Player Matchup

Nike
Nike
Ka0rii
Nike
Level 108
God Stats
9W - 6L
1,733 SR
Queue Stats
42W - 48L
1,474 Elo+
Party 4
Discordia
Discordia
gregodandolo
Discordia
Level 17
God Stats
1W - 2L
1,358 SR
Queue Stats
2W - 8L
1,212 Elo+
Party 3
Hun Batz
Hun Batz
jfretel
Hun Batz
Level 96
God Stats
8W - 9L
1,537 SR
Queue Stats
67W - 73L
1,433 Elo+
Party 3
Set
Set
leesuom7
Set
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Rama
Rama
syzack98
Rama
Level 101
God Stats
0W - 2L
1,266 SR
Queue Stats
29W - 42L
1,453 Elo+
Party 4
Team Averages
Level 69
1,479 SR
1,414 Elo+

VS

Team Averages
Level 80
1,495 SR
1,429 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
HAV1
Merlin
Level 119
God Stats
19W - 14L
1,639 SR
Queue Stats
231W - 257L
1,431 Elo+
Party 1
Odin
Odin
RazberryPi
Odin
Level 76
God Stats
10W - 13L
1,486 SR
Queue Stats
61W - 73L
1,378 Elo+
Party 1
Hou Yi
Hou Yi
Ssnaeb
Hou Yi
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
400W - 409L
1,427 Elo+
Party 2
Nemesis
Nemesis
TaskForceOps
Nemesis
Level 82
God Stats
35W - 40L
1,348 SR
Queue Stats
150W - 174L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Ka0rii
Nike
9
0 / 1 / 1
7,128
339
1,135
4,688
2,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
gregodandolo
Discordia
15
1 / 6 / 2
9,265
441
4,218
11,355
3,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
jfretel
Hun Batz
19
4 / 5 / 2
11,629
554
9,152
15,848
5,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 8 / 1
9,280
442
6,735
14,071
5,238
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
16
0 / 2 / 0
9,767
465
4,984
13,050
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
3 / 0 / 2
9,281
442
5,249
9,057
8,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
HAV1
Merlin
18
6 / 3 / 5
11,802
562
11,912
8,733
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 1 / 7
11,033
525
5,457
9,296
5,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Ssnaeb
Hou Yi
17
3 / 0 / 2
10,487
499
3,984
6,632
2,421
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
TaskForceOps
Nemesis
20
8 / 2 / 10
12,515
596
12,568
11,215
4,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
22
22
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
0
2
4
W
Merlin
HAV1
Merlin
6
3
5
2.83
L
Nike
Ka0rii
Nike
0
1
1
0.5
W
2
1
7
5.5
W
Hou Yi
Ssnaeb
Hou Yi
3
0
2
4
W
Nemesis
TaskForceOps
Nemesis
8
2
10
6.5
L
Discordia
gregodandolo
Discordia
1
6
2
0.33
L
Hun Batz
jfretel
Hun Batz
4
5
2
1
L
1
8
1
0.19
L
Rama
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,224
Damage
39,170
59,012
Taken
44,933
21,749
Mitigated
23,396
18,169
Healing
11,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,249
2,202
352
2,667
9,057
8,188
774
1,183
7,783
22,410
3,467
W
Merlin
HAV1
Merlin
11,912
769
153
974
8,733
3,079
282
1,622
7,111
83,530
0
L
Nike
Ka0rii
Nike
1,135
99
0
819
4,688
2,538
0
778
3,910
0
22,001
W
5,457
1,394
0
2,201
9,296
5,475
1,329
355
8,941
0
52,452
W
Hou Yi
Ssnaeb
Hou Yi
3,984
1,881
0
2,391
6,632
2,421
1,197
509
6,040
0
58,227
W
Nemesis
TaskForceOps
Nemesis
12,568
7,515
0
3,021
11,215
4,233
182
628
10,587
0
106,556
L
Discordia
gregodandolo
Discordia
4,218
120
128
2,310
11,355
3,656
392
6,167
5,188
47,384
0
L
Hun Batz
jfretel
Hun Batz
9,152
1,977
0
5,113
15,848
5,869
626
5,256
10,592
0
90,086
L
6,735
2,938
0
2,822
14,071
5,238
1,040
2,431
11,640
0
43,124
L
Rama
4,984
3,240
0
6,977
13,050
4,448
0
2,329
10,371
79
78,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,069
Gold Earned
55,118
517
Minions Killed
535
0
Camps Cleared
0
1,733,290
Distance Traveled
2,072,398
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,281
442
39
2
0
414,673
11
W
Merlin
11,802
562
139
7
0
369,743
2
L
Nike
7,128
339
48
2
0
224,466
5
W
Odin
11,033
525
112
5
0
396,405
1
W
Hou Yi
10,487
499
111
5
0
421,487
2
W
Nemesis
12,515
596
134
6
0
470,090
0
L
Discordia
9,265
441
77
4
0
390,224
3
L
Hun Batz
11,629
554
155
7
0
416,389
3
L
Set
9,280
442
90
4
0
362,238
0
L
Rama
9,767
465
147
7
0
339,973
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role