Player Matchup

Nox
Nox
SgtPepperWalrus
Nox
Level 160
God Stats
7W - 8L
1,481 SR
Queue Stats
282W - 291L
1,529 Elo+
Solo
Achilles
Achilles
Tannybm
Achilles
Level 29
God Stats
1W - 2L
1,520 SR
Queue Stats
1W - 3L
1,465 Elo+
Solo
Hou Yi
Hou Yi
drawvividly
Hou Yi
Level 155
God Stats
1W - 2L
1,586 SR
Queue Stats
144W - 175L
1,511 Elo+
Solo
Zeus
Zeus
dre_days08
Zeus
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 91L
1,587 Elo+
Solo
Poseidon
Poseidon
millo_fina
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,532 Elo+
Solo
Team Averages
Level 98
1,517 SR
1,525 Elo+

VS

Team Averages
Level 111
1,711 SR
1,557 Elo+
Odin
Odin
CuatroCincoo
Odin
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
235W - 216L
1,572 Elo+
Party 1
Sylvanus
Sylvanus
Dannys BO
Sylvanus
Level 140
God Stats
15W - 11L
1,912 SR
Queue Stats
166W - 143L
1,574 Elo+
Party 1
Sol
Sol
Kyle0614
Sol
Level 60
God Stats
6W - 5L
1,585 SR
Queue Stats
352W - 387L
1,509 Elo+
Solo
Thor
Thor
donuts42069
Thor
Level 128
God Stats
17W - 17L
1,669 SR
Queue Stats
169W - 157L
1,583 Elo+
Party 1
Neith
Neith
xxUlitmatefluffy
Neith
Level 86
God Stats
22W - 17L
1,890 SR
Queue Stats
86W - 89L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 2
7,881
716
5,193
6,654
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Tannybm
Achilles
14
1 / 4 / 5
7,516
683
8,212
13,562
10,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hou Yi
14
2 / 5 / 2
7,685
699
7,040
12,458
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 3 / 3
8,224
748
11,604
7,804
2,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
millo_fina
Poseidon
12
0 / 8 / 2
6,751
614
2,116
10,256
2,909
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
7,895
718
5,385
10,282
7,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Dannys BO
Sylvanus
15
3 / 1 / 6
8,731
794
4,719
10,559
9,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 2 / 5
9,181
835
9,834
7,624
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 5
9,139
831
7,995
8,276
2,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 2 / 9
8,425
766
12,577
11,161
4,176
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
8
Kills
20
21
Deaths
8
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Sylvanus
Dannys BO
Sylvanus
3
1
6
6
W
6
2
5
4.25
L
1
1
2
2
L
Achilles
Tannybm
Achilles
1
4
5
0.88
W
5
2
5
3.75
L
Hou Yi
2
5
2
0.6
L
4
3
3
1.83
L
Poseidon
millo_fina
Poseidon
0
8
2
0.13
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,165
Damage
40,510
50,734
Taken
47,902
21,644
Mitigated
26,582
4,558
Healing
18,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,385
738
0
1,662
10,282
7,119
0
2,949
7,081
0
12,910
W
Sylvanus
Dannys BO
Sylvanus
4,719
981
3,906
5,512
10,559
9,853
947
3,261
7,103
14,680
0
W
9,834
2,352
0
2,551
7,624
2,836
2,648
2,706
4,806
39,360
0
L
5,193
156
0
625
6,654
2,335
0
2,375
4,279
28,087
0
L
Achilles
Tannybm
Achilles
8,212
2,190
0
887
13,562
10,019
0
3,275
8,811
27
18,934
W
7,995
1,236
0
1,526
8,276
2,598
0
4,085
4,031
0
34,115
L
Hou Yi
7,040
3,813
0
1,527
12,458
3,431
44
3,927
8,531
0
16,252
L
11,604
681
0
945
7,804
2,950
0
829
6,975
31,690
0
L
Poseidon
millo_fina
Poseidon
2,116
37
0
574
10,256
2,909
108
4,147
6,109
9,452
0
W
12,577
3,651
446
2,898
11,161
4,176
1,306
4,871
5,968
0
28,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,057
Gold Earned
43,371
169
Minions Killed
197
0
Camps Cleared
0
1,016,822
Distance Traveled
1,091,256
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,895
718
20
2
0
246,700
2
W
Sylvanus
8,731
794
21
2
0
187,501
2
W
Sol
9,181
835
55
5
0
198,723
1
L
Nox
7,881
716
71
6
0
215,057
2
L
Achilles
7,516
683
26
2
0
222,055
2
W
Thor
9,139
831
57
5
0
235,066
1
L
Hou Yi
7,685
699
23
2
0
187,362
0
L
Zeus
8,224
748
40
4
0
221,276
1
L
Poseidon
6,751
614
9
1
0
171,072
0
W
Neith
8,425
766
44
4
0
223,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role