Player Matchup

Yemoja
Yemoja
Lemonty
Yemoja
Level 145
God Stats
7W - 3L
1,500 SR
Queue Stats
328W - 355L
1,460 Elo+
Solo
Cthulhu
Cthulhu
Pr3ToR
Cthulhu
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 70L
1,585 Elo+
Solo
Chiron
Chiron
Sanders909
Chiron
Level 128
God Stats
1W - 0L
1,671 SR
Queue Stats
39W - 28L
1,575 Elo+
Solo
Khepri
Khepri
ShawnThePrime254
Khepri
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,835 Elo+
Solo
Danzaburou
Danzaburou
redwan1414
Danzaburou
Level 126
God Stats
5W - 4L
1,505 SR
Queue Stats
258W - 244L
1,475 Elo+
Solo
Team Averages
Level 118
1,535 SR
1,586 Elo+

VS

Team Averages
Level 128
1,500 SR
1,435 Elo+
Thoth
Thoth
Chaosbrain24
Thoth
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
201W - 199L
1,520 Elo+
Party 2
Yemoja
Yemoja
ItkuLitku
Yemoja
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 53L
1,468 Elo+
Party 1
Bacchus
Bacchus
LiianKimmo
Bacchus
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 37L
1,400 Elo+
Party 1
Chernobog
Chernobog
Radamanfhis
Chernobog
Level 127
God Stats
13W - 7L
1,500 SR
Queue Stats
460W - 483L
1,448 Elo+
Solo
Izanami
Izanami
ohGoldi
Izanami
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Lemonty
Yemoja
19
1 / 3 / 15
11,192
658
4,714
16,973
16,614
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Pr3ToR
Cthulhu
20
4 / 3 / 13
12,538
738
27,430
17,677
8,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Sanders909
Chiron
20
9 / 3 / 7
14,258
839
28,354
16,891
8,000
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 7 / 13
10,532
620
5,957
19,490
20,998
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
redwan1414
Danzaburou
19
6 / 5 / 10
12,760
751
21,587
21,213
9,236
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 11
12,943
761
25,922
19,660
5,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
ItkuLitku
Yemoja
18
0 / 2 / 15
11,528
678
2,012
15,465
14,083
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
LiianKimmo
Bacchus
20
7 / 3 / 10
13,413
789
19,501
27,918
40,252
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
Radamanfhis
Chernobog
20
7 / 2 / 8
12,065
710
23,214
22,291
7,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
ohGoldi
Izanami
14
2 / 10 / 8
10,378
610
12,790
16,442
4,269
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
73
21
Kills
21
21
Deaths
21
58
Assists
52
Player
Kills
Deaths
Assists
KDA
L
5
4
11
2.63
L
Yemoja
ItkuLitku
Yemoja
0
2
15
3.75
W
Yemoja
Lemonty
Yemoja
1
3
15
2.83
L
Bacchus
LiianKimmo
Bacchus
7
3
10
4
W
Cthulhu
Pr3ToR
Cthulhu
4
3
13
3.5
L
Chernobog
Radamanfhis
Chernobog
7
2
8
5.5
W
Chiron
Sanders909
Chiron
9
3
7
4.17
W
1
7
13
1.07
L
Izanami
ohGoldi
Izanami
2
10
8
0.6
W
Danzaburou
redwan1414
Danzaburou
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,042
Damage
83,439
92,244
Taken
101,776
63,176
Mitigated
72,165
47,802
Healing
57,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,922
824
2,047
3,313
19,660
5,796
345
7,801
11,535
60,430
0
L
Yemoja
ItkuLitku
Yemoja
2,012
651
26,526
5,841
15,465
14,083
432
4,956
10,019
5,584
0
W
Yemoja
Lemonty
Yemoja
4,714
1,831
21,492
5,794
16,973
16,614
417
7,567
9,406
7,766
0
L
Bacchus
LiianKimmo
Bacchus
19,501
1,450
1,394
6,052
27,918
40,252
402
5,951
21,529
33,903
0
W
Cthulhu
Pr3ToR
Cthulhu
27,430
457
1,482
3,950
17,677
8,328
739
7,683
9,994
51,986
0
L
Chernobog
Radamanfhis
Chernobog
23,214
9,880
2,749
7,030
22,291
7,765
2,470
9,502
12,251
0
47,249
W
Chiron
Sanders909
Chiron
28,354
10,554
3,252
4,626
16,891
8,000
3,885
9,690
7,201
0
61,345
W
5,957
294
866
550
19,490
20,998
0
11,666
7,824
8,652
0
L
Izanami
ohGoldi
Izanami
12,790
7,882
1,041
1,325
16,442
4,269
0
7,702
8,341
0
21,473
W
Danzaburou
redwan1414
Danzaburou
21,587
10,431
1,532
4,258
21,213
9,236
1,770
10,829
10,384
0
43,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,280
Gold Earned
60,327
186
Minions Killed
176
0
Camps Cleared
0
1,527,101
Distance Traveled
1,390,046
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,943
761
53
3
0
323,878
0
L
Yemoja
11,528
678
12
1
0
297,570
1
W
Yemoja
11,192
658
5
0
0
305,246
4
L
Bacchus
13,413
789
20
1
0
324,668
0
W
Cthulhu
12,538
738
54
3
0
353,178
0
L
Chernobog
12,065
710
61
4
0
255,002
0
W
Chiron
14,258
839
76
4
0
273,528
0
W
Khepri
10,532
620
11
1
0
301,586
0
L
Izanami
10,378
610
30
2
0
188,928
0
W
Danzaburou
12,760
751
40
2
0
293,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role