Player Matchup

Guan Yu
Guan Yu
Bowhunter2599
Guan Yu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,267 Elo+
Party 1
Sol
Sol
Sedah007
Sol
Level 78
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 6L
1,267 Elo+
Party 1
Danzaburou
Danzaburou
TonyVega_pick6
Danzaburou
Level 58
God Stats
0W - 3L
1,434 SR
Queue Stats
5W - 11L
1,267 Elo+
Party 1
Atlas
Atlas
WHOTHATHERO_X
Atlas
Level 99
God Stats
3W - 1L
1,306 SR
Queue Stats
6W - 10L
1,267 Elo+
Party 1
Pele
Pele
XlikeMalcolm44
Pele
Level 121
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 5L
1,221 Elo+
Party 1
Team Averages
Level 84
1,451 SR
1,258 Elo+

VS

Team Averages
Level 102
1,533 SR
1,483 Elo+
Ganesha
Ganesha
RABlD RANDOM
Ganesha
Level 75
God Stats
4W - 6L
1,356 SR
Queue Stats
53W - 63L
1,575 Elo+
Solo
Rama
Rama
Synth3tic4
Rama
Level 123
God Stats
7W - 7L
1,655 SR
Queue Stats
128W - 125L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
TGS Ech0x
Gilgamesh
Level 58
God Stats
3W - 2L
1,282 SR
Queue Stats
285W - 291L
1,467 Elo+
Solo
Agni
Agni
ZeroTurtle7700
Agni
Level 101
God Stats
15W - 7L
1,873 SR
Queue Stats
679W - 668L
1,471 Elo+
Solo
Achilles
Achilles
lakotakhan
Achilles
Level 153
God Stats
7W - 7L
1,500 SR
Queue Stats
377W - 368L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
18
2 / 5 / 0
11,285
470
9,397
23,680
23,593
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
1 / 7 / 1
9,614
401
8,562
19,044
9,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
TonyVega_pick6
Danzaburou
15
2 / 11 / 8
10,339
431
11,601
22,551
8,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

13
4 / 7 / 7
10,028
418
10,951
26,369
31,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 6 / 2
11,453
477
12,203
21,143
8,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
RABlD RANDOM
Ganesha
18
0 / 4 / 25
12,955
540
10,597
26,466
25,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
16 / 5 / 4
15,834
660
27,311
27,878
11,401
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
TGS Ech0x
Gilgamesh
20
8 / 2 / 10
14,176
591
11,214
15,385
7,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 2 / 11
14,090
587
22,978
11,748
4,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
lakotakhan
Achilles
20
6 / 1 / 4
13,489
562
13,958
19,420
21,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
90
14
Kills
36
36
Deaths
14
18
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
2
5
0
0.4
W
Ganesha
RABlD RANDOM
Ganesha
0
4
25
3.13
L
1
7
1
0.21
W
16
5
4
3.6
W
Gilgamesh
TGS Ech0x
Gilgamesh
8
2
10
6.5
L
Danzaburou
TonyVega_pick6
Danzaburou
2
11
8
0.55
L
4
7
7
1.07
L
5
6
2
1
W
6
2
11
5.75
W
Achilles
lakotakhan
Achilles
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,714
Damage
86,058
112,787
Taken
100,897
80,936
Mitigated
70,332
23,170
Healing
46,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
9,397
1,708
340
3,533
23,680
23,593
0
6,386
16,337
0
71,168
W
Ganesha
RABlD RANDOM
Ganesha
10,597
1,200
768
8,857
26,466
25,673
1,157
6,914
19,226
34,189
6,543
L
8,562
2,812
0
4,887
19,044
9,026
0
8,256
10,744
58,925
7,364
W
27,311
24,687
0
17,138
27,878
11,401
7,024
7,857
19,797
0
141,449
W
Gilgamesh
TGS Ech0x
Gilgamesh
11,214
2,637
0
6,005
15,385
7,357
1,218
1,428
13,511
0
99,965
L
Danzaburou
TonyVega_pick6
Danzaburou
11,601
4,188
0
7,016
22,551
8,762
950
4,279
18,171
0
68,244
L
10,951
2,837
0
2,156
26,369
31,533
0
7,010
19,313
27,213
0
L
12,203
2,584
0
5,238
21,143
8,022
0
5,720
15,238
0
86,047
W
22,978
756
0
3,761
11,748
4,766
3,158
4,046
7,702
104,895
0
W
Achilles
lakotakhan
Achilles
13,958
2,593
578
8,906
19,420
21,135
3,760
2,076
17,344
0
72,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,719
Gold Earned
70,544
484
Minions Killed
705
0
Camps Cleared
0
2,122,071
Distance Traveled
2,333,531
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,285
470
139
6
0
443,568
3
W
Ganesha
12,955
540
10
0
0
480,206
3
L
Sol
9,614
401
95
4
0
378,590
0
W
Rama
15,834
660
221
9
0
412,327
1
W
Gilgamesh
14,176
591
171
7
0
519,911
0
L
Danzaburou
10,339
431
100
4
0
391,936
2
L
Atlas
10,028
418
20
1
0
408,082
6
L
Pele
11,453
477
130
5
0
499,895
3
W
Agni
14,090
587
179
7
0
456,757
11
W
Achilles
13,489
562
124
5
0
464,330
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role