Player Matchup

Neith
Neith
SaintRode
Neith
Level 123
God Stats
20W - 19L
1,603 SR
Queue Stats
65W - 63L
1,578 Elo+
Party 2
Merlin
Merlin
TheSpartan43
Merlin
Level 41
God Stats
10W - 11L
1,592 SR
Queue Stats
139W - 104L
1,467 Elo+
Party 2
Atlas
Atlas
TrashKanKing
Atlas
Level 143
God Stats
2W - 6L
1,500 SR
Queue Stats
564W - 580L
1,673 Elo+
Party 2
Team Averages
Level 102
1,565 SR
1,573 Elo+

VS

Team Averages
Level 108
1,773 SR
1,952 Elo+
Scylla
Scylla
Achmez
Scylla
Level 160
God Stats
20W - 5L
2,011 SR
Queue Stats
187W - 15L
2,097 Elo+
Party 1
Ares
Ares
Chlbi Susano
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,995 Elo+
Party 1
Charybdis
Charybdis
PartIcy
Charybdis
Level 160
God Stats
435W - 129L
1,808 SR
Queue Stats
524W - 166L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SaintRode
Neith
9
1 / 4 / 0
6,028
603
5,059
6,484
2,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
10
0 / 5 / 1
5,997
600
4,364
5,437
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 6 / 1
6,195
620
4,363
10,686
7,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Achmez
Scylla
12
4 / 0 / 11
8,041
804
6,075
4,165
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 1 / 8
7,479
748
5,727
8,224
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
PartIcy
Charybdis
13
7 / 0 / 7
8,717
872
8,073
5,807
2,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
15
15
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
Achmez
Scylla
4
0
11
9.5
W
4
1
8
8
W
Charybdis
PartIcy
Charybdis
7
0
7
10.5
L
Neith
SaintRode
Neith
1
4
0
0.25
L
Merlin
0
5
1
0.1
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,786
Damage
19,875
22,607
Taken
18,196
11,768
Mitigated
8,024
1,351
Healing
4,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Achmez
Scylla
6,075
726
0
790
4,165
1,333
533
2,233
1,932
17,995
0
W
5,727
148
0
700
8,224
4,565
82
3,877
4,347
9,465
0
W
Charybdis
PartIcy
Charybdis
8,073
5,171
0
2,581
5,807
2,126
1,686
2,823
2,984
0
37,316
L
Neith
SaintRode
Neith
5,059
1,649
0
1,086
6,484
2,241
0
3,350
2,940
0
19,767
L
Merlin
4,364
237
0
0
5,437
1,880
0
2,834
2,509
22,595
0
L
4,363
1,746
0
265
10,686
7,647
0
5,523
4,953
10,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,220
Gold Earned
24,237
76
Minions Killed
118
4
Camps Cleared
5
508,999
Distance Traveled
555,187
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,041
804
32
3
3
180,139
3
W
Ares
7,479
748
7
1
1
184,929
0
W
Charybdis
8,717
872
79
8
1
190,119
2
L
Neith
6,028
603
33
3
0
169,860
4
L
Merlin
5,997
600
35
4
3
166,459
2
L
Atlas
6,195
620
8
1
1
172,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role