Player Matchup

Anubis
Anubis
MarroSmurf
Anubis
Level 8
God Stats
16W - 8L
1,702 SR
Queue Stats
19W - 11L
1,553 Elo+
Party 1
Thanatos
Thanatos
MwDark03
Thanatos
Level 20
God Stats
12W - 6L
1,601 SR
Queue Stats
28W - 30L
1,519 Elo+
Party 1
Artemis
Artemis
MwFiveStatiC
Artemis
Level 127
God Stats
12W - 8L
1,711 SR
Queue Stats
74W - 75L
1,534 Elo+
Party 1
Team Averages
Level 52
1,671 SR
1,535 Elo+

VS

Team Averages
Level 62
1,687 SR
1,529 Elo+
Fenrir
Fenrir
FlipperYapper04
Fenrir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 68L
1,269 Elo+
Solo
Eset
Eset
FoxxyFish
Eset
Level 127
God Stats
8W - 5L
1,687 SR
Queue Stats
106W - 89L
1,638 Elo+
Party 2
Ares
Ares
Stamos-_-
Ares
Level 26
God Stats
5W - 6L
1,873 SR
Queue Stats
121W - 97L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MarroSmurf
Anubis
16
6 / 4 / 16
11,160
930
21,134
13,797
7,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
MwDark03
Thanatos
15
9 / 6 / 14
11,601
967
7,900
12,285
4,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
MwFiveStatiC
Artemis
13
10 / 5 / 8
10,587
882
12,961
9,066
3,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 10 / 8
8,775
731
6,304
21,631
9,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
15
10 / 8 / 4
10,965
914
13,463
12,024
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
13
2 / 7 / 10
9,234
770
6,345
15,904
15,753
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
37
25
Kills
15
15
Deaths
25
38
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
10
8
0.7
L
Eset
10
8
4
1.5
W
Anubis
MarroSmurf
Anubis
6
4
16
3.5
W
Thanatos
MwDark03
Thanatos
9
6
14
2.67
W
Artemis
MwFiveStatiC
Artemis
10
5
8
2.8
L
Ares
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,995
Damage
26,112
35,148
Taken
49,559
14,851
Mitigated
27,698
13,599
Healing
6,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,304
1,401
0
2,573
21,631
9,114
384
9,170
12,461
92
15,564
L
Eset
13,463
728
487
1,154
12,024
2,831
130
6,257
5,767
27,254
0
W
Anubis
MarroSmurf
Anubis
21,134
566
0
7,397
13,797
7,204
473
7,278
6,187
50,007
0
W
Thanatos
MwDark03
Thanatos
7,900
1,237
0
5,559
12,285
4,480
187
5,369
6,708
0
21,952
W
Artemis
MwFiveStatiC
Artemis
12,961
5,325
0
643
9,066
3,167
1,640
6,739
2,102
0
31,455
L
Ares
6,345
711
180
1,785
15,904
15,753
30
6,214
9,690
20,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,348
Gold Earned
28,974
132
Minions Killed
89
7
Camps Cleared
3
586,675
Distance Traveled
557,952
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,775
731
16
1
0
191,455
1
L
Eset
10,965
914
44
4
0
178,215
0
W
Anubis
11,160
930
64
5
3
174,897
1
W
Thanatos
11,601
967
20
2
2
219,528
1
W
Artemis
10,587
882
48
4
2
192,250
0
L
Ares
9,234
770
29
2
3
188,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role