Player Matchup

Heimdallr
Heimdallr
Im_Klimax
Heimdallr
Level 149
God Stats
3W - 5L
1,545 SR
Queue Stats
89W - 96L
1,563 Elo+
Party 2
Raijin
Raijin
SSKPandaa
Raijin
Level 148
God Stats
10W - 8L
1,842 SR
Queue Stats
13W - 16L
1,771 Elo+
Solo
Odin
Odin
x6ft_under
Odin
Level 125
God Stats
18W - 20L
1,681 SR
Queue Stats
54W - 72L
1,508 Elo+
Party 2
Team Averages
Level 141
1,690 SR
1,614 Elo+

VS

Team Averages
Level 131
1,398 SR
1,642 Elo+
Baron Samedi
Baron Samedi
OG Sauce Wizard
Baron Samedi
Level 126
God Stats
3W - 6L
1,279 SR
Queue Stats
120W - 120L
1,686 Elo+
Party 1
Skadi
Skadi
PrestonPenn
Skadi
Level 141
God Stats
2W - 0L
1,708 SR
Queue Stats
3W - 0L
1,758 Elo+
Party 1
Kumbhakarna
Kumbhakarna
blackstalker845
Kumbhakarna
Level 127
God Stats
1W - 2L
1,207 SR
Queue Stats
89W - 69L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Im_Klimax
Heimdallr
15
3 / 12 / 9
11,587
644
13,994
21,074
8,527
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
SSKPandaa
Raijin
17
5 / 8 / 8
12,299
683
16,673
19,126
7,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
6 / 2 / 8
12,763
709
17,674
14,607
17,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OG Sauce Wizard
Baron Samedi
17
3 / 7 / 10
12,277
682
13,672
19,378
8,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
9 / 6 / 9
14,387
799
12,147
15,022
5,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
blackstalker845
Kumbhakarna
20
10 / 1 / 11
15,316
851
16,866
22,683
36,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
52
14
Kills
22
22
Deaths
14
25
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Im_Klimax
Heimdallr
3
12
9
0.63
W
Baron Samedi
OG Sauce Wizard
Baron Samedi
3
7
10
1.14
W
9
6
9
2.25
L
Raijin
SSKPandaa
Raijin
5
8
8
1.13
W
Kumbhakarna
blackstalker845
Kumbhakarna
10
1
11
15.5
L
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,341
Damage
42,685
54,807
Taken
57,083
33,223
Mitigated
49,607
9,176
Healing
19,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Im_Klimax
Heimdallr
13,994
4,165
0
2,524
21,074
8,527
533
12,829
8,245
0
43,716
W
Baron Samedi
OG Sauce Wizard
Baron Samedi
13,672
1,014
2,972
8,361
19,378
8,237
786
6,551
12,475
50,422
0
W
12,147
4,383
0
1,066
15,022
5,076
1,393
5,112
9,545
0
47,735
L
Raijin
SSKPandaa
Raijin
16,673
1,369
299
3,136
19,126
7,602
0
11,044
8,082
54,600
0
W
Kumbhakarna
blackstalker845
Kumbhakarna
16,866
1,960
480
6,850
22,683
36,294
195
5,569
16,296
47,163
0
L
17,674
4,513
625
2,592
14,607
17,094
646
6,945
7,662
0
37,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,649
Gold Earned
41,980
183
Minions Killed
180
6
Camps Cleared
8
856,621
Distance Traveled
1,025,376
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,587
644
53
3
3
272,251
0
W
Baron Samedi
12,277
682
70
4
6
294,372
4
W
Skadi
14,387
799
62
3
1
308,516
3
L
Raijin
12,299
683
83
5
2
251,242
0
W
Kumbhakarna
15,316
851
48
3
1
422,488
3
L
Odin
12,763
709
47
3
1
333,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role