Player Matchup

Janus
Janus
AlenKeller
Janus
Level 147
God Stats
11W - 3L
1,844 SR
Queue Stats
214W - 193L
1,709 Elo+
Party 1
Ymir
Ymir
BlackDesert2016
Ymir
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,451 Elo+
Party 1
Agni
Agni
HitMyAxe
Agni
Level 48
God Stats
8W - 2L
1,708 SR
Queue Stats
205W - 179L
1,636 Elo+
Party 1
Cliodhna
Cliodhna
russiаnFIRE
Cliodhna
Level 15
God Stats
3W - 0L
1,862 SR
Queue Stats
49W - 23L
1,699 Elo+
Party 1
Charybdis
Charybdis
thoraz
Charybdis
Level 154
God Stats
17W - 13L
1,554 SR
Queue Stats
167W - 188L
1,486 Elo+
Solo
Team Averages
Level 79
1,694 SR
1,596 Elo+

VS

Team Averages
Level 78
1,517 SR
1,498 Elo+
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Hiisokâ
Hera
Level 70
God Stats
18W - 11L
1,587 SR
Queue Stats
126W - 132L
1,497 Elo+
Solo
Nu Wa
Nu Wa
Lord69Lipton
Nu Wa
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 33L
1,482 Elo+
Solo
Chaac
Chaac
ZsoleszHun
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
3 / 2 / 5
8,639
785
10,315
5,938
1,782
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 4
8,181
744
2,282
12,480
9,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
15
4 / 1 / 5
8,409
764
8,838
8,973
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
russiаnFIRE
Cliodhna
16
3 / 0 / 10
9,000
818
7,152
6,248
3,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
thoraz
Charybdis
16
4 / 1 / 6
8,881
807
6,161
10,323
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 1 / 3
7,936
721
7,304
6,972
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Khepri
 
Khepri
12
2 / 2 / 1
7,412
674
2,064
4,461
3,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
14
1 / 2 / 4
7,671
697
7,361
4,385
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 7 / 2
8,252
750
11,078
9,631
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
13
0 / 4 / 3
7,184
653
3,735
15,289
8,243
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
16
Kills
7
8
Deaths
16
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
3
3.5
L
Khepri
 
Khepri
2
2
1
1.25
W
Janus
3
2
5
2.75
W
2
4
4
1
L
Hera
1
2
4
1.5
W
Agni
4
1
5
6.5
L
2
7
2
0.43
L
Chaac
0
4
3
0.38
W
Cliodhna
russiаnFIRE
Cliodhna
3
0
10
8
W
Charybdis
thoraz
Charybdis
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,748
Damage
31,542
43,962
Taken
40,738
20,460
Mitigated
18,878
8,759
Healing
5,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,304
991
0
1,243
6,972
2,492
687
3,888
3,084
0
26,448
L
Khepri
 
Khepri
2,064
67
0
535
4,461
3,356
0
1,909
2,552
4,371
0
W
Janus
10,315
513
0
230
5,938
1,782
1,705
2,107
3,715
41,909
0
W
2,282
283
294
1,870
12,480
9,769
168
6,930
5,149
5,342
0
L
Hera
7,361
1,188
47
406
4,385
1,638
23
1,880
2,505
23,969
0
W
Agni
8,838
420
0
2,365
8,973
2,182
152
4,296
4,493
29,620
0
L
11,078
2,543
0
1,010
9,631
3,149
140
3,569
6,062
32,515
0
L
Chaac
3,735
238
35
2,627
15,289
8,243
0
10,189
5,100
0
16,143
W
Cliodhna
russiаnFIRE
Cliodhna
7,152
360
0
619
6,248
3,139
0
2,849
3,127
0
36,305
W
Charybdis
thoraz
Charybdis
6,161
3,594
155
3,226
10,323
3,588
2,289
3,050
6,975
0
36,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,110
Gold Earned
38,455
244
Minions Killed
161
0
Camps Cleared
0
1,182,288
Distance Traveled
996,375
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,936
721
44
4
0
216,204
4
L
Khepri
7,412
674
4
0
0
117,276
0
W
Janus
8,639
785
69
6
0
221,237
1
W
Ymir
8,181
744
8
1
0
208,595
4
L
Hera
7,671
697
42
4
0
217,914
3
W
Agni
8,409
764
44
4
0
238,262
3
L
Nu Wa
8,252
750
47
4
0
198,137
2
L
Chaac
7,184
653
24
2
0
246,844
0
W
Cliodhna
9,000
818
53
5
0
284,950
3
W
Charybdis
8,881
807
70
6
0
229,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role