Crow
Ganesha
0
5
19
1.9
L
Poseidon
Gexini
Poseidon
2
7
12
1.14
L
Odin
ImMxtro
Odin
1
7
5
0.5
W
Fenrir
Jock3r_XK
Fenrir
9
9
4
1.22
W
4
2
4
3
L
8
5
4
2
W
Chiron
YoLegxcy
Chiron
12
2
6
7.5
W
Mulan
Zero0Zero
Mulan
7
3
9
3.83
L
Apollo
partyPacc
Apollo
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,041
Damage
87,504
113,565
Taken
113,376
74,600
Mitigated
99,423
23,970
Healing
37,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
ACI00
Da Ji
16,281
6,016
0
6,029
22,291
8,332
0
4,107
18,078
0
76,526
W
Ganesha
Crwnd-Crow
Ganesha
8,524
1,088
0
4,311
28,159
37,387
350
8,296
19,504
36,925
0
L
Poseidon
Gexini
Poseidon
21,487
3,056
0
4,227
19,031
6,250
0
4,554
14,407
100,310
0
L
Odin
ImMxtro
Odin
10,159
2,268
0
4,887
22,429
19,047
116
3,687
18,678
11,939
49,413
W
Fenrir
Jock3r_XK
Fenrir
13,976
3,453
0
8,685
24,173
10,296
0
7,556
16,400
0
91,444
W
10,672
485
0
2,233
14,318
5,055
479
3,278
11,040
110,014
0
L
11,015
464
592
2,447
26,887
33,407
0
5,307
21,456
22,983
1,071
W
Chiron
YoLegxcy
Chiron
29,545
17,130
2,705
10,061
17,324
7,183
5,198
6,473
10,805
0
156,037
W
Mulan
Zero0Zero
Mulan
24,787
3,624
0
9,963
29,402
39,502
847
10,132
18,570
1,895
135,624
L
Apollo
partyPacc
Apollo
14,099
7,995
0
5,788
22,927
7,564
1,304
4,929
17,930
0
128,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,777
Gold Earned
73,130
607
Minions Killed
713
0
Camps Cleared
0
2,385,646
Distance Traveled
2,480,369
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,980
499
103
4
0
441,857
0
W
Ganesha
13,117
505
13
1
0
508,957
9
L
Poseidon
12,554
483
161
6
0
455,899
14
L
Odin
11,108
427
105
4
0
486,353
1
W
Fenrir
14,042
540
106
4
0
483,002
4
W
Scylla
13,548
521
163
6
0
525,793
9
L
Ares
12,569
483
24
1
0
504,682
3
W
Chiron
16,241
625
207
8
0
492,515
4
W
Mulan
16,182
622
224
9
0
470,102
3
L
Apollo
12,566
483
214
8
0
496,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role