Player Matchup

Eset
Eset
Biliboba8899
Eset
Level 47
God Stats
64W - 50L
1,621 SR
Queue Stats
71W - 56L
1,503 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Datawebal
Morgan Le Fay
Level 31
God Stats
4W - 6L
1,329 SR
Queue Stats
14W - 34L
1,202 Elo+
Party 1
Ymir
Ymir
GnomGnomi4
Ymir
Level 8
God Stats
19W - 9L
1,538 SR
Queue Stats
23W - 14L
1,496 Elo+
Party 3
Amaterasu
Amaterasu
ShiroyagiTenma
Amaterasu
Level 42
God Stats
5W - 0L
1,796 SR
Queue Stats
14W - 36L
1,204 Elo+
Party 1
Thanatos
Thanatos
Temm1
Thanatos
Level 64
God Stats
11W - 10L
1,503 SR
Queue Stats
76W - 54L
1,538 Elo+
Party 3
Team Averages
Level 38
1,558 SR
1,388 Elo+

VS

Team Averages
Level 59
1,571 SR
1,418 Elo+
Sobek
Sobek
Huzain47
Sobek
Level 42
God Stats
1W - 3L
1,691 SR
Queue Stats
50W - 83L
1,438 Elo+
Party 2
Agni
Agni
Shquiby
Agni
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,412 Elo+
Solo
Thanatos
Thanatos
TZSTOOP
Thanatos
Level 56
God Stats
27W - 25L
1,692 SR
Queue Stats
300W - 332L
1,482 Elo+
Party 2
Chaac
Chaac
Waled5052
Chaac
Level 29
God Stats
7W - 3L
1,445 SR
Queue Stats
470W - 573L
1,350 Elo+
Party 2
Ymir
Ymir
x56Rx
Ymir
Level 64
God Stats
2W - 4L
1,527 SR
Queue Stats
252W - 270L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 10 / 13
13,654
594
20,733
22,749
5,916
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Datawebal
Morgan Le Fay
16
3 / 5 / 15
11,282
491
14,220
15,170
5,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 3 / 19
12,873
560
14,391
22,016
22,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
ShiroyagiTenma
Amaterasu
18
4 / 3 / 16
11,794
513
11,518
20,620
11,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
Temm1
Thanatos
19
13 / 7 / 8
13,460
585
12,474
18,773
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Huzain47
Sobek
14
5 / 6 / 15
9,884
430
8,756
18,307
16,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
Shquiby
Agni
20
10 / 8 / 9
13,209
574
33,191
15,668
5,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
TZSTOOP
Thanatos
16
9 / 7 / 12
10,996
478
16,481
18,810
7,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chaac
Waled5052
Chaac
15
3 / 9 / 13
10,055
437
12,097
25,219
19,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
x56Rx
Ymir
12
1 / 9 / 16
8,744
380
7,574
16,842
14,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
93
39
Kills
28
28
Deaths
39
71
Assists
65
Player
Kills
Deaths
Assists
KDA
W
12
10
13
1.85
W
Morgan Le Fay
Datawebal
Morgan Le Fay
3
5
15
2.1
W
7
3
19
5.5
L
Sobek
Huzain47
Sobek
5
6
15
2.08
W
Amaterasu
ShiroyagiTenma
Amaterasu
4
3
16
4
L
Agni
Shquiby
Agni
10
8
9
1.81
L
Thanatos
TZSTOOP
Thanatos
9
7
12
2.14
W
Thanatos
Temm1
Thanatos
13
7
8
2.43
L
Chaac
Waled5052
Chaac
3
9
13
1.06
L
Ymir
x56Rx
Ymir
1
9
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,336
Damage
78,099
99,328
Taken
94,846
51,766
Mitigated
63,195
29,575
Healing
22,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,733
2,415
1,564
5,756
22,749
5,916
3,157
12,066
10,254
82,362
0
W
Morgan Le Fay
Datawebal
Morgan Le Fay
14,220
1,624
0
1,371
15,170
5,861
982
6,849
7,912
70,659
678
W
14,391
3,642
0
1,725
22,016
22,725
271
12,629
8,566
45,874
0
L
Sobek
Huzain47
Sobek
8,756
1,089
208
2,502
18,307
16,497
564
8,401
9,323
21,261
2,635
W
Amaterasu
ShiroyagiTenma
Amaterasu
11,518
6,711
10
6,306
20,620
11,853
3,462
12,191
8,324
0
52,861
L
Agni
Shquiby
Agni
33,191
2,496
0
995
15,668
5,129
430
5,739
9,661
99,238
0
L
Thanatos
TZSTOOP
Thanatos
16,481
3,942
0
12,313
18,810
7,924
0
9,142
9,404
0
57,305
W
Thanatos
Temm1
Thanatos
12,474
3,465
0
12,843
18,773
5,411
2,720
7,496
10,708
0
64,183
L
Chaac
Waled5052
Chaac
12,097
1,554
0
6,065
25,219
19,600
0
15,756
8,996
9,483
35,767
L
Ymir
x56Rx
Ymir
7,574
1,268
0
0
16,842
14,045
0
8,855
7,697
14,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,063
Gold Earned
52,888
468
Minions Killed
325
0
Camps Cleared
0
2,196,043
Distance Traveled
1,832,829
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,654
594
130
6
0
401,868
4
W
Morgan Le Fay
11,282
491
109
5
0
440,561
0
W
Ymir
12,873
560
52
2
0
452,266
4
L
Sobek
9,884
430
25
1
0
380,543
0
W
Amaterasu
11,794
513
89
4
0
406,471
0
L
Agni
13,209
574
136
6
0
380,235
2
L
Thanatos
10,996
478
71
3
0
400,453
1
W
Thanatos
13,460
585
88
4
0
494,877
2
L
Chaac
10,055
437
72
3
0
319,565
5
L
Ymir
8,744
380
21
1
0
352,033
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role