Player Matchup

Tiamat
Tiamat
QuickKitten1931
Tiamat
Level 63
God Stats
4W - 3L
1,465 SR
Queue Stats
151W - 162L
1,161 Elo+
Party 1
Izanami
Izanami
ShortBusQ
Izanami
Level 65
God Stats
4W - 4L
1,791 SR
Queue Stats
154W - 155L
1,411 Elo+
Party 1
Atlas
Atlas
notsammywastaken
Atlas
Level 65
God Stats
8W - 3L
1,928 SR
Queue Stats
228W - 247L
1,470 Elo+
Party 1
Chaac
Chaac
sleepycosmonaut
Chaac
Level 99
God Stats
9W - 7L
1,707 SR
Queue Stats
176W - 173L
1,486 Elo+
Solo
Loki
Loki
whutbrahdog
Loki
Level 44
God Stats
33W - 41L
1,340 SR
Queue Stats
296W - 344L
1,317 Elo+
Solo
Team Averages
Level 67
1,646 SR
1,369 Elo+

VS

Team Averages
Level 85
1,643 SR
1,434 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
BlepsOnDeck
Thoth
Level 112
God Stats
1W - 1L
1,713 SR
Queue Stats
37W - 41L
1,437 Elo+
Party 2
Achilles
Achilles
Jabba Nunb
Achilles
Level 103
God Stats
5W - 5L
1,666 SR
Queue Stats
42W - 51L
1,457 Elo+
Party 2
Hel
Hel
Playgurized
Hel
Level 85
God Stats
4W - 2L
1,833 SR
Queue Stats
84W - 95L
1,437 Elo+
Party 3
Chaac
Chaac
StrodeMan00
Chaac
Level 58
God Stats
3W - 3L
1,502 SR
Queue Stats
14W - 21L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,803
761
2,011
2,659
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
ShortBusQ
Izanami
6
0 / 0 / 2
3,502
700
1,610
2,217
352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,313
663
1,332
3,075
975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 1
3,752
750
1,410
2,381
1,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
4 / 1 / 0
4,141
828
2,344
2,520
475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
5
1 / 1 / 1
3,558
712
3,223
3,349
634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

1
0 / 0 / 0
1,014
203
0
0
0
Achilles
Jabba Nunb
Achilles
6
0 / 1 / 0
3,388
678
494
3,244
1,435
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
1 / 1 / 1
3,624
725
860
2,818
689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 2 / 0
3,456
691
992
5,296
1,737
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
2
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
1
1
1.5
L
0
0
0
0
L
Achilles
Jabba Nunb
Achilles
0
1
0
0
L
1
1
1
1.5
W
1
0
1
1.5
W
Izanami
ShortBusQ
Izanami
0
0
2
1
L
0
2
0
0
W
0
1
0
0
W
0
0
1
0.5
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,707
Damage
5,569
12,852
Taken
14,707
3,682
Mitigated
4,495
5,558
Healing
6,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,223
1,240
0
1,385
3,349
634
0
705
2,644
0
17,194
L
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
Jabba Nunb
Achilles
494
156
0
947
3,244
1,435
0
0
3,244
0
10,170
L
860
360
432
1,014
2,818
689
0
627
2,191
7,241
0
W
2,011
252
23
1,314
2,659
861
0
0
2,659
13,148
0
W
Izanami
ShortBusQ
Izanami
1,610
1,294
0
1,058
2,217
352
0
273
1,944
0
17,575
L
992
0
0
2,369
5,296
1,737
0
1,818
3,285
0
14,632
W
1,332
764
0
1,110
3,075
975
0
339
2,736
6,618
0
W
1,410
75
0
1,291
2,381
1,019
0
0
2,381
0
13,781
W
2,344
997
0
762
2,520
475
0
248
2,272
0
8,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,511
Gold Earned
15,040
120
Minions Killed
97
0
Camps Cleared
0
522,233
Distance Traveled
412,691
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
3,558
712
34
7
0
95,693
1
L
Thoth
1,014
203
0
0
0
0
0
L
Achilles
3,388
678
23
5
0
100,744
0
L
Hel
3,624
725
15
3
0
98,034
0
W
Tiamat
3,803
761
28
6
0
96,117
2
W
Izanami
3,502
700
45
9
0
99,327
3
L
Chaac
3,456
691
25
5
0
118,220
1
W
Atlas
3,313
663
3
1
0
104,840
2
W
Chaac
3,752
750
22
4
0
110,863
1
W
Loki
4,141
828
22
4
0
111,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role