Player Matchup

Rama
Rama
RaGGaP
Rama
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,044 Elo+
Party 1
Vamana
Vamana
Skullbreake88
Vamana
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,075 Elo+
Party 1
Ra
Ra
xXNik-777-SinoXx
Ra
Level 121
God Stats
2W - 2L
1,419 SR
Queue Stats
12W - 26L
1,322 Elo+
Solo
Team Averages
Level 116
1,473 SR
1,147 Elo+

VS

Team Averages
Level 65
1,528 SR
1,527 Elo+
Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
efe_rottweiler
Tiamat
Level 62
God Stats
9W - 4L
1,583 SR
Queue Stats
9W - 4L
1,542 Elo+
Party 2
Cerberus
Cerberus
godzilla839
Cerberus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
RaGGaP
Rama
11
1 / 1 / 2
6,910
691
5,410
8,549
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 5 / 0
6,447
645
7,931
14,625
6,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 2
7,414
741
7,342
5,973
2,066
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 1 / 1
7,536
754
8,314
9,911
6,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 4
7,083
708
8,049
6,027
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
godzilla839
Cerberus
12
2 / 1 / 4
8,049
805
6,931
11,953
8,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
7
7
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
1
4.5
L
Rama
RaGGaP
Rama
1
1
2
2
L
1
5
0
0.2
W
1
2
4
1.5
W
Cerberus
godzilla839
Cerberus
2
1
4
4
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,683
Damage
23,294
29,147
Taken
27,891
10,613
Mitigated
18,720
8,060
Healing
10,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,314
907
0
3,489
9,911
6,157
58
2,314
7,402
0
33,744
L
Rama
RaGGaP
Rama
5,410
4,479
201
1,066
8,549
2,466
0
3,790
4,538
0
16,017
L
7,931
3,088
228
4,100
14,625
6,081
0
8,526
5,919
0
16,907
W
8,049
1,062
0
2,274
6,027
3,731
0
2,372
3,549
23,658
0
W
Cerberus
godzilla839
Cerberus
6,931
463
567
4,385
11,953
8,832
112
3,181
8,418
17,315
0
L
7,342
355
897
1,568
5,973
2,066
0
3,035
2,848
22,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,771
Gold Earned
22,668
85
Minions Killed
131
2
Camps Cleared
8
576,283
Distance Traveled
601,445
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,536
754
54
5
0
199,897
0
L
Rama
6,910
691
25
3
0
188,655
0
L
Vamana
6,447
645
23
2
0
183,686
2
W
Tiamat
7,083
708
45
5
7
212,134
1
W
Cerberus
8,049
805
32
3
1
189,414
1
L
Ra
7,414
741
37
4
2
203,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role