Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Belgarion50
Ah Muzen Cab
Level 142
God Stats
21W - 11L
1,778 SR
Queue Stats
218W - 248L
1,559 Elo+
Solo
Apollo
Apollo
Darmush
Apollo
Level 69
God Stats
2W - 0L
1,459 SR
Queue Stats
23W - 15L
1,735 Elo+
Party 2
Bacchus
Bacchus
TheRedMaca
Bacchus
Level 108
God Stats
3W - 0L
1,560 SR
Queue Stats
30W - 22L
1,808 Elo+
Party 2
Eset
Eset
XFP_Becker
Eset
Level 67
God Stats
7W - 6L
1,322 SR
Queue Stats
129W - 120L
1,373 Elo+
Solo
Janus
Janus
iGeorgieX
Janus
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 23L
1,726 Elo+
Party 2
Team Averages
Level 102
1,524 SR
1,640 Elo+

VS

Team Averages
Level 95
1,504 SR
1,433 Elo+
Atlas
Atlas
Bushogoma_R
Atlas
Level 108
God Stats
2W - 5L
1,394 SR
Queue Stats
78W - 81L
1,398 Elo+
Party 1
Anhur
Anhur
Demon-_-Jester
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 83L
1,408 Elo+
Party 1
Gilgamesh
Gilgamesh
UB_Grizz2050
Gilgamesh
Level 94
God Stats
4W - 5L
1,558 SR
Queue Stats
222W - 233L
1,419 Elo+
Party 1
Ra
Ra
chukizieza
Ra
Level 88
God Stats
13W - 11L
1,566 SR
Queue Stats
377W - 493L
1,446 Elo+
Solo
Chaac
Chaac
oSaLeHi
Chaac
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
248W - 240L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Belgarion50
Ah Muzen Cab
15
4 / 3 / 2
8,974
641
10,478
11,015
3,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
Darmush
Apollo
15
7 / 1 / 6
8,852
632
13,878
12,077
3,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
TheRedMaca
Bacchus
14
7 / 0 / 10
8,610
615
6,963
7,836
4,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

10
1 / 1 / 6
7,075
505
2,596
9,388
6,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Janus
iGeorgieX
Janus
14
5 / 4 / 4
8,726
623
6,306
6,776
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,191
514
6,374
12,704
7,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 6 / 0
5,715
408
3,349
8,620
1,400
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
UB_Grizz2050
Gilgamesh
12
3 / 4 / 4
7,542
539
4,872
11,196
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 5 / 3
7,594
542
5,466
9,376
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
oSaLeHi
Chaac
12
3 / 6 / 0
6,907
493
7,255
14,956
6,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
24
Kills
9
9
Deaths
26
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Belgarion50
Ah Muzen Cab
4
3
2
1.67
L
1
5
1
0.3
W
Apollo
Darmush
Apollo
7
1
6
10
L
0
6
0
0
W
Bacchus
TheRedMaca
Bacchus
7
0
10
12
L
Gilgamesh
UB_Grizz2050
Gilgamesh
3
4
4
1.25
W
1
1
6
4
L
2
5
3
0.7
W
Janus
iGeorgieX
Janus
5
4
4
1.75
L
Chaac
oSaLeHi
Chaac
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,221
Damage
27,316
47,092
Taken
56,852
20,550
Mitigated
22,810
18,339
Healing
15,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Belgarion50
Ah Muzen Cab
10,478
4,367
0
6,053
11,015
3,789
204
73
10,906
0
53,473
L
6,374
2,294
247
2,592
12,704
7,630
0
1,812
10,892
23,647
5,421
W
Apollo
Darmush
Apollo
13,878
9,600
0
5,495
12,077
3,941
444
3,755
8,322
0
67,278
L
3,349
1,947
172
1,075
8,620
1,400
0
1,823
6,797
0
27,797
W
Bacchus
TheRedMaca
Bacchus
6,963
621
0
2,698
7,836
4,671
0
2,434
5,273
31,252
0
L
Gilgamesh
UB_Grizz2050
Gilgamesh
4,872
1,139
0
2,548
11,196
3,665
0
4,166
6,882
0
40,923
W
2,596
513
157
2,599
9,388
6,057
205
1,914
7,350
16,812
0
L
5,466
100
44
3,450
9,376
3,126
136
6,122
3,022
44,131
0
W
Janus
iGeorgieX
Janus
6,306
445
0
1,337
6,776
2,092
292
2,264
4,308
51,866
0
L
Chaac
oSaLeHi
Chaac
7,255
2,178
0
5,495
14,956
6,989
7
1,562
13,394
0
35,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,237
Gold Earned
34,949
371
Minions Killed
358
0
Camps Cleared
0
1,378,875
Distance Traveled
1,275,270
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,974
641
97
7
0
262,101
0
L
Atlas
7,191
514
42
3
0
257,455
1
W
Apollo
8,852
632
106
8
0
268,264
0
L
Anhur
5,715
408
67
5
0
230,850
1
W
Bacchus
8,610
615
42
3
0
326,385
2
L
Gilgamesh
7,542
539
80
6
0
315,061
1
W
Eset
7,075
505
24
2
0
242,743
4
L
Ra
7,594
542
89
6
0
253,140
0
W
Janus
8,726
623
102
7
0
279,382
6
L
Chaac
6,907
493
80
6
0
218,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role