Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
xSkillgamingx
Tiamat
Level 150
God Stats
12W - 9L
1,517 SR
Queue Stats
241W - 148L
1,696 Elo+
Solo
Team Averages
Level 154
1,506 SR
1,565 Elo+

VS

Team Averages
Level 137
1,493 SR
1,691 Elo+
Cupid
Cupid
BadShooter
Cupid
Level 160
God Stats
36W - 22L
1,649 SR
Queue Stats
305W - 230L
1,665 Elo+
Solo
Gilgamesh
Gilgamesh
CapnSocks
Gilgamesh
Level 124
God Stats
1W - 1L
1,329 SR
Queue Stats
22W - 15L
1,735 Elo+
Party 2
Sol
Sol
Meowmeowmans
Sol
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 8 / 2
8,788
586
15,591
13,073
4,551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
 
Sun Wukong
14
0 / 4 / 3
8,556
570
7,810
17,631
17,398
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
3 / 3 / 1
9,402
627
13,844
11,527
7,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
7 / 1 / 7
11,286
752
13,949
13,721
4,627
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
CapnSocks
Gilgamesh
15
3 / 1 / 8
10,404
694
8,259
15,941
11,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 9
11,227
748
17,053
16,718
5,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
15
15
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
8
2
0.25
L
Sun Wukong
 
Sun Wukong
0
4
3
0.38
W
Cupid
7
1
7
10.5
W
Gilgamesh
CapnSocks
Gilgamesh
3
1
8
7
W
5
2
9
4.75
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,245
Damage
39,261
42,231
Taken
46,380
29,191
Mitigated
22,082
7,615
Healing
23,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
15,591
5,412
0
120
13,073
4,551
0
4,712
8,361
0
39,678
L
Sun Wukong
 
Sun Wukong
7,810
373
597
5,060
17,631
17,398
0
6,021
11,610
0
15,221
W
Cupid
13,949
7,413
1,429
9,009
13,721
4,627
1,526
3,402
9,954
0
52,576
W
Gilgamesh
CapnSocks
Gilgamesh
8,259
1,620
635
3,935
15,941
11,608
181
5,401
10,225
705
20,482
W
17,053
6,449
982
7,985
16,718
5,847
1,016
5,405
11,017
61,934
5,015
L
13,844
215
0
1,838
11,527
7,242
0
5,341
6,186
42,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,746
Gold Earned
32,917
144
Minions Killed
194
8
Camps Cleared
6
821,220
Distance Traveled
876,850
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,788
586
61
4
2
239,279
3
L
Sun Wukong
8,556
570
16
1
0
301,721
7
W
Cupid
11,286
752
85
6
1
285,956
5
W
Gilgamesh
10,404
694
24
2
2
310,411
2
W
Sol
11,227
748
85
6
3
280,483
5
L
Tiamat
9,402
627
67
4
6
280,220
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role