Player Matchup

Ra
Ra
ApexPredatorHD7
Ra
Level 112
God Stats
2W - 2L
1,767 SR
Queue Stats
245W - 184L
1,725 Elo+
Party 3
Izanami
Izanami
I Bxpe I
Izanami
Level 23
God Stats
11W - 8L
1,624 SR
Queue Stats
82W - 41L
1,632 Elo+
Party 3
Guan Yu
Guan Yu
JoeWalker02
Guan Yu
Level 103
God Stats
23W - 7L
1,285 SR
Queue Stats
626W - 592L
1,462 Elo+
Party 3
Chang'e
Chang'e
Letha1 massacre
Chang'e
Level 101
God Stats
4W - 1L
1,608 SR
Queue Stats
120W - 94L
1,524 Elo+
Party 3
Ares
Ares
cultureman919
Ares
Level 44
God Stats
3W - 2L
1,258 SR
Queue Stats
32W - 37L
1,470 Elo+
Solo
Team Averages
Level 77
1,508 SR
1,563 Elo+

VS

Team Averages
Level 57
1,530 SR
1,463 Elo+
Nemesis
Nemesis
BunnyLionheart69
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 114L
1,511 Elo+
Party 1
Ra
Ra
ChaeVae
Ra
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 59L
1,302 Elo+
Solo
Chang'e
Chang'e
DarkBunny696_
Chang'e
Level 48
God Stats
11W - 11L
1,938 SR
Queue Stats
72W - 89L
1,502 Elo+
Party 1
Ymir
Ymir
King_of_prey_
Ymir
Level 38
God Stats
19W - 14L
1,505 SR
Queue Stats
45W - 45L
1,534 Elo+
Party 2
Artemis
Artemis
Viron404
Artemis
Level 118
God Stats
3W - 8L
1,208 SR
Queue Stats
296W - 371L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,117
853
2,082
2,238
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
I Bxpe I
Izanami
8
2 / 0 / 1
4,617
770
3,859
2,937
629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
JoeWalker02
Guan Yu
8
1 / 0 / 0
4,711
785
2,069
3,143
1,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
1 / 1 / 0
4,481
747
1,623
3,988
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 0 / 3
4,724
787
1,784
3,142
1,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,007
668
2,232
4,625
1,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 3 / 0
3,630
605
1,655
3,718
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
8
1 / 0 / 0
4,142
690
1,336
2,723
712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 3 / 0
3,311
552
640
4,855
1,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Viron404
Artemis
4
0 / 0 / 0
3,172
529
2,292
2,398
362
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
1
1
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
0
1
1
0.5
L
0
3
0
0
L
Chang'e
1
0
0
1
W
Izanami
I Bxpe I
Izanami
2
0
1
2.5
W
Guan Yu
JoeWalker02
Guan Yu
1
0
0
1
L
0
3
0
0
W
1
1
0
1
L
Artemis
Viron404
Artemis
0
0
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,417
Damage
8,155
15,448
Taken
18,319
5,016
Mitigated
4,483
7,365
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,082
351
183
957
2,238
766
0
1,302
790
30,165
0
L
2,232
614
0
2,154
4,625
1,103
0
1,131
3,310
0
17,096
L
1,655
174
27
1,074
3,718
1,211
0
2,612
942
16,537
0
L
Chang'e
1,336
155
36
1,878
2,723
712
0
0
2,644
15,052
0
W
Izanami
I Bxpe I
Izanami
3,859
2,964
0
1,328
2,937
629
728
189
2,748
0
27,845
W
Guan Yu
JoeWalker02
Guan Yu
2,069
67
0
1,241
3,143
1,512
0
899
2,036
0
19,794
L
640
212
343
557
4,855
1,095
0
1,001
3,854
6,277
0
W
1,623
210
294
1,390
3,988
975
0
345
3,637
19,908
0
L
Artemis
Viron404
Artemis
2,292
1,168
0
898
2,398
362
0
429
1,969
0
9,946
W
1,784
372
205
1,767
3,142
1,134
0
522
2,606
7,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,650
Gold Earned
18,262
232
Minions Killed
142
0
Camps Cleared
0
634,083
Distance Traveled
588,637
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,117
853
73
12
0
137,781
2
L
Nemesis
4,007
668
45
8
0
157,595
2
L
Ra
3,630
605
29
5
0
131,695
3
L
Chang'e
4,142
690
38
6
0
133,694
0
W
Izanami
4,617
770
52
9
0
113,941
1
W
Guan Yu
4,711
785
42
7
0
116,520
0
L
Ymir
3,311
552
11
2
0
90,473
0
W
Chang'e
4,481
747
48
8
0
132,900
0
L
Artemis
3,172
529
19
3
0
75,180
0
W
Ares
4,724
787
17
3
0
132,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role